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Battlefield Bad Company 2 eGuide
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Contents

  • Maps
    • The Maps
      • The Maps
      • Operation Aurora
      • Cold War
      • Heart Of Darkness
      • Upriver
      • Crack The Sky
      • Snowblind
      • Heavy Metal
      • High Value Target
      • Sangre Del Toro
      • No One Gets Left Behind
      • Zero Dark Thirty
      • Force Multiplier
      • Panama Canal - Conquest
      • Panama Canal – Squad Rush
      • Valparaiso - Rush
      • Valparaiso – Squad Rush
      • Laguna Alta - Conquest
      • Isla Inocentes – Rush & Squad Dm
      • Atacama Desert - Conquest
      • Atacama Desert – Squad Rush
      • Arica Harbor - Rush
      • Arica Harbor – Conquest & Squad Dm
      • White Pass – Conquest & Squad Dm
      • Nelson Bay – Rush
      • Laguna Presa – Conquest
      • Laguna Presa – Rush & Squad Dm
      • Port Valdez – Rush
      • Port Valdez – Squad Rush
  • Essentials
    • Introduction
      • Introduction
      • The Battlefield Legacy
    • Basic Training
      • Basic Training
      • Welcome Back to B-Company
      • Interface
      • Movement
      • Combat
      • Vehicles
      • Mission Information
      • Tactics
    • Weapons
      • Weapons
      • Assault Rifles
      • Submachine Guns
      • Light Machine Guns
      • Sniper Rifles
      • Shotguns
      • Pistols
      • Rocket Launchers
      • Gadgets
      • Weapon Specializations
      • Infantry Specializations
      • Stationary Weapons
    • Vehicles
      • Vehicles
      • Light Vehicles
      • Heavy Vehicles
      • Air Vehicles
      • Water Vehicles
      • Vehicle Specializations
    • Appendix
      • Multiplayer Scoring
      • Multiplayer Unlocks
      • Multiplayer Awards
      • Multiplayer Ranks
      • Xbox 360 Achievements/PS3 Trophies
  • Walkthrough
    • Campaign
      • Operation Aurora
      • Cold War
      • Heart of Darkness
      • Upriver
      • Crack the Sky
      • Snowblind
      • Heavy Metal
      • High Value Target
      • Sangre del Toro
      • No One Gets Left Behind
      • Zero Dark Thirty
      • Force Multiplier
      • Airborne
      • Epilogue
  • Multiplayer
    • Multiplayer
      • What’s New?
      • Game Modes
      • Troop Kits
      • Squad Play
      • Persistence System
      • Community
      • Multiplayer Maps
      • Panama Canal
      • Valparaiso
      • Laguna Alta
      • Isla Inocentes
      • Atacama Desert
      • Arica Harbor
      • White Pass
      • Nelson Bay
      • Laguna Presa
      • Port Valdez

Battlefield Bad Company 2 Guide › Essentials › Weapons

Weapon Specializations

As you progress through your multiplayer career, you unlock a variety of specializations. These perks provide varying bonuses to your kit.

But you can only equip a maximum of three specializations, so pick the bonuses that best fit your style of play.

The weapon-based specializations offer new scopes and sights for each kit, as well as accuracy bonuses for their associated weapons.

Red Dot Sight

MP Unlock:

Assault Rifle: 13,900 Assault Score

Submachine Gun: 11,100 Engineer Score

Light Machine Gun: 14,700 Medic Score

Sniper Rifle: 12,400 Recon Score

High visibility optics for your primary weapon. Increases aim speed and target acquisition at close range.

Field Notes

The red dot sight can be attached to any assault rifle, submachine gun, light machine gun, or sniper rifle once it’s unlocked in each respective kit.

This standardized sight makes it much easier to target enemies—simply place the red dot over your target and squeeze the trigger.

But unlike a scope, you maintain some peripheral vision while zoomed in, making it great for engaging targets at close and intermediate ranges. But the sight’s limited magnification isn’t very useful at long range.

For this reason, the sight is most effective when attached to submachine guns.

4X Rifle Scope

MP Unlock:

Assault Rifle: 17,000 Assault Score

Submachine Gun: 13,500 Engineer Score

Light Machine Gun: 17,900 Medic Score

Sniper Rifle: 7,900 Recon Score

4X optical sight upgrade increases your magnification for improved effectiveness at medium range.

Field Notes

This scope offers much more magnification than the red dot sight, making it better suited for targeting enemies at greater distances.

