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Contents

  • Essentials
    • Achievements and Trophies
      • Xbox 360 Achievements
      • Playstation 3 Trophies
    • Art Gallery
      • Art
    • Behind the Scenes
      • Behind the Scenes
  • Walkthrough
    • Campaign Walkthrough
      • Milestone 01: Wake Up Call
      • Milestone T1: Suicide
      • Milestone 2: Assault on Aspari
      • Milestone T2: Backfire
      • Milestone 3: Aspari Extraction
      • Milestone 04: A Train to Catch
      • Milestone 05: Escape from LA
      • Milestone 06: Eurocorp
      • Milestone T2: Persuade
      • Milestone 07: Voyeur Central
      • Milestone 08: Cayman Global
      • Milestone 09: The Floating City
      • Milestone 10: Behind the Scenes
      • Milestone 11: Ramon
      • Milestone 12: Downzone
      • Milestone 13: Betrayed
      • Milestone 14: The Wall
      • Milestone 15: Kris
      • Milestone 16: Human Resources
      • Milestone 17: Corporate War
      • Milestone 18: Spire Access
      • Milestone 19: Burning Tower
      • Milestone 20: Jack Denham
    • The Co-Op Game
      • Getting Started
      • Agents
      • Weapons
      • Applications
      • Challenges, Contracts, Stats and Leaderboards
      • Playing a Mission
      • Western Europe
      • Mozambique
      • Atlantic Accelerator
      • Colorado
      • China
      • Scandinavia
      • Northern Territories
      • Argentina
      • New England

Syndicate Guide › Walkthrough › Campaign Walkthrough

Milestone 07: Voyeur Central

Rendezvous with Merit

Dr. Lilian Drawl has been communicating with Aspari and Jack Denham wants to find out what information she has been passing on.

Therefore, you are being sent along with Agent Merit to observe her. A dropship flies you across New York City to a building across from Lily’s.

Once you reach your destination, jump out of the dropship and land on a walkway outside of a building. Now make your way inside the building through the door.

As you walk along a catwalk, look to the right to locate an EuroCorp logo. Activate your DART overlay to view the hidden propaganda.

New Propaganda

EC: REMEMBER

"WE WILL REMEMBER FOR YOU."

—EuroCorp

Continue along the catwalk and move through a door leading to a small corridor. Keep going through the double doors and into the parking garage area.

Breach the controls by the large doors to override the gate locks so that you can get to the catwalk along the outside of the building. Although Merit urges you to hurry, there is no time limit to get to him.

Follow the catwalk around and you can see another EuroCorp logo on the side of the building. In order to store the propaganda in your chip, you need to get closer.

Jump up onto the air conditioner compressors to the left of the fencing so that you can get into the secure area.

After using the DART overlay to see the propaganda, you can walk out through the gate that is only locked from the outside.

New Propaganda

EC: GOOD CONSUMER

"BE A GOOD CONSUMER."

—EuroCorp

Go to the left after leaving the gate to find Agent Merit waiting for you along an edge of the building. Walk up to him and then press the action button to use the surveillance equipment.

Dr. Lillian Drawl just arrived at her residence 15 minutes ago. There is a standard civilian monitoring system installed at her place. As you begin looking through the surveillance equipment, zoom in so you get a better view.

Look through Lily’s window to find the civilian monitoring system. When you can see it, breach it to gain access to the hidden cameras in her residence.

Once you have tapped into the cameras, press the action button to cycle between cameras and continue observing Lily and listening in as she talks on her phone.

Just as Lily’s conversation with a contact from another Syndicate is beginning to yield information, an explosion blows in her door and a Cayman Global extraction team rushes in.

While Lily puts up a fight, an enemy agent subdues her and carries her out of the room.

Stop the Extraction of Lily Drawl

You have to go after Lily. Agent Merit fires a grappling gun at her residence. Now move to the device and use it to zip across to Lily’s place.

Two enemies are still in the room. You kill one as you crash into him and Merit snipes the other. Your first task is to get a weapon, so pick up an APP-3 pistol from one of the dead enemies.

Before leaving the residence, look around for information. On the kitchen counter you can collect a business card. There is also a laptop in the bedroom you can access for some intel.

New Personnel Log

LILY DRAWL

/ PROFILE ENTRY

Name: Lily Drawl
Age: 30
Position: Lead Biotech Engineer, C3 participant
Affiliation: EuroCorp
Clearance: Grade 15

LOGGED ENTRY

/ prv.log_researchNotes.excerpt: chip_evolution

My analysis of the evidence postulated by Prof. Maaler and Dr. Seeward in their C3 lectures confirms my own thesis. The neural "ReGrowth" interface, allows for evolutionary sequencing when combined with the feedback loops of DNA computation.

After some debate, Dr. Vissick confirmed that he had seen similar results in his cellular mutation simulations. The implication of this new, possible future of chip-enhancement is a discovery which will never be supported by our employers.

The only way of knowing the potential is to research its effect on an advanced bio-network. By linking together the core patterns of 311.2, 90i and 6sg51 chipsets and evaluating the evolutionary sequences of all participants, we can reach a collective answer.

/ end of entry

News Update

C3 CONFERENCE NEWS

/ DATA ENTRY

Entry: C3 Conference Reports
Type: Syndicate Relations (relations, terrorism)

INTEL FEED

/ NewsCast.spotlight: c3_15JAN2069

Excerpt: In latest news, conference member Paul Vissick is believed dead after a terrorist attack at the Hvild Conference Center, following the C3 conference.

