Your first actual operation takes you to the Aspari Syndicate in Los Angeles. There you must locate Gary Chang, eliminate him, and then retrieve his chip. When your hovercraft arrives, disembark on the landing platform.
Before following Agent Merit into the building, turn around and walk across to the opposite side of the landing pad and look for an Aspari logo. When you activate the DART overlay, you can see some propaganda.
Follow Agent Merit into the Aspari building. He clears the way of security. Once inside, he goes after the mainframe while you continue to look for Chang.
Before leaving the lobby, search the left side to find a business card sitting on one of the seats.
Now move to the door at the far end of the room and breach the door to override the lock. Once the door opens, enter the next room.
You find yourself in an observation area where two Aspari guards are interrogating a third person. Target one of the guards and press the breach button to overload his chip.
He kills the two other people and then himself, shooting out the glass partition in the process. Once the incident is over, jump into the interrogation room and then move through the next doorway.
Follow the hallway around to a couple flights of stairs. Climb up the stairs and go through the door at the top, ignoring the civilian cowering on the landing.
Continue along a walkway and then through some wooden doors to enter a room with two computer terminals. Walk up to each in turn and press the action button to transfer data to your DART chip. It is important to gather intel on EuroCorp’s competition.
After collecting data, head down some stairs and go through the doors at the bottom leading into the cryogenics labs. As you open the door, look for a few Aspari guards.
This is a good chance to use the Suicide app. Target one of the guards and press the breach button to activate the app. Then move in and shoot the remaining guards to secure this room. Ignore the scientists who are taking cover.
As you move across the lab, more guards appear on the opposite side. Activate your DART overlay and then shoot them. Once these guards are down, go through the double doors leading out of the cryogenics lab and into a hallway.
Your target, Gary Chang, is visible up ahead. However, he is behind a secure door. As you approach the door, turn to the right and press the action button to open a security hatch. Then crouch down and move through the opening.
Move across the storage room and climb up the ladder. As you are moving, you pick up an encrypted transmission to Gary Chang.
Once you get to the top of the ladder, turn to the left and move to the end of the walkway. Then jump across the top of a couple of storage shelves to get to a business card. Then jump across to another shelf and follow it to a walkway on the other side of the room. Turn to the right, crouch down, and enter an air duct.
Follow the duct around to a place where it drops down. Press the action button to open an air vent and drop down into Gary Chang’s office.
Now move through the office and shoot Chang once you locate him. There is a computer terminal on the left side of his desk. Activate it to access some new data.
Your first objective is completed since Chang is terminated. Now you need to extract his chip. Walk up to Chang’s body and press the action button to begin the extraction process. You use a device that reaches into Chang’s brain and pulls out his chip.
Once the chip is out, you gain two points for upgrading your DART chip. There are 17 different upgrades from which you can choose and each costs one point to purchase. Pick the two that enhance your style of play.
CHIN UPGRADES
Upgrade
Effect
Adrenaline Rush
Increases energy gained from all sources by 40%.
Augmented Overlay
25% damage bonus and damage taken reduced by 20% while in DART overlay mode.
Beat of Burden
Doubles the amount of ammunition and grenades that can be carried.
Cerberus Backfire
Backfire now affects a third target.
Dampen Blast
You take 33% less damage from explosive attacks and are immune to damage from your own explosive attacks.
Dextrous
Lowers the time it takes to reload and to swap weapons.
Emergency Resuscitation
Brief invulnerability when close to death.
Executioner
Performing a melee execution heals you 50% of your maximum health.
Killing Spree
Doubles the amount of time before the rampage timer resets and increases damage by 25% for each kill during a rampage.
Perforator
Increases backfire damage by 100% and vulnerability duration by 100%.
Protective Shielding
Enables protective shield.
Regeneration Boost
Regeneration activates 25% faster and heals at a 33% increased rate.
Regenerative Overlay
Regenerate 7% of your total health per second while in DART overlay mode.
Safeguard
Base health increased by 33%.
Stability
Scatter and recoil are reduced by 55%.
Synchronize
Maximum duration of DART overlay is increased by 25%.
Toughened
Reduces all damage taken by 20%.
Reach the Extraction Platform
Now it is time to get out of the Aspari building. The alarms are going off so the enemy knows you are there. Exit Chang’s office and head back toward the cryogenic lab.
