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Syndicate eGuide
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Contents

  • Essentials
    • Achievements and Trophies
      • Xbox 360 Achievements
      • Playstation 3 Trophies
    • Art Gallery
      • Art
    • Behind the Scenes
      • Behind the Scenes
  • Walkthrough
    • Campaign Walkthrough
      • Milestone 01: Wake Up Call
      • Milestone T1: Suicide
      • Milestone 2: Assault on Aspari
      • Milestone T2: Backfire
      • Milestone 3: Aspari Extraction
      • Milestone 04: A Train to Catch
      • Milestone 05: Escape from LA
      • Milestone 06: Eurocorp
      • Milestone T2: Persuade
      • Milestone 07: Voyeur Central
      • Milestone 08: Cayman Global
      • Milestone 09: The Floating City
      • Milestone 10: Behind the Scenes
      • Milestone 11: Ramon
      • Milestone 12: Downzone
      • Milestone 13: Betrayed
      • Milestone 14: The Wall
      • Milestone 15: Kris
      • Milestone 16: Human Resources
      • Milestone 17: Corporate War
      • Milestone 18: Spire Access
      • Milestone 19: Burning Tower
      • Milestone 20: Jack Denham
    • The Co-Op Game
      • Getting Started
      • Agents
      • Weapons
      • Applications
      • Challenges, Contracts, Stats and Leaderboards
      • Playing a Mission
      • Western Europe
      • Mozambique
      • Atlantic Accelerator
      • Colorado
      • China
      • Scandinavia
      • Northern Territories
      • Argentina
      • New England

Syndicate Guide › Walkthrough › Campaign Walkthrough

Milestone T2: Persuade

A new breach app has been uploaded to your chip. In order to learn to use it, a training and challenge exercise has been created in the dataverse.

New Breach App

APP: PERSUADE

/ AGENT OPERATIONS MANUAL

Entry : Application mechanics (Persuade)
Category : OFFENSIVE
Type : Chip functionality, DnDP Application prototype firmware update
Energy : Grade 3, High energy consumption

/ Firmware.System.Merge

DART firmware has been updated. Prototype Application software protocol enabled. Persuade Application has been merged with main processor and subsystems.

FUNCTIONALITY

Selection : Press the breach mode 3 button to select Persuade Application.
Breach : Hold the breach button when target has been selected to initiate breach. Continue until end of breach bar or release at breach spike area for a successful breach.
Additional : Make target enemy into ally. Maximum Persuade duration is 20 seconds.

INTEL FEED

Application DnDP link dominates target enemy, forcing it to become your ally for as long as the breach subroutine can sustain the hacked system.

The new asset will attack any enemy in the area. When the breach subroutine exerts itself, the target system will shut down, resulting in the asset killing itself.

Should the asset be unable to spot someone to attack, the breached system will shut down, also resulting in the asset killing itself.

/ Extention.tac: decoy

Other enemies will notice the Persuade switch and may start attacking the new asset, making it an excellent decoy.

/ end of entry

Once you enter the training, select Persuade and then hold down the breach button to observe its affects. The target begins firing at the other enemies and once they are neutralized, commits suicide.

Enter Challenge Area and Protect the Courier

Move forward into the challenge area and pick up the APP-3 pistol. This challenge exercise combines the use of firearms the Persuade app.

You must use both to eliminate enemies so a courier can move through the area without receiving too much damage. You have only six rounds for your pistol, so make your shots count.

Tip

Persuade is more effective when you target an enemy with a powerful weapon. Look for those carrying a rifle or shotgun rather than a pistol.

Start the challenge by breaching the door to activate the courier.

Use the Persuade app on the enemy up on the raised platform closest to the courier’s starting position. Then take aim at the head of the enemy down low, closest to the courier, and kill him with a head shot.

Be sure to activate the DART overlay to increase your accuracy and give you more time.

The enemy you used the app on will kill the other two enemies and then kill himself, allowing the courier to get to the checkpoint unharmed.

Observe the next area through which the courier must advance. There are three enemies up on the raised platform and three more down in the walkway behind walls.

Once you have seen where they are, breach the door of the safe zone to release the courier.

This time use the Persuade app on the enemy up on the platform near the corner where the walkway makes a turn. He will kill the enemy closest to the courier first.

Next kill the enemy down in the walkway closest to the courier, just like you did in the first half of the challenge.

Now kill the next enemy down in the walkway if you can’t use the Persuade app on him. Finally, eliminate the last two enemies.

Get the courier to the end of the course with minimal damage to get a perfect score. If you don’t complete this the first time, try the challenge again until you get a perfect score.

Then exit the simulation to continue to the next level.

TOP MARKS

Score a perfect performance in all the Tutorial challenges in order to earn this award.

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