Prima Games eGuides Assassin's Creed Unity eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Assassin's Creed Unity eGuide Side Quests

Paris Stories

There are 50 Paris Stories available throughout the adventure, story-based side quests that you can choose to accept and complete whenever you encounter them on the Paris map. They offer monetary rewards that increase in accordance with the difficulty of each mission. Though you are free to play them from as early as after Memory 01 in Sequence 02, it actually makes sense to wait until a little later. The best time is after the first Council Meeting at the Brotherhood Sanctuary at the start of Sequence 04, as this is when Arno acquires the near-indispensable Phantom Blades and Berserk Blades. For the more difficult Paris Stories, consider waiting until the beginning of Sequence 10, at which point you can potentially unlock all of Arno’s skills and upgrades.

To keep things simple, we have sorted the Paris Stories in the same order as they appear in the in-game Progress Tracker.

Mission Directory

IconMission

Tall, Dark Strangers

Flamel’s Secret: The Monks

Flamel’s Secret: Denis Molinier

Flamel’s Secret: The Elixir of Life

Using the Ol’ Noggins

Waxworks

Sewer Rat

À La Lanterne!

The Great Escapist

Critical Comedown

Scene Stealer

Devilishly Tricky

My Kingdom For Some Whores

De Sade’s Reprieve

Sadistic Blackmail

The Cult of Baphomet

The Ritual of Baphomet

La Bande Noire

Iscariotte, the Giant

Headlining the Guillotine

A Fistful of Duelers

The League of the Crimson Rose

Return of the Crimson Rose

Crimson Sunset

Flying Boy

Carmalite Nuns

Stop the Presses!

Encyclopédie Diderot

Désirée Desired

Désirée Dismayed

Désirée Delighted

French Crown Jewels

Coat of Arms

Swiss Stash

Vicious Verses

Arm the People

“Escort” Mission

Cassini’s Constellations

The Condorcet Method

A Romantic Stroll

Signaling Officer Murat

A Nice Chappe

Precious Correspondence

Constructing a “Close Shave”

Up in Arms

Marianne Returns Home

The Little Prince

Turtle, Snake, Bear, Paper, Scissors

Tapestry Thief

Cartouche’s Memoirs

Tall, Dark Strangers
Location:

Ile de la Cité

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Throughout this quest you have to follow Lenormand as she designates targets in the streets of Paris. Every time she pauses and says that she senses a target nearby, use Eagle Vision to identify your prey – they will be highlighted in yellow.

  • The farmer is located to the south of your position. You can take him down quietly from afar with the Phantom Blades, after ensuring that no one is watching in your direction.
  • The soldier is found on a small crowded plaza, where he usually gets caught in a three-way fight. He will often get killed during the brawl, without your intervention. If not, use the confusion to remain incognito and assassinate your target from behind while he’s busy fighting your civilian allies.
  • The lawyer is hiding inside a house to your left. You can casually walk in and assassinate him from behind.
  • The thug stands in a small courtyard, a few steps to the northwest of where Lenormand stops. After dispatching the lone Extremist in the alleyway, you can again approach him from behind for a silent and easy kill.

Flamel’s Secret: The Monks
Location:

Ile de la Cité

Unlocked:

Complete “Tall, Dark Strangers”

Difficulty:

Walkthrough: Once you have initiated the quest, head to the waypoint at Notre Dame. The cult members are found inside the cathedral. You can easily identify them with Eagle Vision from the crowd in the middle of the investigation zone. There are in total six cult members in fixed positions scattered around the investigation area, but none of them has the part you’re looking for. The part is with the only cult member who walks a counterclockwise patrol. If you can wait for a minute or two, his route actually takes him through the crowd, so all you have to do is let him come to you, spot him with Eagle Vision, and steal the part while he passes close to you. This way, you will never be exposed to the two Extremist patrols. Once you have it, return to the quest-giver at the waypoint.

Flamel’s Secret: Denis Molinier
Location:

Ile de la Cité

Unlocked:

Complete “Flamel’s Secret: The Monks”

Difficulty:

Walkthrough: After speaking to the quest-giver, head to the waypoint. Molinier’s townhouse lies in a Restricted Area inside the investigation zone, directly to the south of Ile Saint-Louis’s Viewpoint. From the rooftop, you can identify Molinier in the courtyard, but not interact with him yet. You first need to investigate the building’s top floor. Enter through the open window (), quietly assassinate the Extremist, then head up the stairs. When you examine the chest by the window, a new objective appears, requiring you to steal the key from Molinier. Shown in yellow via Eagle Vision, he walks a patrol between the mansion’s two courtyards. There are many opportunities to pickpocket him or take him down, including hiding spots and Blending opportunities in the courtyard below your position. Most Extremists face away from you, so this is a very manageable task. Once you have the key, return to the chest, then to the quest-giver.

Flamel’s Secret: The Elixir of Life
Location:

Ile de la Cité

Unlocked:

Complete “Flamel’s Secret: Denis Molinier”

Difficulty:

Walkthrough: Once you have interacted with the quest-giver, you unlock a large investigation zone that surrounds the Notre Dame cathedral. Your objective is actually found in the sewers underground, which you can easily access from the entrance just to the southeast of Notre Dame. Simply follow the tunnel until you spot a group of hostile monks. Bypass these by hiding on the opposite side of the central wall that splits the tunnel in two. Keep going straight until you reach the entrance (). Dispatch the two guards as you see fit, then interact with the switch. You can locate Flamel’s Elixir inside the lab with Eagle Vision. Return to Lenormand to complete the quest.

