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Assassin's Creed Unity eGuide
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Contents

  • Walkthrough
    • Introduction
    • The Story So Far
    • Prologue
    • Sequence 01
    • Sequence 02
    • Sequence 03
    • Server Bridge: Paris 1898
    • Sequence 04
    • Sequence 05
    • Sequence 06
    • Sequence 07
    • Server Bridge: Paris 1944
    • Sequence 08
    • Sequence 09
    • Sequence 10
    • Sequence 11
    • Server Bridge: Paris 1394
    • Sequence 12
  • Reference & Analysis
    • Introduction
    • Fast Travel
    • Skills
    • Enemy Archetypes
    • Weapons
    • Tools & Ranged Weapons
    • Consumables
    • Equipment
    • Collectibles
    • Money
    • Useful Combat Tactics
    • Cafe Theatre & Social Clubs
    • Optimal Progression
    • Creed Points
    • Moves Overview
    • Companion App
    • Achievements & Trophies
    • Mission Checklists
  • Extras
    • Introduction
    • Secrets
    • Story Recap & Analysis
    • Cast
    • Gallery
  • Primer
    • Introduction
    • Game Structure & Progression
    • Onscreen Display
    • Default Controls Summary
    • Navigation
    • Viewpoints & Maps
    • Stealth
    • Key Abilities
    • Assassinations
    • Combat
  • Side Quests
    • Introduction
    • Co-op Missions
    • Heists
    • Paris Stories
    • Cafe Theatre Missions
    • Social Club Missions
    • Companion Missions
    • Crowd Events
    • Helix Rifts
    • Murder Mysteries
    • Nostradamus Enigmas
    • Maps & Collectibles

Assassin's Creed Unity Guide › Reference & Analysis

Consumables

Consumables include both tools and ammunition for your ranged weapons. There are multiple ways to refill your stocks:

■ By looting the corpses of fallen enemies.

■ By buying them in shops.

■ By using the Assassin Cache skill, though this only applies to ammunition, Phantom Blades, Smoke Bombs, Stun Bombs, Cherry Bombs, Money Pouches, and lockpicks.

You can increase your capacity of most consumables by wearing certain pieces of equipment.

■ Health Potions are used by pressing and refill your health bar.

■ Lockpicks are used automatically when you pick the lock of a chest or a door. Each failed attempt (in other words, whenever you press / when the slider is outside of the safe blue area) permanently consumes a lockpick. If you run out of lockpicks during a lockpicking attempt (for example, if you have unlocked two pins out of three), you will have to replenish your supply and start over.

■ All other consumables are used automatically when you activate the corresponding ranged weapon or tool. Each use permanently consumes one unit. Note that you can reload by pressing / when you have an appropriate ranged weapon equipped.

Consumables: Shop Prices
IconNamePrice ()Assassin Cache

Health Potion

25

Lockpick

50

Poison Gas

250

Stun Bomb

75

Smoke Bomb

10

Cherry Bomb

15

Money Pouch

50

Ammunition

12

Phantom Blade

200

Berserk Blade

250 (post-patch)

Helix Credits

To buy or upgrade equipment you can use the in-game currency (), or you can “hack” them using Helix Credits (). Helix Credits can be obtained by completing main story Memories, or purchased with real-life money.

Boosts

Boosts are consumables that temporarily increase Arno’s parameters. Their effects are shared with all other players during online sessions.

Normal Boosts can be:

■ obtained in certain missions,

■ found in some Assassin’s Creed Initiates chests,

■ awarded for participation in Club Competitions,

■ purchased with in the Character Customization menu.

Premium Boosts can be purchased with or awarded for participation in Club Competitions. You will also earn one by completing the main storyline.

Boost Effects
IconNameEffects

Melee Boost

Increases melee and ranged weapon damage by 150% for three minutes.

Premium Melee Boost

Increases melee and ranged weapon damage by 200% for five minutes.

Health Boost

Increases resistance to melee and ranged weapon damage by 150% for three minutes

Premium Health Boost

Increases resistance to melee and ranged weapon damage by 200% for five minutes

Stealth Boost

Reduces the noise you make while moving and assassinating targets for three minutes

Premium Stealth Boost

Reduces the noise you make while moving and assassinating targets for five minutes

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