Prima Games eGuides Lego Star Wars III: The Clone Wars eGuide

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Lego Star Wars III: The Clone Wars eGuide Walkthrough Epilogue

Epilogue

“Choose what is right, not what is easy.”

Countless Separatist Droids have invaded the planet of Malastare, home of the bizarrely evolved Dug population. The Republic sees an opportunity to test their new bomb, intended to destroy Droids while leaving allied forces unharmed....

Minikits

No.

Icon(s)

Mode

Notes

1

1

Story

Hidden in the rocks to the northeast of the central Republic base.

2

1-5

Story

Destroy five crystal-covered rocks around the level.

3

1-10

Story

Destroy 10 blue boxes around the level.

4

-

Story

Destroy six enemy tanks.

5

5

Free Play

Activate the power panel to the south, then race across all of the orange pads that appear.

6

6

Free Play

Use the Dark Force to shatter the red glowing rocvk to the southeast.

7

7

Free Play

Activate the southeast bounty hunter control panel, then destroy 50 Droids within the time limit.

8

8

Story

Force-move the north plugs into the sockets.

9

9

Free Play

Build and activate the astromech Droid control panel to the north, then collect the studs that appear nearby.

10

-

Story

Build a minikit dispenser by building one base structure of every preceding group in the build menu.

True Jedi Stud Requirement: 20,000

Story Characters

Anakin Skywalker

Mace Windu

Commander Ponds

Captain Rex

Objective 1: Cripple the Enemy Bases

This mission is similar to other grand-scale battles you’ve experienced, so we won’t hold your hand too much. You begin near the Republic’s northwest base—hop in a speeder and move to obliterate the cannon at the enemy’s southwest base.

Minikit 1

Check the rocks to the northeast of the Republic’s central base to discover a shy little minikit that’s trying to hide.

Minikit 2

Find and destroy five brown, crystal-covered rocks around the battlefield—you’ll earn a minikit for your efforts! Check the map for their locations.

Minikit 3

Seek and destroy 10 blue boxes that are dotted around the map—a minikit will be your prize! The boxes take a bit of firepower to destroy them, though a Jedi’s Lightsaber does the trick while you’re on foot. Each box is labeled on the maps.

Minikit 4

Destroy six enemy tanks to make a minikit appear above the final tank you trash. Collect this minikit during Story mode with a tall vehicle, such as a stolen enemy tank or an AT-AP walker. Or use Jar Jar to bound up and nab it during Free Play!

Attack the enemy’s southern bases next, starting with the ray shield that’s protecting another base’s barracks (the squat, brown structure). Leave the barracks alone if you’re after Free Play minikits (see the sidebar)—otherwise, simply destroy everything in sight.

Continue to lay waste to the enemy’s northern and central bases. Steal enemy tanks for explosive firepower so you can blast those silver structures to bits. If you like, build a RX-200 tank or AT-AP generator to ensure easy access to powerful vehicles.

Keep your distance from the enemy’s central electrified tower—it’s nasty! Build a cannon at a nearby base and blast this dangerous tower from afar.

Remember: you must travel on foot to pass through pink shields.

Minikit 8

Force-move two power plugs into two sockets to the north. A minikit pops out of the background machinery—leap up and claim your prize!

Eventually, only gold enemy structures will remain. Construct a blaster clones barracks and use Captain Rex or Commander Ponds to lead your troopers into the fray. Target each gold structure and obliterate them in turn. It may help to bring along several squads of blaster clones when tackling gold cannons.

Minikit 10

After conquering several enemy bases, run around and build one base structure from each build menu category (cannon, barracks, etc.) at each conquered base. You’ll eventually “tech up” to the minikit dispenser, which you can purchase for a hefty fee. You may want to attain True Jedi status before dropping studs on this costly prize!

Minikit 5 (Freeplay)

Activate the power panel to the southeast of the Republic’s central base with a character such as a MagnaGuard. This causes a large orange pad to appear nearby.

Run to the left a bit to obtain a speeder, then pass over the orange pad to change its color to green. Follow the line of green beacons to locate the next pad, and keep following along until you’ve passed over every pad. The pads reset to orange after a time, so don’t get sidetracked. Turn all those pads green to find a minikit at the end of the line!

Minikit 6 (Freeplay)

Use a Sith character’s Dark Force ability to shake a minikit out of the red glowing rock near the battlefield’s southeast cliff. If you only knew the power!

Minikit 7 (Freeplay)

Activate the bounty hunter control panel near the southeast edge of the battlefield to begin a countdown timer. You’ve got 60 seconds to destroy 50 enemy Droids!

Race to the nearest enemy barracks and start smashing up clankers. Simply perform donuts in a speeder to crush the Droids as they march out of the building. It won’t be long before you’ve taken out 50 tinnies!

You need to seek out and destroy a barracks’s active battalion of Droids before more will emerge from the structure.

Minikit 9

Build the jiggling pile of pieces to the north, then activate the astromech Droid control panel you create. An ice cream truck deploys nearby—hop in and motor to the left to collect the curved string of blue studs that has appeared. Nab every stud to make a minikit appear at the end of the trail. What a treat!

Objective 2: Deploy the Bomb

The enemy’s central base features a unique gold plate. Destroy all of this base’s structures, using a cannon to take out the electrified tower from afar and a team of blaster clones to eliminate the gold shield generator. Stand on the gold plate afterward and press the Action button to advance the plot.

Make sure you’ve done everything you wish to do in this level before activating the gold plate—there’s no going back for minikits afterward!

The Republic’s new bomb works like a charm—all of the enemy Droids are instantly disabled, with no harm done to any of the Republic’s living, breathing clones!

Unfortunately, the bomb’s catastrophic blast also awakens a terrible monster from the depths of the planet’s surface— the fearsome Zillo Beast!

Objective 3: Defeat the Zillo Beast

The mission changes drastically after the Zillo Beast emerges. Only four bases remain, and the Zillo Beast is now your singular target. Advance to the nearby base and build a cannon.

Hop into a speeder and race to the next base. Build one cannon at each base until you’re able to build RX-200 tanks. Then build as many RX-200 tanks as you can—the more tanks you have, the easier it is to tame the Zillo Beast.

Collect studs from the debris that the Zillo Beast throws if you’re low on funds.

After building several tank generators, pilot an RX-200 tank and level its high-intensity laser cannon at the Zillo Beast’s golden neck. The Zillo Beast moves around a lot, so try to remain stationary to improve your accuracy.

If your RX-200 tank is ever destroyed, simply return to the vehicle generator and grab another.The Zillo Beast sure is angry—better keep that laser going! Overheat the Zillo Beast’s golden neck with sustained fire until you finally manage to subdue the massive monster.

Congratulations, you’ve beaten the game! But have you played the secret Separatist missions yet? How about finding all of those red power bricks around the hub areas? No? Well then, you’d better keep reading!