Using the Ol’ Noggins
Location:

Ile de la Cité

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: After speaking with Mme Tussaud to initiate the quest, talk to her three assistants in the house, then head towards the waypoints to the west. There are many points of interactivity in the courtyard, but only one of them contains the head you’re looking for. Climb the wall to the north of the courtyard, dive into the hay cart and walk through the crowd until you reach the correct spot, on the wooden structure in the center of the courtyard (). Guards shouldn’t notice you, but you can use the Disguise skill or even a Smoke Bomb to remain incognito while you collect the head. When you have it, retrace your steps until you’re back in front of the courtyard. You can then follow the waypoints to reach the next two investigation zones, where you have to steal documents from two targets. There are hardly any guards in this area, so this is a very easy task to complete. This reveals a final investigation zone nearby, inside the Conciergerie. Infiltrate it via a window on the upper floor, then walk down the steps until you notice a guard facing away from you. Eliminate him, then examine the two chests to retrieve the missing heads before you report to Mme Tussaud.

Waxworks
Location:

Ile de la Cité

Unlocked:

Complete “Using the Ol’ Noggins”

Difficulty:

Walkthrough: Once you have spoken to Mme Tussaud, head to her shop to the north. There are three Extremists on the ground floor, but you can ignore them completely. Instead, climb to the upper floor and enter via the door on the small balcony to examine a letter revealed through Eagle Vision. Now follow the waypoint to the southwest until you reach the investigation zone where Jean Lessard is hiding. Identify him with Eagle Vision, then follow him in the adjacent courtyard while Blending with the crowd to remain unseen (). Assassinate him quietly and escape the area to complete the mission.

Sewer Rat
Location:

Ventre de Paris, Halles

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: After speaking to the quest-giver on the rooftops, you need to locate your target, Rotondo, in the nearby investigation zone. Though not immediately apparent, he is actually hidden underground. There is a sewers access immediately to the south of your start position, but the route to your target will make you face many enemies while inside a Restricted Area. If you instead use the entrance to the west (), the path is entirely linear, you will minimize the time you spend inside the Restricted Area, and you can assassinate Rotondo with a Phantom Blade without fighting other guards. Once your task is complete, retrace your steps to easily escape the area and fulfil the contract.

À La Lanterne!
Location:

Ventre de Paris, Hôtel de Ville

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Your task in this mission simply consists of escorting the Duchess to her destination. Avoid any unnecessary conflict by Blending in crowds whenever you encounter Extremists, and draw your sword only when the Duchess is under attack. She will fight too, so you can use this to your advantage: approach your enemies while they’re busy fighting the Duchess for quick and clean assassinations. If things go awry, use ranged weapons and tools to tip the odds in your favor.

The Great Escapist
Location:

Le Marais, Arsenal

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: After speaking to the quest-giver, your first task is to locate the quartermaster in an investigation zone on the east side of the Bastille. His patrol takes him right in front of the first hiding place you’ll encounter while arriving in the area from the north. Assassinate him from here to instantly retrieve the prison manifest without drawing any attention. This reveals the position of the rope ladder inside the Bastille. The easiest way to reach it is to go all the way around the fortress and enter it via an open window on the west wall (). Once you’re inside (be mindful of the presence of a potential Extremist as you enter), immediately turn left and slide through the small gap beneath the fence covered with a white sheet. The ladder is then immediately to your left. Quietly assassinate the Brute then retrieve the item. The mission ends when you return to the quest-giver.

Critical Comedown
Location:

Le Marais, Arsenal

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Once you have spoken to Beaumarchais, head to the investigation zone to the southwest. The critic you’re after is easy to identify, and has no escort. It is entirely your choice as to whether you kill him and loot his corpse, or pickpocket him and leave him unharmed. Either way reveals a new investigation zone to the southeast. Though there are many possible ways to kill the Chief Censor, the easiest is to approach the area from the southwest. This enables you to ignore all guards in the vicinity and climb inside the building through the open window (). Identify your target in the courtyard through Eagle Vision, then let him come to you for a quiet kill. Once your deed is done, retrace your steps outside to complete the mission.

Scene Stealer
Location:

Le Marais, Temple

Unlocked:

Complete “Critical Comedown”

Difficulty:

Walkthrough: In this mission, you have to find and steal a diary in a Restricted Area a short walk to the north of the quest-giver. The mansion is well guarded, but you can significantly reduce the difficulty of the mission by entering via the door in the north corner (). Immediately go up the stairs to your right. Once on the middle floor, wait until the Brute that patrols in the long corridor faces away (or kill him from behind) and open the locked door. There are guards on the other side so be cautious. When the path is clear, go up the second flight of stairs, making sure that the Extremists at the top are facing away. You can then use another locked door on your right to bypass them. The diary awaits you at the end of the building, with a single Defender that you can easily eliminate from behind on the way. Retrace your steps and return to Beaumarchais to complete the contract.

Devilishly Tricky
Location:

Ile de la Cité

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: In this simple mission, you have to find three fountains with Eagle Vision, drink from them, then move to a point in the highlighted zone where you have to survive an ambush. Simply follow the waypoints and be ready in advance for each assault. The final one (on the riverbank, just inside the sewer entrance) pits you against three soldiers, so feel free to use ranged weapons or a Smoke Bomb to take them down quickly.

