Prima Games eGuides Battlefield Bad Company 2 eGuide

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Battlefield Bad Company 2 eGuide Essentials Basic Training

Welcome Back to B-Company

Welcome back to the 222nd Army battalion, B-Company. This is where the Army rakes together all the insubordinates, hell raisers, and troublemakers that won’t fit in any other unit. When the Rangers and Deltas are too expensive to waste, these guys are the first ones in.

They’re called “Bad Company”: a mismatched bunch of rejects selected to serve their country as cannon fodder. This isn’t the kind of outfit a lot of soldiers would join voluntarily. Getting transferred to “the B” is a punishment and a way for the generals to put all their rotten eggs in one basket. No one starts out in Bad Company. But for some, this is where they end up. . .

Preston Marlowe

Raised on two generations of war stories, Private Marlowe joined Bad Company to get some combat under his belt. Now, as Bad Company’s latest “recruit,” Marlowe’s getting all the action he can handle. Maybe more.

Field Notes

Preston Marlowe is the player’s character during the single-player campaign. You usually begin each mission with an XM8 assault rifle with attached grenade launcher. However, you are able to pick up weapons and gadgets you find during the mission as well as weapons dropped by dead enemies. So even though Marlowe is an assault class soldier by default, you can use the weapons and equipment of the various other classes.

Sarge

Sergeant Samuel D. Redford is the only soldier to actually request transfer to Bad Company. Some paint that decision as crazy or suicidal, but Sarge has his reasons. He used to buy into the whole military lifestyle, Mom and Apple Pie, all of it. not anymore. Especially not after Sadiz.

Field Notes

Sarge is the leader of Bad Company. While he is a straight shooter, a by-the-book type of non-commissioned officer, Sarge is loyal to his men and will not hesitate to step across a line (or international border) to protect one of his squad. Sarge is the typical assault class soldier and carries an assault rifle with an attached grenade launcher.

Haggard

Private George Gordon Haggard, Jr. actually likes being in Bad Company. His better personality traits include low-impulse control, consistently poor hygiene, and an encyclopedic knowledge of explosives. The upside is that Haggard’s a hell of a soldier. He’s just a little … unorthodox. And loud.

Field Notes

Haggard is the squad demolitions soldier. He carries a shotgun as well as an anti-tank rocket launcher. When facing an enemy vehicle, Haggard is the one you want next to you. Maybe it is all the loud explosions he has been exposed to, but there is something about Haggard that makes the squad wonder if he is all there. In fact, they even entertain thoughts that he is just plain. . . well, let’s just say “eccentric.”

Sweetwater

Private Terrence Sweetwater is too smart for his own good. He enlisted for the college scholarship his recruiter dangled in front of him, figuring his brains would keep him in the rear with the gear. And maybe they would have, if he hadn’t “accidentally” uploaded a virus to a secure military network he wasn’t supposed to access in the first place.

Field Notes

Sweetwater is the squad support soldier. He carries a light machine gun that can put out a lot of firepower and is great when engaging enemy infantry. Sweetwater is also technologically savvy. Listen to his comments during a mission. He often has good suggestions about how to accomplish an objective—you just have to pay attention and listen for his bits of wisdom hidden among the whining.