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Battlefield Bad Company 2 eGuide
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Contents

  • Maps
    • The Maps
      • The Maps
      • Operation Aurora
      • Cold War
      • Heart Of Darkness
      • Upriver
      • Crack The Sky
      • Snowblind
      • Heavy Metal
      • High Value Target
      • Sangre Del Toro
      • No One Gets Left Behind
      • Zero Dark Thirty
      • Force Multiplier
      • Panama Canal - Conquest
      • Panama Canal – Squad Rush
      • Valparaiso - Rush
      • Valparaiso – Squad Rush
      • Laguna Alta - Conquest
      • Isla Inocentes – Rush & Squad Dm
      • Atacama Desert - Conquest
      • Atacama Desert – Squad Rush
      • Arica Harbor - Rush
      • Arica Harbor – Conquest & Squad Dm
      • White Pass – Conquest & Squad Dm
      • Nelson Bay – Rush
      • Laguna Presa – Conquest
      • Laguna Presa – Rush & Squad Dm
      • Port Valdez – Rush
      • Port Valdez – Squad Rush
  • Essentials
    • Introduction
      • Introduction
      • The Battlefield Legacy
    • Basic Training
      • Basic Training
      • Welcome Back to B-Company
      • Interface
      • Movement
      • Combat
      • Vehicles
      • Mission Information
      • Tactics
    • Weapons
      • Weapons
      • Assault Rifles
      • Submachine Guns
      • Light Machine Guns
      • Sniper Rifles
      • Shotguns
      • Pistols
      • Rocket Launchers
      • Gadgets
      • Weapon Specializations
      • Infantry Specializations
      • Stationary Weapons
    • Vehicles
      • Vehicles
      • Light Vehicles
      • Heavy Vehicles
      • Air Vehicles
      • Water Vehicles
      • Vehicle Specializations
    • Appendix
      • Multiplayer Scoring
      • Multiplayer Unlocks
      • Multiplayer Awards
      • Multiplayer Ranks
      • Xbox 360 Achievements/PS3 Trophies
  • Walkthrough
    • Campaign
      • Operation Aurora
      • Cold War
      • Heart of Darkness
      • Upriver
      • Crack the Sky
      • Snowblind
      • Heavy Metal
      • High Value Target
      • Sangre del Toro
      • No One Gets Left Behind
      • Zero Dark Thirty
      • Force Multiplier
      • Airborne
      • Epilogue
  • Multiplayer
    • Multiplayer
      • What’s New?
      • Game Modes
      • Troop Kits
      • Squad Play
      • Persistence System
      • Community
      • Multiplayer Maps
      • Panama Canal
      • Valparaiso
      • Laguna Alta
      • Isla Inocentes
      • Atacama Desert
      • Arica Harbor
      • White Pass
      • Nelson Bay
      • Laguna Presa
      • Port Valdez

Battlefield Bad Company 2 Guide › Essentials › Weapons

Assault Rifles

Assault rifles are the most versatile primary weapon available, useful in a variety of situations. All assault rifles come equipped with a grenade launcher, offering even more firepower capable of knocking down walls and damaging light-skinned vehicles.

During multiplayer, these rifles can only be accessed by the assault kit. Continue playing as the assault kit to boost your assault score, leading to more assault rifle unlocks. In addition to new weapons, you can also unlock weapon specializations for these rifles, attaching new launchers, sights, and scopes.

Assault Rifle Specializations:

40mm Grenade Launcher
40mm Smoke Launcher
40mm Shotgun
Red Dot Sight
4X Rifle Scope
Marksman Assault Rifle Training

AEK-971 Vintovka

Magazine Capacity: 30

Fire Mode: Automatic

MP Unlock: Assault Kit Start

Performance Summary:

800 rounds per minute

Medium Accuracy

Medium Range

Medium Power

Medium Mobility

The Russian Army’s gold standard, the AEK-971 assault rifle was designed to enable shooters to maintain accuracy during a high rate fire.

Field Notes

This is the standard-issue rifle for all assault kits, making it very common among new players. It’s not a bad rifle; it’s just not great. Although it has decent power, the recoil is rather harsh when compared to other assault rifles. Therefore, utilize short bursts in an effort to keep the weapon on target. Put in the time with this rifle to build your assault score until you can upgrade to the XM8.

XM8 Prototype

Magazine Capacity: 30

Fire Mode: Automatic

MP Unlock: 3,020 Assault Score

Performance Summary:

750 rounds per minute

Medium Accuracy

Medium Range

Medium Power

Medium Mobility

An experimental U.S. military project, the XM8 fully automatic rifle was created with a unique versatility, allowing the operator to perform quick repairs and barrel changes in a hot spot.

Field Notes

The XM8 is a favorite of many players, thanks to its well-rounded performance. It marks a significant improvement over the AEK-971 in both damage and accuracy—the lower rate of fire makes it less susceptible to recoil. Adding a red dot sight makes it easy to target opponents at both short and intermediate ranges. In short, put this rifle to use as soon as you unlock it.

F2000 Assault

Magazine Capacity: 30

Fire Mode: Automatic

MP Unlock: 8,100 Assault Score

Performance Summary:

800 rounds per minute

Low Accuracy

Medium Range

Medium Power

High Mobility

This fully automatic Belgian assault rifle features a bullpup layout and offers a selection of modifications ranging from scopes to grenade launcher attachments, enabling it to be tailored for any given mission or tactical situation.