My Kingdom For Some Whores
Location:

Ventre de Paris, Porte-Saint-Denis

Unlocked:

Complete Sequence 04, Memory 02

Difficulty:

Walkthrough: After speaking to de Sade, head to the investigation zone to the west. Approach at street level, using the crowd to Blend and remain unseen by the many Extremists in the vicinity. Quietly assassinate your target while Blended, then escape the area.

De Sade’s Reprieve
Location:

Ventre de Paris, Porte-Saint-Denis

Unlocked:

Complete “My Kingdom For Some Whores”

Difficulty:

Walkthrough: Once you have activated the mission, head south. The judicial order you have to steal lies at the heart of the heavily guarded Grand Châtelet. Fortunately, the fortress’s defenses have a weak point. Approach from the east side, climb the wall and traverse towards the south, then the west, until you reach the open window above the arch (). Once inside, quietly assassinate the few guards from behind, then steal the document. There is one guard of the Officer archetype that has a long patrol on this floor level. If you happen to enter open conflict against him. Retrace your steps and escape the area from the same window that you came in to complete the mission.

Sadistic Blackmail
Location:

Ventre de Paris, Porte-Saint-Denis

Unlocked:

Complete “De Sade’s Reprieve”

Difficulty:

Walkthrough: De Sade now needs you to steal four incriminating items scattered around his estate (). Don’t forget to use Eagle Vision to locate them easily. Once you have them all, take them back to de Sade to end the mission.

  • The one to the east is found on the middle floor of a building. Approach from the rooftop and enter via a window. Quietly assassinate the Seeker as a precautionary measure, then steal the item.
  • The one to the south of de Sade’s Estate is carried by a man standing in a small graveyard. Approach him from behind while Blended in the crowd for an easy pickpocket opportunity.
  • The one to the southeast of de Sade’s Estate is carried by a man who walks in the large market area, close to La Halle aux Blés. There are very few Extremists around and countless blending opportunities, so simply pickpocket him whenever you’re ready.
  • The one to the north of de Sade’s Estate lies on the middle floor of a building. Enter from a window or door on that floor and steal the contents of the chest.

The Cult of Baphomet
Location:

Ile de la Cité

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: After you speak to the quest-giver, head inside Notre Dame. You can walk freely in the cathedral, though the two chalices you have to steal each lie in a small Restricted Area. An efficient solution is to reach the one at the back of the cathedral by climbing the stone balustrade and staying at the very edge of the Restricted Area. You can then walk directly to the other one, with all guards facing away from you (). With both chalices in your possession, return to the quest-giver to complete the mission.

The Ritual of Baphomet
Location:

Ile de la Cité

Unlocked:

Complete “The Cult of Baphomet”

Difficulty:

Walkthrough: Once you have activated the quest, head to the waypoint to the west. Go down the stairs in the middle of the investigation zone to reach an underground network of tunnels. You have three cultists to find and kill, and there are a handful of additional monks patrolling the area. Simply explore the tunnels slowly, taking down each target as you encounter them. As long as you are patient and cautious, you shouldn’t experience any difficulties. When all three cultists are dead, escape the area to complete the mission.

La Bande Noire
Location:

Ventre de Paris, Porte-Saint-Denis

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: After you have spoken to the quest-giver, follow him until you reach the plaza where the auction occurs. Once hostilities begin, you have to survive a few waves of enemies of increasing difficulty. Opting for a direct combat approach isn’t especially recommended as you will be facing multiple high-level opponents. Instead, use tools and ranged weapons to expedite the battle; if you escape their attention for a few moments by moving out of sight, you can also rush towards the Extremists attacking Dossonville to assassinate them from behind. Cover kills and air assassinations can also prove quite effective. When the final wave has been eliminated, the mission ends.

Iscariotte, the Giant
Location:

Ventre de Paris, Porte-Saint-Denis

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: In this mission, you have to search a few investigation zones to speak to five witnesses and examine a dead body using Eagle Vision to guide you. Once you have accomplished these tasks, head to the nearby Restricted Area, to the north. Enter via the window on the uppermost floor (), then go down the ladder and the stairway. You can take Iscariotte down with a simple cover kill at the bottom of the stairs.

Headlining the Guillotine
Location:

Tuileries, Le Louvre

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Once you have accepted this quest, head to the printing press to the north to retrieve the journals. You then have to plant three journals in any of nine possible locations. This is achieved in the same way as pickpocketing: hold r/s while you stand close to your target. The three northernmost spots are solid choices, as they’re all in close proximity, with very few Extremists in the vicinity.

A Fistful of Duelers
Location:

Le Marais, Marais

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: This mission consists of five consecutive duels between Arno and a specific enemy. As it is combat-oriented, it is much easier to complete from Sequence 10 onwards, once you have unlocked all of the most critical skills in the Melee category.

