In addition to weapons , you can also choose from a variety of kit-specific gadgets. Use these items to support your team during multiplayer matches. Items like the assault kit’s ammo pack and the medic kit’s medkit are essential for keeping your teammates resupplied and healthy
Combat Knife
MP Unlock: All Kits Start
Get up close and personal and take your victim’s dog tags. Point the stabby end towards the intended target.
Field Notes
The combat knife isn’t only useful for acquiring an opponent’s dog tags. Use it to silently break open doorways or slice through chainlink fences, accessing new areas where your opponents are less likely to expect you.
But if you are going after an enemy, stab them from behind, denying them the opportunity to retaliate. If you charge directly at an enemy with your knife, you’re likely to get shot in the face.
Hand Grenade
MP Unlock: All Kits Start
Fragmentation grenade with a large wound radius with a timed fuse. Excellent for house clearing or displacing enemy forces.
Field Notes
Frag grenades are most effective against infantry, but they can cause significant damage to light-skinned vehicles , too. Don’t bother trying to take out a tank with them, however. Grenades don’t explode on impact.
Instead, they tend to roll around until the timed fuse triggers the explosion. Keep this in mind when tossing a frag. It will bounce off surfaces and roll down slopes. Make a habit of tossing grenades in buildings prior to entering, especially if you suspect an enemy presence.
40mm Grenade Launcher
Magazine Capacity: 1
Fire Mode: Single Shot
MP Unlock: Assault Kit Start
Performance Summary:
Medium Accuracy
Medium Range
High Damage
40mm high explosive grenades for the assault rifle’s underslung launcher. Effective against personnel and light vehicles .
Field Notes
The GL40mm is the standard-issue weapon attached to all assault rifles . It fires a 40mm grenade that explodes on impact. Since the grenade is launched, it has a much greater range than hand-tossed munitions.
Use the horizontal lines on the HUD to gauge distance and lob grenades toward your target with an arc-like trajectory. This weapon is great for blowing away walls—and the enemies hiding behind them. It can even do serious damage to M-COM stations if you can establish a line of sight.
40mm Smoke Launcher
Magazine Capacity: 1
Fire Mode: Single Shot
MP Unlock: 5,410 Assault Score
Performance Summary:
Medium Accuracy
Medium Range
No Damage
40mm smoke grenades for the assault rifle’s underslung launcher. Provides a visual screen to aid battlefield movement . Conceals targets near the point of impact.
Field Notes
This weapon operates identically to the GL40mm, but instead of firing high-explosive rounds, it fires smoke grenades. Smoke is useful for covering advances, obscuring the views of enemies.
Fire smoke grenades in front of suspected enemy sniper positions or, when on defense, hide an exposed M-COM station behind a smoke screen. There are many useful applications for smoke, so don’t scoff at its lack of damage output. A squad who uses smoke effectively can traverse great distances without getting touched.
40mm Shotgun
Magazine Capacity: 12
Fire Mode: Semiautomatic
MP Unlock: 10,900 Assault Score
Performance Summary:
Low Accuracy
Very Short Range
Extreme Damage
40mm shotgun rounds for the assault rifle’s underslung launcher. Filled with 12 tungsten darts for close-range combat . Effectiveness suffers greatly over range.
Field Notes
This underslung shotgun helps convert any assault rifle into a close-quarter killer. Equip this weapon when entering buildings or other confined spaces and keep it aimed at chest level. All it takes is one shot to kill an enemy with this weapon at close range.
But switch back to your assault rifle when moving outside, as the shotgun is only effective at extreme close ranges. This is a great addition to your assault kit when operating in urban environments, with lots of house-to-house fighting.
Ammo Box
MP Unlock: 1,180 Assault Score
Portable ammunition supply point. Deploy to replenish ammo for nearby soldiers. Contains a limited amount of resupplies.
Field Notes
Carried exclusively by the assault kit, the ammo box is the only source of ammo during multiplayer matches. There are no ammo crates, so it’s up to assault players to provide ammo to their teammates.
Simply stand next to one of these packs for a few seconds to replenish the ammo for all of your weapons . When playing as assault, drop these packs around clusters of teammates—each time someone retrieves ammo from a pack you earn a resupply bonus.
This is a great way to supplement your score while supporting your team and squadmates.
Tip
If a team or squadmate is low on ammo, three bullet icons flash above their head. Get them some ammo fast!
Repair Tool
MP Unlock: 1,070 Engineer Score
The repair tool allows fast repairs for vehicles on the front lines. It’s the best friend of engineers and their toys.
Field Notes
Also known as the power wrench, the engineer kit’s repair tool is the only way to repair damaged vehicles . To deploy, simply stand next to a damaged vehicle (while aiming at it) and hold down the trigger.
Watch the semi-circular meter in the center of the HUD fill from left to right. Once the meter is filled completely, the vehicle is fully repaired. You’re vulnerable while using this tool, so make sure you have adequate cover.
During tank duels, stand behind a friendly tank and repair it as it takes damage. Repairing vehicles manned by a team or squadmate earns you repair points—a great way to boost your score while playing as an engineer.
