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Battlefield Bad Company 2 eGuide
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Contents

  • Maps
    • The Maps
      • The Maps
      • Operation Aurora
      • Cold War
      • Heart Of Darkness
      • Upriver
      • Crack The Sky
      • Snowblind
      • Heavy Metal
      • High Value Target
      • Sangre Del Toro
      • No One Gets Left Behind
      • Zero Dark Thirty
      • Force Multiplier
      • Panama Canal - Conquest
      • Panama Canal – Squad Rush
      • Valparaiso - Rush
      • Valparaiso – Squad Rush
      • Laguna Alta - Conquest
      • Isla Inocentes – Rush & Squad Dm
      • Atacama Desert - Conquest
      • Atacama Desert – Squad Rush
      • Arica Harbor - Rush
      • Arica Harbor – Conquest & Squad Dm
      • White Pass – Conquest & Squad Dm
      • Nelson Bay – Rush
      • Laguna Presa – Conquest
      • Laguna Presa – Rush & Squad Dm
      • Port Valdez – Rush
      • Port Valdez – Squad Rush
  • Essentials
    • Introduction
      • Introduction
      • The Battlefield Legacy
    • Basic Training
      • Basic Training
      • Welcome Back to B-Company
      • Interface
      • Movement
      • Combat
      • Vehicles
      • Mission Information
      • Tactics
    • Weapons
      • Weapons
      • Assault Rifles
      • Submachine Guns
      • Light Machine Guns
      • Sniper Rifles
      • Shotguns
      • Pistols
      • Rocket Launchers
      • Gadgets
      • Weapon Specializations
      • Infantry Specializations
      • Stationary Weapons
    • Vehicles
      • Vehicles
      • Light Vehicles
      • Heavy Vehicles
      • Air Vehicles
      • Water Vehicles
      • Vehicle Specializations
    • Appendix
      • Multiplayer Scoring
      • Multiplayer Unlocks
      • Multiplayer Awards
      • Multiplayer Ranks
      • Xbox 360 Achievements/PS3 Trophies
  • Walkthrough
    • Campaign
      • Operation Aurora
      • Cold War
      • Heart of Darkness
      • Upriver
      • Crack the Sky
      • Snowblind
      • Heavy Metal
      • High Value Target
      • Sangre del Toro
      • No One Gets Left Behind
      • Zero Dark Thirty
      • Force Multiplier
      • Airborne
      • Epilogue
  • Multiplayer
    • Multiplayer
      • What’s New?
      • Game Modes
      • Troop Kits
      • Squad Play
      • Persistence System
      • Community
      • Multiplayer Maps
      • Panama Canal
      • Valparaiso
      • Laguna Alta
      • Isla Inocentes
      • Atacama Desert
      • Arica Harbor
      • White Pass
      • Nelson Bay
      • Laguna Presa
      • Port Valdez

Battlefield Bad Company 2 Guide › Essentials › Weapons

Light Machine Guns

When it comes to laying down high volumes of fire, few weapons are as effective as the light machine guns. Thanks to their large magazine capacities and high rates of fire, these hulking weapons can fire long bursts of automatic fire, sending your opponents diving for cover.

This is the medic kit’s primary weapon during multiplayer matches. Continue playing as the medic to unlock new weapons as well as light machine gun-based specializations.

Light Machine Gun Specializations:

Red Dot Sight
4X Rifle Scope
Marksman LMG Training

PKM LMG

Magazine Capacity: 100

Fire Mode: Automatic

MP Unlock: Medic Kit Start

Performance Summary:

650 rounds per minute

Medium Accuracy

Long Range

Medium Power

Low Mobility

Medium Recoil

Russian general-purpose machine gun adopted worldwide for its rugged operation and reliability. With a high rate of fire and 7.62x54mmR rounds, it provides excellent long-range capability.

Field Notes

As the introductory primary weapon for the medic’s kit, this light machine gun gets the job done and should serve you well—at least until you can unlock something better. Overall, it’s a fairly balanced weapon with decent damage output and accuracy. However, recoil can be an issue, so go easy on the trigger. Also, pke most pght machine guns, it can take a long time to reload this weapon, so make sure you seek cover before loading a fresh box magazine.

M249 SAW

Magazine Capacity: 200

Fire Mode: Automatic

MP Unlock: 3,340 Medic Score

Performance Summary:

800 rounds per minute

Medium Accuracy

Long Range

Medium Power

Low Mobility

Medium Recoil

This Belgian-made belt-fed light machine gun is extremely reliable and easy to operate. Its high cyclic rate provides exceptional rounds on target. Serving over 43 countries, the M249 has become the U.S. Armed Forces standard-issue light machine gun.