  • This first foe belongs to the Soldier archetype and poses no real threat.
  • The second one is a Brute. Dodge his charged attacks, and take him down with swift combos to prevent him from hitting you. Alternating between a full three-hit combo and a Dodge repeatedly is a very reliable approach to this duel. If you have already unlocked the One-Handed Weapon Master skill, two-hit combos followed by a Strong Attack are even more effective, making it extremely hard for your opponent to recover long enough to attack.
  • The third opponent is a Defender. If you have unlocked the Ground Execution skill and are a Perfect Parry expert, you can follow up each successful attempt with an immediate Staggering Strike and Ground Execution for an instant kill. Otherwise, you will have to grind down your enemy’s health bar with standard combos, which takes far more time.
  • Your fourth target is a Seeker, one of the most dangerous archetypes in the game, and even more dangerous here as you cannot resort to ranged weapons and tools. This duel is further complicated by the fact that your opponent is soon joined by his friend, another Seeker. The most effective way to survive this battle is to repeatedly attack with a two-hit combo followed up instantly by a Strong Attack (which requires the One-Handed Weapon Master skill). Create an opening with a Perfect Parry, then attack relentlessly with this method, and make sure you retain your focus on the original target when the second one joins the fray. This will enable you to dispatch the former quickly, and face only one Seeker at a time. Eliminate the second combatant with the same method.
  • The fifth and final adversary is the quest-giver himself. Though he behaves as a mere soldier, the difficulty of the fight comes from the fact that you must not be hit at all. Sustain even a sliver of damage and you lose the duel. Focus on defense, and be patient. If you have the requisite skills, don’t forget that you can win this battle by performing a Perfect Parry followed immediately by a Staggering Strike and a Ground Execution.

The League of the Crimson Rose
Location:

Le Marais, Arsenal

Unlocked:

Complete “A Fistful of Duelers”

Difficulty:

Walkthrough: After activating the quest, head to the waypoint to the east. Speak to the three civilians in the investigation zone, then defend The Crimson Rose from incoming aggressors. As the amount of guards can quickly become overwhelming, make sure you have a full stock of consumables and ranged weapons before you open hostilities. Smoke Bombs are useful in emergency situations, but Phantom Blades are ideal to quickly finish off targets, especially the ones you throw off balance with a Staggering Strike. Try to keep your Berserk Blades for the Officers, the most dangerous foes in this brawl. Making them berserk will turn them against their allies, which will significantly relieve the pressure on you. You should also watch out for opportunities to effortlessly assassinate enemies while they are busy targeting The Crimson Rose.

Return of the Crimson Rose
Location:

Le Marais, Marais

Unlocked:

Complete “The League of The Crimson Rose”

Difficulty:

Walkthrough: After speaking to The Crimson Rose, head north to find de Choisy’s house. Enter by the upper window on the north face of the building, and interact with both the document on the floor and the door with a lady hiding behind it. Retrace your steps and run towards the investigation zone further north. Approach the small Restricted Area from the north and climb inside the building via the window on the upper floor (). You can then drop down and free the Count de Choisy. Make your escape via the north exit to complete the mission.

Crimson Sunset
Location:

Le Marais, Arsenal

Unlocked:

Complete “Return of The Crimson Rose”

Difficulty:

Walkthrough: Your first objective in this mission is to eliminate five targets in the Restricted Area to the south. You can achieve this from a distance with the Phantom Blades for a quick resolution, though any method of your liking will do just as well. Once this is done, move to the next waypoint where The Crimson Rose awaits you. As you approach to speak to him, he ambushes you. Set about him immediately with a Strong Attack, and follow up relentlessly with combos of two normal hits and a Strong Attack. This will break his defense, and prevent him from launching strikes of his own. Alternatively, you can eliminate him instantly with a ranged weapon after knocking him down with a Staggering Strike. The mission ends once your opponent falls.

Flying Boy
Location:

Le Quartier Latin, Faubourg Saint-Germain

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Laplace is found in the small Restricted Area to the northeast of your start position, on the upper floor. Climb to the balcony shown here () and take cover on the right-hand side: this will enable you to assassinate the guard that comes out. Dispatch the other one inside with a Phantom Blade, and you can then speak to Laplace. He asks you to go to the Collège des Quatre-Nations to the east. Approach the Restricted Area from the rooftops. You have two main options here. One is to dive into the haystack in the courtyard with a Leap of Faith, Blend in the crowd, then sabotage the apparatus in plain sight using the Disguise skill. Alternatively, you can drop down from the rooftop behind the apparatus and sabotage it from there. Retrace your steps or storm through the main entrance and escape the area to end the mission.

Carmalite Nuns
Location:

Le Quartier Latin, Sorbonne

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: In this mission, your only goal is to escort a group of nuns who are attacked by a few waves of enemies as they travel through the streets of Paris. Between each wave, consider taking to the rooftops as you watch over the nuns. This will enable you to dispatch snipers easily before they can open fire, and to initiate hostilities against each ground-based wave with an air assassination.

Stop the Presses!
Location:

Le Quartier Latin, Faubourg Saint-Germain

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: The positions of the three posters you have to remove are marked on your map as small Restricted Areas inside the large investigation zone. Approach each one slowly, Blending in the crowds, and use Eagle Vision to identify any Extremist in the vicinity. Using either the Hidden Blade or Phantom Blades, quietly eliminate those that could spot you as you remove the posters (especially snipers, who have superior detection skills). Once the coast is clear, take down the poster and move on to the next one. Your final objective is to sabotage the press in a nearby, guarded building (). You can make this easier by infiltrating the Restricted Area from thenortheast. There are two Extremists to take down on the way, but you can then casually walk to the press to sabotage it. Retrace your steps to escape the area and conclude the mission.

Encyclopédie Diderot
Location:

Le Quartier Latin, Faubourg Saint-Germain

Unlocked:

Complete the “Café Procope” Social Club Mission

Difficulty:

Walkthrough: After you have spoken to the quest-giver, a chase begins. You need to tackle the thief, but speed is not of the essence here: if you lose sight of him, an investigation zone will appear that enables you to resume the pursuit at your leisure. You can therefore take your time to identify and avoid any Extremists on the way. Once you have bowled him off his feet and talked to him, you have to defeat a group of Extremists. They are all rank-and-file soldiers, so this is not a taxing battle. Toss a Smoke Bomb to keep them in disarray as you dispatch them one by one.