Dr. Vissick was the top researcher and founder of the Tao bio-research corporation Novo International, and also the acclaimed Nobel Laureate in Medicine (2058) and Physics (2066).

/ Memo_News.forum: FEB2069

Excerpt: Attendees have not participated in any news coverage and no official minutes were submitted. Conference considered a failure by all Syndicates involved.

/ end of entry

After searching the place, exit through the blast-torn doorway. Be sure to pick up a Kusanagi assault rifle near the doorway as you advance down the hallway.

After making a couple of left turns, a group of enemies moves into position to stop you. Activate your DART overlay so you can see them all.

This is a good opportunity to either use the Suicide app or the new Persuade app since both result in multiple deaths when the enemies are that close together. Shoot any survivors.

As you advance, more enemies drop in through the window. Take them out as well. Once the area is clear, collect ammo. Also swap your pistol out for a shotgun to upgrade the firepower you are carrying.

The shotgun comes in handy for fighting up close.

CQC-11

/ PRODUCT SUMMARY

Model: CQC-11
Manufacturer: Castellano (Cayman Global)
Projectile: 12 Gauge (single), 8-round clip
Weight: 9.7 lb. (4.4 kg)

TACTICAL SUMMARY

Primary Fire: Semi-automatic fire primary mode
Secondary Fire: Single shot secondary mode, with focused on-impact shell explosion

INTEL FEED

Developed by Castellano Armaments in 2049 to empower Cayman Global tactical insertion teams and extraction specialists with close-range fire power.

The Castellano CQC-11 is a semi-automatic combat shotgun designed for urban environments. The standard model Castellano has an eight-round magazine loaded with 12 gauge depleted uranium shells with inner cores of solid uranium.

It was one of the first weapons fitted with a chip lock, disabling the trigger for anyone except the properly registered owner. Today, even if the mechanism is still there, anyone with a Syndicate chip newer than six years will automatically override the lock.

The Castellano’s secondary fire mode uses a pump-action system which disables the spread charge and primes the whole shell to explode on impact.

/ end of entry

As you begin to continue, a new enemy disembarks from an elevator. He is wearing liquid armor and is tough to kill.

Tip

Once you have breached and crystallized liquid armor, you can rush in and finish the soldier off with an execution melee attack. Do this before they recover from the brief stun and start shooting at you again.

New Threat Profile

THREAT: LIQUID ARMOR

/ THREAT ANALYSIS

Type: Liquid Soldier
Feature: Sensory controlled liquid polymer body armor
Manufacturer: Vanadium Tech Solutions (Cayman Global)

TACTICAL SUMMARY

Absorbs solid-type projectiles in the 5 to 15 mm range

Breaching will short out regulatory systems, making armor vulnerable by crystallizing the polymer layer.

Enough physical damage in crystalline state will shatter the polymer surface, rendering the armor useless.

INTEL FEED

Developed in 2064 by Vanadium Tech Solutions, a subsidiary to Cayman Global.

The armor was battle-proven during the Arica Cleansing, when oil-rig workers were caught behind enemy lines as the Russian-based Pravitel Syndicate initiated a hostile takeover of the Chilean coast.

A suit of liquid armor protects its wearer from most forms of attack through a layer of DefenGel® cells, a special dilatant polymer gel that hardens immediately when impacted with sufficient force.

Worn below is a special kevlar-ceramic weave that helps dissipate heat and residual force.

The DefenGel® polymer gel is encapsulated in a multitude of small, overlapping cells. This point-defense nature allows the immediate hardening of the gel to occur without any loss of mobility on the part of the wearer.

A small field generator keeps the gel electrostatically stabilized, without which it would immediately crystallize.

/ end of entry

As soon as you see this liquid soldier, activate your DART overlay and take cover. Don’t shoot at him yet since it is just a waste of ammo. Breach his armor to crystallize it.

Notice how his trauma status bar changes from "Immune" to a bar with white and orange. The orange represents his armor. After you breach the armor, the soldier is stunned for a brief moment.

Start hitting him with your new shotgun. When the orange in the bar is gone, the armor shatters. Now he is just like a normal soldier. Finish him off. Be sure to pick up the ammo from the liquid soldier’s shotgun.

More enemies appear at the end of this corridor. Switch back to your assault rifle, take cover, and fire away. Try using the single-shot scope mode to kill these enemies at a distance.

Advance down the corridor and up the steps at the end. As you turn to the right, more enemies come at you—including another liquid soldier.

Pull back, killing some of the normal enemies as you go. If it is charged up, use the Persuade app on one of the enemies.

That usually distracts the liquid soldier allowing you to breach his armor and then move in for an attack with your shotgun. Finish off any remaining enemies.

Continue past a lounge and around through the corridors. Use your DART overlay to check for enemies hiding in ambush.

If they are behind cover, use the Backfire app to make them move while also rendering them momentarily vulnerable.

Keep moving along the corridor until you can see the enemy agent carrying Lily. However, before you can do anything, the agent detonates an incendiary device that ignites the area in flames.

Use the DART overlay to locate a weakened area of wall. Then sprint right into it to break through and escape from the fire.

There is nothing of value in this apartment, so quickly head down the stairs and make your way to the door. Go through it and out into a large entry corridor.

As soon as you exit the apartment, look for a EuroCorp logo on a wall. Activate the DART overlay to see the invisible propaganda.

New Propaganda

EC: REPORT

"REPORT SUSPICIOUS BEHAVIOR."

—EuroCorp

Finally, advance through the doors leading into the Pacific West Atrium to continue to the next milestone.

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