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Contents

  • Essentials
    • Achievements and Trophies
      • Xbox 360 Achievements
      • Playstation 3 Trophies
    • Art Gallery
      • Art
    • Behind the Scenes
      • Behind the Scenes
  • Walkthrough
    • Campaign Walkthrough
      • Milestone 01: Wake Up Call
      • Milestone T1: Suicide
      • Milestone 2: Assault on Aspari
      • Milestone T2: Backfire
      • Milestone 3: Aspari Extraction
      • Milestone 04: A Train to Catch
      • Milestone 05: Escape from LA
      • Milestone 06: Eurocorp
      • Milestone T2: Persuade
      • Milestone 07: Voyeur Central
      • Milestone 08: Cayman Global
      • Milestone 09: The Floating City
      • Milestone 10: Behind the Scenes
      • Milestone 11: Ramon
      • Milestone 12: Downzone
      • Milestone 13: Betrayed
      • Milestone 14: The Wall
      • Milestone 15: Kris
      • Milestone 16: Human Resources
      • Milestone 17: Corporate War
      • Milestone 18: Spire Access
      • Milestone 19: Burning Tower
      • Milestone 20: Jack Denham
    • The Co-Op Game
      • Getting Started
      • Agents
      • Weapons
      • Applications
      • Challenges, Contracts, Stats and Leaderboards
      • Playing a Mission
      • Western Europe
      • Mozambique
      • Atlantic Accelerator
      • Colorado
      • China
      • Scandinavia
      • Northern Territories
      • Argentina
      • New England

Syndicate Guide › Walkthrough › The Co-Op Game

Scandinavia

/Intel

Location: Gothenburg, Scandinavia, 2069
Codename: The Milk Run
Suggested Number of Agents: 4

/Executive

Agents, while Aspari is recovering from our strike against them in China, our market analysts have managed to locate the spearhead for their counteroffensive. We are seeing a spike in company buyouts in the region of Scandinavia. Their base of operations has been located to a harbor area in Sweden.

High-ranking officers and agents are on site and it’s only a matter of time before they make their move. Your job is to go in and make a full combat sweep before they have a chance to make that move.

Access Base Interior

Once the dropship sets down, move through a corridor and up a flight of steps to get onto the dock area. Be ready for enemies waiting for you at the top.

Get the entire team up onto the dock. As the support and defensive players snipe at the enemies high up on the cranes, the offensive players can advance, using containers for cover.

As you approach the opposite end of the dock, an Aspari APC pulls up and unloads several enemies. The APC’s turret also fires at your team. Take cover and throw a grenade right into the midst of the enemies to kill several at once.

Then rush forward to take cover behind the concrete barricade so that you can breach the turret and stop it from firing. Pick up weapons from the dead enemies, such as the assault rifles, which can come in handy during this mission.

Then advance into the building at the far end of the dock. Inside are some ammo caches. One the team is assembled, breach the security console to open a door and continue.

Reach Container Yard

As you step out of the building, enemies immediately start attacking. Some come out of a container near the door, while others are off in the distance. The offensive players should deal with the close enemies. There are several enemies with riot shields advancing your way.

The support player can penetrate those shields and kill the enemies with single shot from the sniper rifle.

Continue advancing through the corridors of containers. Watch out for ambushes. The enemy wait until you approach and open up a side of a container and attack. Use the same tactics as before, especially when facing more riot shields.

Another tactic is to attack riot shield enemies from two different directions since they can’t use their shields to protect against both attackers.

You eventually reach a warehouse. Enter it and move through it to a room with ammo, a UGV, and an weapon rack with COIL laser rifles. Try using these rifles during the next phase of the mission. Once everyone is together, breach the security console to open the gate and continue.

Override Security Terminal and Defend the UGV

As soon as the gate opens, start firing at the enemies on the other side. The UGV starts rolling and fires at enemies until it runs out of ammo. Watch the green targeting laser. When it shuts off, you need to find an ammo container and reload the UGV’s turret.

As the UGV begins cutting through a container, enemies appear on top of the container and fire down on the UGV and your team. Quickly kill them and breach the grenades they throw.

The enemies pop out all over as the UGV advances. In fact, they target it specifically as they try to destroy it. Kill enemies with COIL laser rifles first because they are the biggest threat, along with grenades. The team needs to stick together and stay near the UGV.

Look for UGV ammo in empty containers and reload the UGV turret so it can help defend itself.

After the UGV cuts through another container, it just takes off toward its next destination. The team must follow it and prevent a large number of hostiles from destroying it while it begins cutting another opening for you.

Move between the enemy and the UGV to draw fire, then take cover before you go down. When an enemy dropship appears, disable its turret with a breach, then deal with the enemies it deploys, including a sergeant with liquid armor.

Don’t forget to rip his chip when he goes down.

Now advance through the UGV’s final cut. Follow a passageway around and up some stairs until you get to a control room. Load up on ammo and then breach the security console so that you can get into the warehouse. When the team is together, the door opens.

Drop down through a hatch to the warehouse floor.

Access Loading Bay

Take cover behind crates and get ready for enemies. A dropship has deployed several at the entrance to the warehouse and you must defeat them to continue.

The DART overlay is invaluable in the warehouse because it allows you to see enemies in other rows behind crates so you can avoid being ambushed, and can set up ambushes of your own.

This is a long fight, so if you get low on ammo, pick up weapons and ammo from the dead enemies.

After defeating the enemies in the warehouse, exit through the large door and head to the left. Walk up a flight of stairs onto a catwalk and then enter a control room. A TAR-39 assault rifle is in a weapon rack and there’s an ammo cache here.

Once the team is assembled, breach the security console to open the doors to the loading bay.

As you walk out onto the catwalks overlooking the loading bay, a couple of Aspari dropships land and begin unloading troops and four Agents. These Agents are quick and can disable any grenades you throw, so don’t even try.

The support and defensive players should stay up on the catwalks, while the offensive players drop down to the ground level.

Focus on one Agent at a time since they heal one another. Don’t bother with a chip rip. Instead breach a downed Agent’s chip and cause it to self-destruct. Otherwise the other Agents can reboot him.

Once one Agent is down, their link is broken. Continue to concentrate on one Agent at a time and as you kill another, the task gets easier.

Eventually you get down to the last Agent. Take him down and then rip his chip. The mission is completed once all the enemies have been neutralized.

Tips from the Testers

  • When moving through the container maze it is more important than ever to stick together and work as a team. Anyone charging ahead will quickly become the victim of overwhelming enemies at elevated positions.
  • A Kusanagi assault rifle with the alternate fire and scope weapon upgrade is the weapon of choice for this level. Pick off enemies on elevated positions using the sniper scope and switch to automatic fire when facing enemies at close range.
  • Always be ready for surprise attacks. Aspari units as well as police forces are known to use the environment to their advantage when faced with a team of Agents.
  • The UGV is vulnerable to enemy attack. It is mission critical that you protect it. It does have a self-repair function, however, this will not be active if it receives direct fire.
  • Ammo boxes can be found scattered in the area—these can be picked up and used to reload the UGV turret.
  • You can slow down the progress of the UGV by standing in front of it and blocking its path. This can give you some breathing space to heal up and reload as well as deal with opposition.
  • Remember to breach incoming grenades that land near the UGV. If they are allowed to detonate, they can inflict large amounts of damage on the UGV.
  • A great way of negating the dodge ability of Aspari Agents is to use the Backfire application. This will knock them to the ground and stun them temporarily. Follow this up with a few quick rounds of the shotgun and you should be in charge of the situation quickly.

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