Field Notes

The F2000 is a strange beast. Its compact design, limited accuracy, and blistering rate of fire gives it the feel of a submachine gun. This doesn’t make it a bad choice, especially if operating in tight quarters—the high rate of fire is a welcome attribute in any point-blank duel. But if you need something with a bit more range and accuracy, choose a different rifle.

STG.77 AUG

Magazine Capacity: 30

Fire Mode: Automatic

MP Unlock: 20,200 Assault Score

Performance Summary:

800 rounds per minute

Low Accuracy

Medium Range

Medium Power

High Mobility

Possessing a high level of performance and durability, the Austrian-made fully automatic AUG bullpup assault rifle is boosted by stellar mobility, making it ideal for combat in close quarters and built-up areas.

Field Notes

The AUG has similar characteristics to the F2000, but with much better performance, particularly when it comes to stopping power. But it’s still a compact assault rifle and best deployed at short and intermediate ranges. Consider equipping it when you’re on guard duty watching over a control point or M-COM station.

AN-94 Abakan

Magazine Capacity: 30

Fire Mode: 2-Round Burst

MP Unlock: 28,200 Assault Score

Performance Summary:

600 rounds per minute

High Accuracy

Long Range

High Power

Low Mobility

This rifle is capable of putting a 2-round burst on target from 100 meters. It substantially increases lethality, stopping power, and armor penetration, making it a weapon of choice for the Russian special forces.

Field Notes

At first glance, the AN-94 is a rather unremarkable rifle. But it’s easily one of the best weapons in the game. The rifle’s 2-round burst minimizes recoil while conserving ammo—all it takes is a couple of quick bursts to drop most opponents. Plus, it’s extremely accurate at any range. Adding the red dot sight or 4X scope makes this rifle even deadlier. Overall, a great rifle and well worth logging time with the assault kit to unlock it.

M416

Magazine Capacity: 30

Fire Mode: Automatic

MP Unlock: 35,300 Assault Score

Performance Summary:

700 rounds per minute

Medium Accuracy

Medium Range

Medium Power

Medium Mobility

A German creation, the M416 assault rifle was built as a solution to the M4\M16 outdated weapons systems. The modifications guard against malfunctions and prolong the life of parts.

Field Notes

Of the fully automatic assault rifles, the M416 is the most well-rounded. Although it lacks the high rate of fire of some rifles in its class, this characteristic reduces recoil, making the rifle easier to control during long automatic bursts. Its compact size also makes it easy to maneuver through doorways and other tight spaces.

M16A2

Magazine Capacity: 30

Fire Mode: 3-Round Burst

MP Unlock: 47,000 Assault Score

Performance Summary:

800 rounds per minute

High Accuracy

Medium Range

Medium Power

Low Mobility

The American-made M16A2 3-round burst assault rifle carries a 30-round magazine and was designed to optimize ammunition conservation, shot accuracy, and fire power.

Field Notes

If you like the AN-94, you might want to give the M16A2 a shot. Although it lacks the damage output of the AN-94, the M16A2’s 3-round burst more than makes up for it. Thanks to the rifle’s low recoil, it’s possible to fire three rounds in a tight grouping all with one squeeze of the trigger. Add a red dot sight or 4X scope and this rifle becomes a very formidable long-range weapon.

WWII M1 Garand

Magazine Capacity: 8

Fire Mode: Semiautomatic

MP Unlock: Battlefield Veteran Status

Performance Summary:

High Accuracy

Medium Range

Medium Power

Medium Mobility

The father of the M14 assault rifle, the inaugural standard-issue semiautomatic rifle utilized by the U.S. Army in WWII. This weapon is popular due to its awesome power and accuracy from long range.

Field Notes

The M1 Garand is only available to players who participate in the Battlefield Veteran program—log in to the web site and register all your Battlefield titles to unlock this weapon. Compared to modern weapons, the M1 is a bit outdated. But it still packs a powerful punch and can engage targets at any range with near pinpoint accuracy. The rifle can be equipped by any kit once unlocked, but cannot accept the red dot sight or 4X rifle scope attachments.

M14 MOD 0 Enhanced

Magazine Capacity: 20

Fire Mode: Semiutomatic

MP Unlock: 322,800 Global Score

Performance Summary:

High Accuracy

Medium Range

Medium Power

Medium Mobility

This modified version of the M14, a 20-round semiautomatic battle rifle represents a weapon tailored for carrying out designated marksman roles, augmented by the capability of telescoping stock that aids in long-range combat.

Field Notes

The M14 is a semiautomatic rifle that performs similar to the M1 Garand, but benefits from a much larger magazine. The weapon is available to all kits once unlocked, and can be fitted with the red dot sight or 4X rifle scope, making it extremely deadly at any range.

G3

Magazine Capacity: 20

Fire Mode: Automatic

MP Unlock: 405,000 Global Score

Performance Summary:

600 rounds per minute

High Accuracy

Medium Range

High Power

Low Mobility

Known as a “Battle Rifle” because of its 7.62mm round and heavy frame, this German weapon is capable of fully automatic fire at a rate 600 rounds per minute. The small 20-round magazine is offset by the incredible stopping power of the 7.62mm round.

Field Notes

The G3 assault rifle is available to all kits, and is the very last weapon unlock that can be acquired, but it’s well worth the work. The G3 is the most powerful assault rifle available, plus it’s very accurate. Although fully automatic, try to limit its rate of fire to short 2-round bursts. The rifle exhibits heavy recoil, plus it can only carry 20 rounds in its magazine.

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