Tip
The repair tool can also be used as a weapon. Try scoring a headshot with the tool to earn The Dentist achievement/trophy. You can also use the repair tool on enemy vehicles , causing it to slowly lose health.
Anti-Tank Mine
MP Unlock: 4,390 Engineer Score
Proximity-triggered anti-tank mine. Multiple mines may be required to defeat heavily armored vehicles . Equipped with a friend or foe recognition system.
Field Notes
This is a powerful anti-tank mine, effective against any ground vehicle. It takes a couple of these mines to take out a tank, but they’re instantly lethal against all other ground vehicles . Scatter these around high-traffic areas, such as control points or M-COM stations.
Chokepoints like bridges or narrow urban streets are also good ambush spots. However, when carrying these mines, you cannot carry a rocket launcher, so weigh the pros and cons before entering the battle. Enemy mines can be destroyed with explosives, such as grenades or tank rounds.
Caution
Although they’re only triggered by enemy vehicles , an anti-tank mine can still be lethal to all nearby infantry. Keep your distance, or else you may be killed by your own mine.
Medic Kit
MP Unlock: 1,410 Medic Score
Portable healing station. Deploy to heal nearby wounded soldiers. Contains a limited amount of healing supplies.
Field Notes
The medic kit is commonly referred to as a medkit. These function similar to the assault kit’s ammo box, only they replenish health instead of ammo. Simply drop these on the ground near wounded teammates to heal them.
The longer you (or an injured teammate) stand next to a medkit, the more health you receive. The medic kit has a small healing radius, requiring players to stand very close to the medkit. Healing team and squadmates earns you a healing bonus.
Tip
Critically injured teammates have a white cross icon flashing above their head—the same icon appears on the minimap. These icons are only visible to friendly medics, so look for them to locate and heal teammates before they die.
All players (including enemies) have a life meter below their name, allowing you to see exactly how much health they have. Even if a teammate isn’t critical, offer them a medkit to fully replenish their health.
Defibrillator
MP Unlock: 5,800 Medic Score
Automated External Defibrillator (AED) allows a medic to restore life to wounded soldiers. Use on healthy soldiers is inadvisable.
Field Notes
The shock paddles make their triumphant return! Use the defibrillator to bring recently deceased teammates back to life. Simply aim at their dead body (at close range) and pull the trigger to deliver a life-saving jolt of electricity.
After each use, the shock paddles must recharge for a few seconds before being deployed again. Reviving teammates earns you a revive bonus, boosting your score significantly, especially if you make the resurrection business a full-time job.
Dead teammates have a jagged horizontal line icon above their body, resembling the line on an electrocardiogram. The same icon appears on the minimap, allowing you to quickly find dead teammates. But you must act quickly.
Once a teammate has been down for a while, their body will disappear, preventing you from saving them.
Tip
The defibrillator can be used as an offensive weapon, too. Try sneaking up behind an opponent and shocking them for an instant and chuckle-inducing kill.
Motion Sensor
MP Unlock: 860 Recon Score
Portable sensor detects human biometric and vehicle acoustic emissions and displays their position on the minimap. Limited battery life and range.
Field Notes
Situational awareness is always important, especially when playing with the recon kit. These devices can pick-up the presence of nearby enemy units, reporting their locations on the minimap. But each device has a very limited range and lifespan.
Still they’re great for detecting enemy movement in confined spaces. Before sniping, always drop a motion sensor nearby to warn of enemies attempting to sneak up behind you.
You can only carry three of these devices at a time, but more can be retrieved from ammo packs dropped by assault teammates.
DTN-4 C4 Explosives
MP Unlock: Recon Kit Start
Plastic explosives that stick to most hard surfaces. Stable when carried but volatile when deployed. Detonated by remote.
Field Notes
The DTN-4 is the trigger device used to detonate explosives remotely. Up to four explosive charges can be placed at one time and detonated simultaneously with this device. Explosives are great for taking out armored vehicles .
Simply stick a couple of charges on the back of a tank and step back a safe distance to watch the fireworks. Charges can also be used as booby traps, placed around critical high-traffic areas like control points or M-COM stations—but it’s up to you to detonate them when there’s enemies nearby.
The DTN-4 and explosives are available to the assault kit when not carrying a 40mm launcher-equipped assault rifle.
Tip
When attacking an M-COM station, plant four explosive charges around the box before setting the main charge on the station itself. Then seek cover at a distance and set off the four charges as your opponents rush in to disarm the M-COM station.
Not only does this score you a kill or two, but the explosions damage the station as well.
Mortar Strike
MP Unlock: 3,930 Recon Score
Line-of-sight radio targeting designator for 120mm mortar bombs. Effective against enemy armor, personnel, and structures.
Field Notes
Want to call in a mortar strike? Use this radio to drop a barrage of explosive shells on your enemies. Mortar strikes are most effective against infantry, but the explosive rounds can also inflict heavy damage on vehicles —including tanks.
Exposed M-COM stations are also vulnerable to mortar attacks. For best results, target enemy squads hiding in buildings or behind cover. Even if the mortar strike doesn’t kill the intended targets, eliminating their cover leaves them exposed.