Field Notes

The M249 is a nice upgrade over the PKM, featuring a larger magazine capacity (200 rounds total) and an impressive rate of fire at a blistering 800 rounds per minute. Despite the high rate of fire, the weapon is relatively easy to control during lengthy automatic bursts. The weapon’s rate of fire helps offset its otherwise mediocre damage output.

Type 88 LMG

Magazine Capacity: 200

Fire Mode: Automatic

MP Unlock: 8,600 Medic Score

Performance Summary:

650 rounds per minute

Medium Accuracy

Long Range

Medium Power

Low Mobility

High Recoil

New generation 5.8mm Chinese light machine gun. Heavier than many of its competitors, the Type 88 (also known as QJY88) is a gas-operated, air-cooled full automatic LMG with a cycpc rate of 650 rounds per minute.

Field Notes

The Chinese Type 88 LMG is one of the most powerful pght machine guns available, making it a nice choice once it’s unlocked. But this power comes with several drawbacks. It’s a huge weapon, difficult to maneuver in tight spaces. Furthermore, it suffers from heavy recoil, causing the weapon to buck wildly during prolonged automatic bursts. Still, if you can control it, it’s a very deadly weapon.

M60 LMG

Magazine Capacity: 100

Fire Mode: Automatic

MP Unlock: 24,700 Medic Score

Performance Summary:

550 rounds per minute

High Accuracy

Long Range

High Power

Low Mobility

High Recoil

Utilizing design elements from the WWII-era MG42, the M60 was introduced in 1957 and has been the workhorse of every branch of the U.S. military. It has gone through several modifications throughout its service life, but is slowly being phased out by the M249.

Field Notes

The M60 is the most powerful pght machine gun, but it also has the slowest rate of fire. pke the Type 88 LMG, it’s a very large weapon susceptible to harsh recoil. But when fired in short, controlled bursts, the weapon is quite accurate, even at long range. Another down side to this weapon is its relatively small magazine capacity, requiring frequent reloads.

XM8 LMG

Magazine Capacity: 100

Fire Mode: Automatic

MP Unlock: 33,900 Medic Score

Performance Summary:

750 rounds per minute

Medium Accuracy

Medium Range

Medium Power

Medium Mobility

Medium Recoil

An LMG version of the XM8 modular assault rifle, it’s capable of firing 750 rounds/minute. Equipped with a dual drum 100-round magazine, a folding bipod, and built in scope, this LMG fills the tactical gap between assault rifles and heavy machine guns.

Field Notes

This is little more than a longer version of the XM8 assault rifle fitted with a larger magazine. As a result, it performs closer to an assault rifle than a light machine gun, making it a versatile weapon in both offensive and defensive operations. Compared to its counterparts, it’s a bit underpowered and best deployed at intermediate ranges. The drum magazine is also faster to reload than the belt-fed LMGs in this class.

MG36

Magazine Capacity: 100

Fire Mode: Automatic

MP Unlock: 42,400 Medic Score

Performance Summary:

750 rounds per minute

Medium Accuracy

Medium Range

Medium Power

Medium Mobility

Medium Recoil

A modified G36 equipped with heavier barrel, bipod, and dual drum 100-round magazine. This LMG fills the tactical needs when a heavy machine gun is impractical. It places added firepower into an infantry gun team when mission objectives require fast Mobility.

Field Notes

The MG36 is very similar to the XM8 LMG, thanks in large part to its assault rifle origins. The weapon sports a slightly magnified red dot sight, allowing for easy target acquisition. It also possesses decent damage output, accuracy, and range, making it one of the most balanced light machine guns available. Like the XM8 LMG, it uses a dual drum magazine, minimizing reload times—an absolute lifesaver during intense firefights.

MG3

Magazine Capacity: 100

Fire Mode: Automatic

MP Unlock: 56,500 Medic Score

Performance Summary:

1,000 rounds per minute

Low Accuracy

Medium Range

Low Power

Medium Mobility

Low Recoil

A modern version of the WWII MG42, the MG3 serves over 20 countries because of its simple design and excellent battlefield performance. Firing 1,000 rounds per minute, the MG3 is an incredible force multiplier.

Field Notes

The MG3 is the high performance trophy for unlocking all the medic kit’s weapons—and it’s quite a prize. This weapon boasts the highest rate of fire, making it absolutely deadly when fired from a stable position. A quick burst from this bad boy is all it takes to down any opponent. It can also do a number on light-skinned vehicles. But it’s not very accurate, particularly when fired from the hip, so always take a knee and use the weapon’s sight (or scope) before squeezing the trigger. Furthermore, watch the ammo count, because those 100 rounds dry up fast.

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