More guards are waiting for you there. Activate the DART overlay and then take out the guards. If they take cover behind the cryo chambers, you can breach the controls to cause the chambers to retract into the walls.
On the other hand, you can also breach the controls to cause the chambers to extend so you can use them for cover.
As you advance through the cryogenic lab, a turret drops down from the ceiling. Quickly breach the turret and override its controls. The targeting laser changes from red to green and the turret now begins attacking your enemies instead of you.
Enemies with riot shields enter the lab. While you can pull back and let the turret deal with them, you can also use the Suicide app against one of them.
Then move forward and finish off any enemies that may be hiding from you and the turret. Once the lab is clear, exit through the door on the far right leading to the weapon research area.
As you enter the next area, use the computer terminal to transfer data that EuroCorp may find useful to your chip.
Now move into the weapon range room where a technician is testing out a new weapon. Approach the technician and kill him with a melee attack. Then hold down the action button to pick up the gauss gun.
Practice targeting the dummies on the range by aiming at one, tapping the aim button to lock on, then firing. Notice how the rounds from the gauss gun seek the target.
Pick up ammo from the compartments on the range until you have a full load and then exit the weapon range room.
You now must get through two locked doors that are linked together. However, they are separated by armored glass. Breach the controls above the door on your side of the glass to overload the cryo pressure. As the supercooled gas is released, it makes the armored glass brittle so you can shatter it with gunfire.
Now shoot the lock on your side of the glass. Then lock onto the door on the other side of the glass with the gauss gun and fire to destroy it as well.
Once both locks are toast, the doors open so you can advance through the waiting room and into a larger lobby. Make sure your weapons are loaded since there are guards out in the lobby sent to stop you.
As you enter the lobby, the guards throw a fragmentation grenade at you. Quickly breach it to deactivate the grenade. Then you can walk over to the grenade and hold down the action button to pick up the grenade to use against the enemy.
As you move through the lobby, crouch down behind cover and use your DART overlay to locate enemies. While in overlay mode, you can target enemies with the gauss gun that you could not see otherwise. Then fire at them and kill them even while outside of overlay mode.
Don’t forget to use the Suicide app to take out enemies—especially if there are two or more grouped together. By getting breach spikes and killing several enemies in quick succession during a rampage, you can quickly recharge the energy for your Suicide app so that you can use it again.
After you have killed most of the guards, switch to your APP-3 pistol and then walk over to a dead guard and pick up his TAR-39 rifle so that you have some additional firepower.
Move into the side room with a large sculpture and look at the waterfall along the wall with the Aspari icon on it. Activate your DART overlay to see the hidden propaganda.
Then, while in that same room, look through the closed glass doors and down a hallway at another Aspari icon to find the third and final propaganda for this level.
Now make your way to the far end of the lobby. Watch for enemies up on the balcony above as well as hiding behind cover, waiting to ambush you.
The DART overlay helps you detect them before they can get a shot at you. Also be sure to try out the TAR-39 including its secondary fire grenade launcher.
Since the grenades detonate on impact, aim at your target or at their feet and fire the grenades to increase the chance of a kill.
Pick up ammo from the dead guards and then head through the door with the flashing red light above it. Move through a maintenance corridor, executing a wounded guard along the way, to emerge from the building to a catwalk overlooking your ride out of here.
To get to the extraction vehicle, you have to clear away more Aspari guards that are firing at your ride. Move to the right along the catwalk, killing enemies as you go.
As you advance, you run into a new threat. Aspari has deployed some new UAV drones to try to stop you. They are invulnerable to your fire until you overload their chip with a breach to short out their armor.
Take aim and breach each of these drones. Then lock on to them with the gauss gun and fire away to destroy them.
Keep fighting your way across the catwalk, destroying drones and killing guards as you go. Follow the walkway around to the left and through a security door to get to the extraction vehicle.
However, as soon as you look like you are about to make your getaway, the Aspari guards shoot down the extraction vehicle, which then crashes into the walkway—leaving you hanging. Rapidly press the action button to climb back up onto the remains of the walkway.
Rendezvous with Merit
You now have to find another way out of the Aspari compound. Agent Merit has a plan B, so make your way to the elevator shaft and drop down into it.