Syndicate Guide Walkthrough The Co-Op Game
Agents
Each player has their own Agent profile which can be accessed via the Agent menu.
Here you can check on your stats as well as customize your loadout and upgrade your chip, weapons, and applications.
Loadouts
Select this submenu to customize three different loadouts. By default, you can choose from offense, defense, and support. However, you can edit the names of each loadout to fit your style of play.
Within each loadout, you can select a primary weapon—with a choice of a shotgun, submachine gun, assault rifles, and a sniper rifle—as well as a secondary weapon, which is your choice of a pistol.
Each loadout also allows for two different apps, though you need the Extra Memory Chip upgrade to select a second app.
Chip Upgrades
As you complete co-op missions and rip chips from enemy officers and Agents, you earn points that you can spend on upgrading your chip.
You begin with three features at the start and can spend points on 25 different upgrades.
Chip Upgrades
| Name | Effect | Tier | Cost in Pts. |
|---|---|---|---|
| Adrenaline Rush | Increases energy gain from all sources by 20% | 1 | 1 |
| Augmented Overlay | 25% damage bonus while in DART overlay mode; damage taken reduced by 20% while in DART overlay mode | 4 | 2 |
| Beast of Burden | Doubles the amount of ammunition and grenades that can be carried | 4 | 2 |
| Breach | Allows breaching of control consoles and similar equipment; allows reprogramming of turret controls; allows bypassing of security gates and consoles | Initial app | 0 |
| Dampen Blast | You take 33% less damage from explosive attacks and are immune to damage from your own explosive attacks | 0 | 1 |
| Dextrous | Lowers the time it takes to reload and to swap weapons | 0 | 1 |
| Efficient Breaching | Breaching energy requirements reduced by 15% | 3 | 1 |
| Emergency Resuscitation | Brief invulnerability when close to death | 4 | 2 |
| Executioner | Performing a melee execution heals you 50% of your maximum health | 3 | 1 |
| Extra Memory | Adds 1 Application slot to loadout | 0 | 1 |
| Fast Breaching | Breach speed increased by 15% | 0 | 1 |
| Fast Crawl | Agent will be able to crawl faster when hurt | 2 | 1 |
| Heal | Breaching a friendly Agent will heal them | Initial app | 0 |
| Infinite Sprint | Sprint no longer causes fatigue | 1 | 1 |
| Killing Spree | Doubles the amount of time before the rampage timer resets; increases damage by 25% for each kill during a rampage | 3 | 1 |
| Protective Shielding | Enables protective shield | 4 | 2 |
| Reboot | Breaching a downed friendly Agent will reboot them and get them back on their feet | Initial app | 0 |
| Regeneration Boost | Regeneration activates 25% faster and heals at a 33% increased rate | 1 | 1 |
| Regenerative Overlay | Regeneration is increased by 7% while in DART overlay mode | 2 | 1 |
| ROM Module 1 | Tier 1 Application upgrades can be installed | 1 | 1 |
| ROM Module 2 | Tier 2 Application upgrades can be installed | 2 | 1 |
| ROM Module 3 | Tier 3 Application upgrades can be installed | 3 | 1 |
| ROM Module 4 | Tier 4 Application upgrades can be installed | 4 | 2 |
| Safeguard | Base health increased by 33% | 0 | 1 |
| Stability | Scatter and recoil are both reduced by 55% | 1 | 1 |
| Survival | Agents have 25% more health when crawling | 3 | 1 |
| Synchronize | Maximum duration of DART overlay mode increased by 25% | 2 | 1 |
| Toughened | Reduces all damage taken by 20% | 2 | 1 |
Tips from the Testers
Here are some tips on upgrading your chip from the Syndicate testers.
- Unlocking the second application slot with "Extra Memory" should be done early. Having two applications available makes a big difference in any fight.
- Infinite Sprint and Fast Breaching are two upgrades often undervalued. Both make a noticeable difference, though, particularly when up against tougher enemies like Reactive or Liquid armor types.
- Dampen Blast is very useful, particularly on higher difficulty settings, when enemies favor explosive ammunitions.
- Beast of Burden might require a bit of work to get, but it is undoubtedly one of the best chip upgrades to get. Double the amount of munitions and explosives an Agent can carry never goes amiss.