Désirée Desired
Location:

Le Louvre, Tuileries

Unlocked:

Complete Sequence 08, Memory 02

Difficulty:

Walkthrough: Once you have received your instructions from Napoleon, head to the waypoint to speak to Bernadotte. Follow him and protect him from the various Extremists that attack him on the way. A very efficient solution is to remain a few steps behind him at all times. This way, all enemies will engage him and you can rush to his rescue with instant assassinations, which drastically shorten battles. The mission ends when you reach Désirée on the top floor of a building.

Désirée Dismayed
Location:

Le Louvre, Tuileries

Unlocked:

Complete “Désirée Desired”

Difficulty:

Walkthrough: Napoleon asks you to investigate Bernadotte’s house. There are three documents to examine at the waypoint: one per floor level. You can locate them easily through Eagle Vision. The clues lead to a restaurant, the location of which is then marked by a waypoint. Head there and watch the events unfold. When Bernadotte leaves, a conflict ensues. Let him draw the attention of the Extremists, then assassinate them from behind.

Désirée Delighted
Location:

Le Louvre, Vendôme

Unlocked:

Complete “Désirée Dismayed”

Difficulty:

Walkthrough: Once you have spoken to Désirée, head to the waypoint to the northeast. Identify Bernadotte with Eagle Vision, then speak to him and follow him. Whenever he stops in front of prostitutes, you can talk to him, or scare the women away by drawing your sword. Once the two lovers are reunited, your new task is to steal letters at the waypoint to the south. This is a simple stroll, and the chest containing the letters is easy to lockpick. Return the letters to Désirée and defend her from a wave of Extremists to end the mission.

French Crown Jewels
Location:

Le Louvre, Tuileries

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: From your start position, head to the waypoint to the south, by La Halle aux Blés and speak to the man inside the building. Your objective is to retrieve four diamonds.

  • You can obtain the first one by chasing the man outside. Tackle him or assassinate him as you see fit, then steal the diamond back.
  • To find the other two diamonds, head to the next waypoint to the northeast. Make your approach via the rooftops to avoid the many Extremists at street level. Your targets run a short patrol along the street (), but they do not walk in tandem. There are several Extremists who watch over them, with a blind spot in the easternmost section of their patrol. From the rooftop on that position, wait until both targets are far away from each other and air assassinate the first one that passes below Arno. Steal the diamond, then climb back up on the rooftop and use the same method to retrieve the final jewel. Go back to the manager to end the mission.

Coat of Arms
Location:

La Bièvre, Panthéon

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Move to the north to find the tailor. Use the balcony on the upper floor to reach him in the small investigation zone. He points you to a tanner to the northeast. Approach the heavily guarded Restricted Area from the west. The best point of entry is through either window on the middle floor, but you have to disable the two Watchers with Phantom Blades before you set foot on the hanging rope (), as they both have remarkable detection skills. Once the coast is clear, look through either window and eliminate the guards inside with Phantom Blades as well. One of them has a patrol route that takes him upstairs, so be cautious when you walk up the stairs. The guard threatening the tanner is facing away from you: assassinate him, then speak to the tanner. You now have to find St-Just’s valet by following a waypoint to the southwest. This is an ambush, and the valet will attack you, along with the two nearby guards. To tip the odds in your favor, eliminate the two guards before you speak to the valet, either yourself or by luring Extremists to cause a three-way battle. The valet belongs to the powerful Seeker archetype. The best way to fell him is to shoot him with a ranged weapon while he is briefly incapacitated after a Perfect Parry. Return to the tailor to end the mission.

Swiss Stash
Location:

La Bièvre, Panthéon

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Your first task is to steal a letter from Necker, who stands in a small Restricted Area a few steps away. Hide behind the hay cart right by the Restricted Area, and quietly take down each guard one by one with the Phantom Blades. When they are all dead, you can pickpocket Necker without raising the alarm. You now have to steal Necker’s gold at four different waypoints.

  • The gold to the east is found on the uppermost floor of a heavily guarded building, which you can only enter at street level. Eliminate all the Extremists outside (especially the Watchers) with Phantom Blades to avoid causing a commotion, then walk up the stairs with Eagle Vision activated to identify the remaining Extremists in advance. Assassinate them when it is safe to do so, then retrieve the gold in the chest.
  • The gold to the north is also hidden on the uppermost floor of a house, but this time you have a rooftop window that gives you direct access to it. Eliminate the two Extremists inside with Phantom Blades or a Poison Gas Bomb, then walk inside and open the chest.
  • The final two gold caches are inside a building to the west, with many Extremists and a single point of entry. First, try to take down each enemy outside the building with the Phantom Blades (or use a Berserk Blade on a Brute or Seeker if you prefer). You can then repeat this with the Extremists gathered inside, or eliminate them with a Poison Gas Bomb instead. This leaves you with a single Watcher to snipe on the upper floor before you can collect the gold in both chests, and return to Necker to complete the contract.