But don’t bother equipping it on weapons that have poor accuracy at intermediate or long ranges. The scope is most effective when attached to assault rifles and some light machine guns.

But be prepared for reduced peripheral vision when zoomed in. The scope can also be attached to sniper rifles, offering less magnification than their standard-issue 6X scopes, making it easier to target enemies at shorter distances.

12X High-Power Scope

MP Unlock: 10,100 Recon Score

12X optical sight upgrade for sniper rifles increases zoom power, allowing greater accuracy at long range.

Field Notes

This scope is only available to the recon kit’s sniper rifles, offering unparalleled magnification for extreme long range engagements. Attach this scope to long-range beasts like the M24, GOL, or M95 and target enemies halfway across the map.

While peering through this scope, your vision is extremely narrowed, making it impossible to see anything going on around you. Make sure you have a very safe spot to snipe from, far away from the front lines.

Even distant targets may appear very close thanks to the powerful magnification, so take this into consideration when lining up your shot. Compensate for range by aiming above the target, using the vertical mil dots below the crosshairs to gauge the proper barrel elevation.

Marksman Assault Rifle Training

MP Unlock: 23,500 Assault Score

Custom grip and stick adjusted to the individual shooter. Increases the accuracy of your aimed shots.

Field Notes

This specialization significantly improves the accuracy of your assault kit’s assault rifle. However, to benefit from this perk, you must fire the weapon while zoomed in, using the weapon’s iron sight.

Marksman SMG Training

MP Unlock: 21,300 Engineer Score

Accurized silencer improves harmonics and tightens tolerances. Increases accuracy of aimed fire.

Field Notes

This specialization improves the accuracy of the engineer kit’s submachine guns. But like the marksman assault rifle training, you must be zoomed in, using the weapon’s default iron sight to get this benefit.

Medic Kit Improved Heal

MP Unlock: 11,600 Medic Score

Additional advanced medical equipment to diagnose and heal injuries. Speeds the healing effect of your deployed medkits.

Field Notes

Equip this specialization once unlocked to speed the healing rate of your deployed medkits. However, this takes up a specilazaition slot, so make sure you’re dedicated to dropping medkits while this is active.

Medic Kit Improved Range

MP Unlock: 21,300 Medic Score

Higher capacity medkit. Increases the effective healing range of your deployed medkits.

Field Notes

This is another specialization upgrading your medkits, increasing their effective heal radius. This specialization appears in the second slot, meaning you can equip it at the same time as the Improved Heal specialization, seriously enhancing the effectiveness of your deployed medkits.

Marksman LMG Training

MP Unlock: 28,300 Medic Score

Heavier precision-machined barrel. Increases the accuracy of fire when aimed and stationary.

Field Notes

If you’re happy with your light machine gun’s default sight, seriously consider selecting this specialization. It improves the medic light machine guns’ accuracy significantly as long as you fire while zoomed in and motionless.

For best results, always fire from a crouched position.

Sniper Spotting Scope

MP Unlock: 17,100 Recon Score

Advanced targeting computer. Relays the position of enemies in your sights to your team automatically.

Field Notes

With this gadget equipped, any target in your crosshairs is automatically tagged. This makes it easy to hang back and tag targets at long range, earning spot assists as your teammates eliminate your tagged targets.

If you can find a good elevated position that’s well-concealed, consider tagging targets your full-time job. But if that’s the role you choose, avoid sniping—it could give away your position.

Extended Shotgun Magazine

MP Unlock: 100,400 Global Score

Custom-modified shotgun loading tubes and magazines. Effectively doubles shotgun clip capacity.

Field Notes

Like shotguns? Then this is a specialization worth working for. It doubles the magazine capacity of each shotgun, meaning less time spent reloading.

This is especially helpful when operating the fast-firing semiautomatic and automatic shotguns, but it’s also a welcome attribute for the pump-action shotguns.

12-Gauge Slugs

MP Unlock: 247,200 Global Score

Tungsten 12-gauge SABOT slug ammunition sacrifices raw power for increased range and accuracy.

Field Notes

Loading slugs into a shotgun transforms it into a weapon with significantly longer range, but it’s still no sniper rifle. Slugs inflict heavy damage, but slightly less than the standard buckshot load.

Still, the increased range is welcome when engaging enemies beyond 10 meters. Aim for center mass to ensure a hit, as headshots may be elusive given the weapon’s somewhat unpredictable accuracy.

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