Prima Games eGuides Syndicate eGuide

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Syndicate Guide Walkthrough The Co-Op Game

Argentina

/Intel

Location: Buenos Aires, Argentina, 2069
Codename: Helping Hand
Suggested Number of Agents: 4

/Executive

Agents, we have discovered who is responsible for the Northern Territories incursion. It’s two of our own Agents that have sided with EuroCorp behind our backs. Unfortunately, they managed to escape and are currently hiding in EuroCorp’s Argentina offices.

We want to make an example of this, so we need you to assault the building and remove anyone that gets in your way. No one betrays Wulf-Western and gets away with it!

Override Elevator Controls and Defend the UGV

The action begins as soon as the dropship lands and you disembark. Quickly take out the initial guards and then be ready to deal with more enemies who arrive from the sides.

All the while, defend the UGV because it is necessary for breaking through walls so that you can get to your objectives. If it is destroyed, the mission ends in failure.

While you are moving about the area, look in a security room off to the right side. Not only is an ammo cache located in there, you will also find UGV ammo.

Pick it up and carry it to the UGV and place it inside the device so that its turret can continue firing to defend itself.

Once the UGV has cut through a wall to get to the elevator, breach the controls to override the elevator. Once everyone on your team is in the elevator, it will take you to the next level.

Reach Atrium

Follow a passageway into a larger room with several computer servers as well as lots of enemies. Take cover and watch for hostiles in the areas off to the sides of the main area. In addition to regular enemies, you also face ECM units.

These soldiers have jamming packs that prevent you from using breaching apps against them or other nearby enemies, such as the officer with a thermite gun. Try to target the ECM units first, so you can then breach the officer’s armor. After the officer goes down, rip his chip and use the thermite gun to clear out the remaining enemies.

Also, pick up some more UGV ammo in this room and resupply the UGV, which cuts another opening for your team.

Move through the opening and get the team together in a control room. Pick up some ammo and a gauss gun from the weapon rack, then breach the security controls to open the gate leading into the atrium.

Access Main Office Hall

The atrium contains UAV drones as well as lots of enemies.

As the offensive players move down and take cover behind the dividers, the support and defensive players should stay in the control room to engage enemies on the upper walkways and the drones, after the offensive players have breached their armor.

The gauss guns can come in handy for the offensive players for firing around corners or over the dividers. Enemies drop down from the upper walkways, so be ready and stick together to support one another.

Pick up a shotgun dropped by the dead for a second weapon that’s useful for dealing with enemies up close. Methodically work your way across the atrium, killing and clearing as you go.

There is no need to rush to the other side; if you do, you may find yourself surrounded. Once the atrium is clear, move the entire team to the opposite end and breach the door lock to continue. Advance down a hall and then turn left into a control room.

Pick up some ammo and breach the security control to open the door. Once the team is together, the door opens and you can continue. A couple of TAR-39 assault rifles are in the weapon rack.

Breach Hangar Controls

Now that you are in the main office hall, you have to fight off lots of hostiles at ground level as well as those on upper levels firing down at you.

While the support and defensive players take cover and snipe at the enemies up high, the offensive players should advance forward, move to the sides of the main hall, where there is more cover, and flank the enemies.

As you get to the opposite end of the hall, UAV drones defend the stairs. The offensive players need to get in close to breach their armor.

Then, once they are destroyed, move your team to the stairs and head up to the upper level. An ECM unit and other enemies ambush you at the top of the stairs. Wipe them out and then begin moving out.

Advance toward the other end of the hall along the upper walkways to get to another stairway that leads up to a third level.

Get the entire team up to the third level and take cover. You face an officer with reactive armor and a minigun, along with several enemies. Pick up some ammo in an nearby room if you need it.

The offensive players need to move forward to breach the armor while the other players pick off the other enemies—especially the ECM unit that prevents your teammates from breaching the officer. After the officer goes down, rip his chip and get the minigun to help clear out more enemies on this level.

Move across to the other side of this level and enter a security checkpoint. You can pick up a shotgun from the weapon rack and find more ammo. Get the team together and then breach the hangar controls to continue.

Kill the Agents

The two agents are out in the hangar area, along with more enemies. Kill as many as you can from the doorway and then move out onto the landing pads.

The agents can move quickly and easily jump up to the landing pads on level 2. Clear out the enemies on the level 1 landing pads and make your way to the stairwells at either end of the hangar area. There are ammo caches in each stairwell.

Get the entire team up to the landing pads on the second level of the hangar.

There is not a lot of cover up here, but that is where the Agents are located. The Agents are good about healing each other, so as a team, you should concentrate your fire on one Agent and take him down first. Then either rip his chip or breach the chip to make him selfdestruct before he can be rebooted.

During the fight, more enemies arrive, so be sure to watch out for them. Focusing only on the Agents can lead to trouble. After one Agent is down, it is much easier to take down the second Agent. Rip out his chip and complete the mission.

Tips from the Testers

  • You are assaulting a EuroCorp stronghold and enemy opposition will reflect that when the mission starts. Keep in mind that your dropship turret and the UGV turret can provide you with cover fire and help to eliminate the opposition.
  • In the initial assault, try to find cover and engage enemies from a defensive position. Spending too much time in the open areas of the lobby is not advisable.
  • The UGV is vulnerable to enemy attack. It is mission critical that you protect it. It does have a self-repair function, however, this will not be active if it receives direct fire.
  • Ammo boxes can be found scattered in the area, these can be picked up and used to reload the UGV turret.
  • When facing an enemy with reactive armor and a thermite gun, it is advisable to split up the team to avoid having several of your Agents getting hit at once. Healing and fast movement is essential.
  • In the main office plaza, it is advisable to stick together. Team members on different floors can be hard to heal and reboot if needed.