Vicious Verses
Location:

Les Invalides, Saint-Lambert

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Chénier’s documents lie in a Restricted Area to the northeast. They’re all in the same heavily guarded house, but each on a different floor level, forcing you to explore the entire building. Approach from the rooftops, making sure you snipe any Watcher on the way, then position Arno above the balcony (). Activate Eagle Vision and, when the Seeker on the top floor turns away, air assassinate the Watcher on the balcony (manually aim at him to make the command available if required). Take down the Seeker and Brute inside with Phantom Blades or cover kills after luring them to you with the Last Known Position feature. You can then retrieve the first document and go down the stairs. Identify the Extremists with Eagle Vision, then slowly and methodically dispatch them without raising the alarm. Cover kills and Phantom Blades are two techniques of choice here. Repeat this on the ground floor to collect all three documents. Retrace your steps and return to Chénier to complete the quest.

Arm the People
Location:

La Bièvre, Saint-Marcel

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Head to the waypoint to the west, approaching the Restricted Area from the north. Position Arno on the small wooden platform outside the window and perform a cover kill on the Seeker as he comes close (). You can then quietly steal the weapon docket from him. If the Extremist who patrols around the house spots you, quickly take him down with a Phantom Blade. This reveals a new waypoint to the northeast – a Restricted Area guarded by several Extremists, where you have to steal four blueprints. Approach at rooftop level, and methodically eliminate all targets with quiet Phantom Blade kills, starting with Watchers on balconies as they have the best detection abilities. A Berserk Blade on a powerful archetype, such as a Seeker or a Defender, can also work wonders. In any case, make sure you take down the enemies who have a blueprint in their line of sight, but feel free to ignore those who do not pose a danger. Return to Méricourt to end the contract.

“Escort” Mission
Location:

La Bièvre, Saint-Marcel

Unlocked:

Complete “Arm the People”

Difficulty:

Walkthrough: After speaking to Méricourt, you have to talk to prostitutes at three different waypoints, each found within a Restricted Area with multiple Extremists around.

  • From east to west, the first prostitutes you will encounter are held prisoner in a cage in the middle of the street. The heavy presence of Extremists, including multiple Watchers, means that stealth is hardly an option. Try to dispatch the Watchers with Phantom Blades first, then use Berserk Blades on Defenders in priority, as their resilience makes them very effective against their own allies. Once the coast is clear, free the prisoners and speak to them.
  • The second group of prostitutes are inside a building, scattered on all floor levels. Proceed in a similar fashion: get rid of the Watchers from afar, then turn Defenders or other powerful archetypes against their allies with Berserk Blades. Finish off any survivors before you speak to all highlighted individuals in the building.
  • The final group is in the middle of a small, crowded plaza. You can actually use the Blending opportunities to approach all three prostitutes without any need for violence and complete the mission.

Cassini’s Constellations
Location:

Le Quartier Latin, Luxembourg

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Cassini asks you to retrieve three notes from the Paris Observatory. The entire compound is a Restricted Area with dozens of Extremists in attendance, including Watchers with very high detection skills and advanced archetypes. An efficient approach is to enter the perimeter via the trees in the northeast corner (). Avoid all enemies and use the lift on the eastern tower to reach the top of the scaffolding. Traverse to the left and perform a ledge assassination on the Watcher inside the tower. You can then assassinate the Brute from behind and steal the first note by the telescope. Use the lift inside the tower to reach the rooftop, where you should discretely take down all opponents with cover kills and Phantom Blades, starting with the Watchers. Making the Seeker berserk can also be a viable option. Steal the second note when the coast is clear. The final note lies in the garden below. With so many Extremists in the vicinity, a pure stealth approach is unlikely. Hit one or two advanced archetypes with Berserk Blades, and snipe the other enemies with Phantom Blades. Finish off any survivors before collecting the final note and returning to Cassini.

The Condorcet Method
Location:

Le Quartier Latin, Sorbonne

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Condorcet’s papers await you in two Restricted Areas to the south of your start position.

  • The one closest is a courtyard with multiple guards, an alarm bell and one man who carries the papers you’re after. Enter the Restricted Area from the north, at rooftop level. After ensuring that no one can see you below, drop down into the courtyard and hide behind the well or blend in the small group of civilians. Patiently wait until your target comes close and stands by the telescope for a while. Two guards also have patrols that take them nearby, so let them leave first if required. The moment the man is alone, quietly pickpocket the papers (using the Disguise skill helps here), then leave the area via the route you arrived by. Alternatively, you can create a commotion by making one of the local Officers berserk, and steal the documents during the distraction.
  • The second Restricted Area, further south, is a building teeming with guards. However the papers are on the uppermost floor, which you can access directly from the rooftop through an open window on the building’s east face (). Perform a ledge assassination on the guard just inside, then kill the other one from behind. You can now casually pick up the papers, retrace your steps outside and report to Condorcet.

A Romantic Stroll
Location:

Les Invalides, Invalides

Unlocked:

Complete Sequence 08, Memory 02

Difficulty:

Walkthrough: Napoleon awaits you at the waypoint to the northeast. To enable him to enter the courtyard, you have to make it safe first by taking down 10 Extremist targets. Eliminate them all methodically, starting with rooftop sentries, whom you can approach with relative ease thanks to the slope of the rooftops. Once the rooftops are clear, drop down to ground level and quietly assassinate the two Extremists standing guard at their respective doorways. This enables you to climb the stairs inside and dispatch the Watchers from behind (). You will need to perform a ledge assassination on the final one, though, as there are no stairs leading to him.

Signaling Officer Murat
Location:

Les Invalides, Invalides

Unlocked:

Complete “A Romantic Stroll”

Difficulty:

Walkthrough: Your task here is to sabotage two cannons in a Restricted Area directly to the south. The sheer number of Extremists in that zone makes a pure stealth strategy impractical, time-consuming and dangerous. This doesn’t mean that you have to enter open conflict and face the entire garrison, however. Here is a selection of strategies that you can use to tip the odds in your favor and fight a minimum of opponents.

  • Approach the Restricted Area from either side, close to a cannon position, and hit a powerful archetype with a Berserk Blade. This will draw all nearby Extremists into a warring huddle. Now toss one or two Poison Gas Bombs into the melee to kill them all. You can then snipe any survivors with the Phantom Blades.
  • Another fun approach is to provoke blue-clad guards, who are legion in the general area, and lure them to the Restricted Area. They will enter into conflict with the Extremists, giving you a free hand to run away and come back immediately to assassinate as many targets as you can from behind while their focus is not solely on Arno.

Once the coast is clear, walk to both cannons in turn and sabotage them. Light the fuse of the second one and escape the area to end the mission.

A Nice Chappe
Location:

Les Invalides, Invalides

Unlocked:

Complete “Signaling Officer Murat”

Difficulty:

Walkthrough: Your objective is to disable four Chappe towers, each located in a Restricted Area.

  • The two on the building to the south are the easiest to deal with. Approach the Restricted Area from its edge, just behind the towers. Climb the building, take cover behind the round dormer, and snipe the guards in front of each tower with Phantom Blade headshots. You can then quietly sabotage each tower, and retrace your steps to exit the zone.
  • The tower to the east necessitates a lot of bloodshed. First of all, eliminate all guards standing outside the Restricted Area by stabbing them from behind – especially the Watchers on the bridge directly to the south of the tower. There is one patrolling group that is too large to attack. Wait until these walk away, then position Arno just at the edge of the Restricted Area, in front of the tower, and hit the Officer at its foot with a Berserk Blade. He will attack the other guards, drawing virtually all of them to him. Poison a second target to add to the confusion. When they are all in close proximity, throw a Poison Gas Bomb, followed by a second one when the first cloud dissipates, to eliminate them all at once (). Snipe any survivors, then sabotage the tower.
  • The tower to the north is the most challenging one. Approach the Restricted Area from the northwest, behind the tower. Ensure that no patrol is nearby, then climb on top of the compound’s wall, right at the edge of the Restricted Area. Your priority is to disable the rooftop sentries who can spot you easily. Phantom Blade headshots work very well here. When the rooftops are safe, assassinate the patrolling Officer if he is below your position, then climb up to the tower and sabotage it. If things go awry, you can always dive in the nearby river to escape.

Precious Correspondence
Location:

Les Invalides, Invalides

Unlocked:

Complete “A Nice Chappe”

Difficulty:

Walkthrough: Your objective is to recover three letters from three different Restricted Areas. Each letter is carried by an Extremist who marches on a patrol, making them even more difficult to retrieve. This is a very demanding mission, so make sure you have a full stock of consumables, and choose the Assassin Cache skill to top up your ammunition as required.

  • Approach the northern Restricted Area from the southeast. Climb to the rooftop and hit the Brute (who happens to carry the letter) with a Berserk Blade. All nearby Extremists will gather and attack him: this is your cue to throw in Poison Gas Bombs to eliminate the combatants all at once. Finish off any survivors (including the sniper on the balcony overlooking the area) with Phantom Blades. With all enemies dead, simply walk into the courtyard to loot the Brute. If a Watcher on a balcony is a threat, take him down with a Phantom Blade.
  • Refill your ammo while heading to the waypoint to the east. This letter is quite challenging to retrieve. It is carried by a Brute who walks a patrol in a large courtyard teeming with Extremists. There are many snipers on the rooftops and balconies, Defenders blocking the alleys, and Seekers walking around the courtyard. Though a direct approach might seem tempting, it is almost suicidal. One possible solution is to stand in front of the courtyard’s west entrance, guarded by two Defenders. Wait until the Brute who carries the letter passes nearby, then hit one of the two Defenders with a Berserk Blade. The two Defenders will start fighting each other, drawing the Brute to them in the process, just outside the courtyard’s fence. Snipe all three of them with Phantom Blades, or lure the Brute towards you, outside of the Restricted Area. This way you can steal the letter from his corpse without having to deal with all the Extremists in the courtyard. If other Extremists join the fray, consider employing Poison Gas Bombs to disable them all at once. You can even lure blue-clad guards from the main plaza to the courtyard for a huge brawl.
  • The final letter is carried by an Extremist in catacombs below a graveyard to the south. The underground has a single point of access, guarded by two Defenders and a Seeker. Make your approach from the east and locate the stairs leading to the catacombs. Climb on the wall that surrounds the graveyard and hit either Defender with a Berserk Blade. Use the confusion that ensues to sprint down the steps, ignoring all enemies. Take a left at the bottom, and follow the outside corridor until you reach the investigation zone. Use the Berserk Blade/Poison Gas combo (or, if you don’t have any left, the Phantom Blades) to eliminate all targets, including the letter-carrier, before you retrieve the document.

Constructing a “Close Shave”
Location:

Le Louvre, Feydeau

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: This mission requires that you collect four parts within a single Restricted Area. Rooftop sentries are a constant nuisance if left unchecked, so eliminate them all immediately. Once this has been achieved, go through the door directly in front of the quest-giver, then lockpick the door on the other side to enter the Restricted Area. Climb on the small outbuilding to your left and dispatch the Watcher. You can then collect the first part without even dealing with the two soldiers in front of it. You should then progress slowly through the Restricted Area, taking down Extremists one by one with the Phantom Blades or luring them with the Last Known Position feature. Once you have all four parts, return to the quest-giver. Don’t allow your concentration to drop, as you must defend him and his associate from a few waves of Extremists to actually complete the mission.

Up in Arms
Location:

Le Louvre, Feydeau

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: When the mission begins, head to the waypoint to the east. This leads to a Restricted Area where you have to locate and sabotage three armaments. Take to the rooftops on the southernmost row of buildings, and dive into the hay cart in the courtyard below (). This puts you in an ideal position to assassinate a Brute and destroy the first piece of artillery. Head into the tunnel leading north, and use the Phantom Blades to dispatch the two Extremists leaning against a wall. Use the small passage to your right to reach the second armament, which you can sabotage undetected. Now retrace your steps to where the Extremists were leaning against a wall. You will find the third piece of artillery behind the wooden fence. Retrace your steps to escape the area and conclude the mission.

Marianne Returns Home
Location:

Le Louvre, Feydeau

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: Follow Marianne until she stops. Completing the practice session against her is a simple matter of foiling three of her attacks with Perfect Parries. Keep following her until you reach her home, where you have to defend her against multiple waves of advanced archetypes. Try to assassinate targets instantly while they are busy fighting Marianne, and use your tools to speed things up. If you don’t feel like turning to our section dedicated to archetypes, don’t forget that you can take down Brutes by attacking them relentlessly with two-hit combos followed up by the Strong Attack of a one-handed weapon. As for Seekers, you can one-shot them with ranged weapons when they are briefly incapacitated after a Perfect Parry. Once inside Marianne’s house, you can even perform cover kills, especially if you always stay a few steps ahead of Marianne.

The Little Prince
Location:

La Bièvre, Saint-Jacques

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: After examining the poster, speak to the nearby Assassin and follow her. The Prince is held captive on the uppermost floor of the building across the canal. To avoid having to deal with the troublesome snipers, cross the stone bridge and climb the building on its eastern side when the Defender guarding the ground-floor door is away (). Stand on the wooden platform by the top-floor window: from here, you can snipe both marked targets with the Phantom Blades. Now leap inside, but make sure you dispatch all Extremists in the building before you free the Prince. Cover kills, Phantom Blades and Berserk Blades on advanced archetypes are all very effective to avoid open conflict. When the Prince stops in the street, you have a few more targets to eliminate. Try to headshot at least one Defender, then jump on the other side of the wall to your left and traverse to the other end of the street. You can then air assassinate the other Defender and use the upturned cart to reach the Watcher. Return to the Prince for a final stroll. The mission ends when you speak to the female assassin by the boat.

Turtle, Snake, Bear, Paper, Scissors
Location:

Les Invalides, Saint-Lambert

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: In this mission, your goal is to eliminate three targets after identifying each individual in their respective investigation zones. The one closest to your start position is very easy to dispatch. Approach from any angle while Blending in the crowd and hit him with a Phantom Blade headshot. The other two each stand inside a different house. Enter both houses using the ground-floor door at the edge of the Restricted Area, which enables you to eliminate any local Extremists from outside the Restricted Area. Dispatch any foes that you encounter. When all three thugs are down, escape the area to end the mission.

Tapestry Thief
Location:

La Bièvre, Saint-Marcel

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: This mission has you move on from one waypoint to another, looking for a thief. When you reach the civilian outside a sewer entrance, eliminate the two Defenders opposite her (with either Phantom Blades or a Berserk Blade), then go through the tunnel and take a left to reach an exit. Speak to the lady outside to make more new waypoints appear to the southwest. Keep following them until you locate a target that you have to tail. Take a right, then follow him at rooftop level. When he reaches a Restricted Area, drop down and Blend among the civilians in the street. Eliminate the soldier that patrols in the crowd, and take down the Watcher on the rooftop with a Phantom Blade headshot. You can then take cover by the gap in the wooden fence and hit the Extremists behind it with headshots, then jump the gap and progress in this fashion until you kill your Templar target. An alternative (and easier) way is to go around the entire Restricted Area (without ever setting foot in it) to reach its southeast edge, then align a clean headshot on the Templar before making your escape.

Cartouche’s Memoirs
Location:

Les Invalides, Saint-Lambert

Unlocked:

Complete Sequence 02, Memory 01

Difficulty:

Walkthrough: This mission requires you to retrieve two memoirs, each in its own Restricted Area to the northeast.

  • Approach the Restricted Area to the east from the southwest. If you eliminate the two Watchers on the rooftops first, you can actually enter via the archway. The two Defenders at the end of the corridor are asleep and present no threat. Move up to the well in Stealth Mode, then make one of the Extremists by the memoir berserk. Finish off any survivors before you collect the document.
  • In the Restricted Area to the west, the sheer amount of Extremists and the rarity of the cover points means that a stealth approach is very unlikely. The memoir is hidden in a chest, right between the two alarm bells. There are at least two Defenders in the vicinity, who are perfect targets for your Berserk Blades. You can safely hit them from outside of the Restricted Area – for example, while standing on the wooden fences to the southeast. Once most other Extremists have entered the melee, throw Poison Gas Bombs to dispatch or severely weaken the entire group. You will still need to eliminate survivors and kill the Watchers on the rooftops, but this should now be much more manageable. Return to Cartouche to complete the mission.