So many unique and memorable faces await you in the universe of LEGO Star Wars III, and this chapter tells you all about each one. Read on to discover every character, ship, and vehicle you can play with, including details on their special traits and info on how you can unlock each one.
Complete a Story mode mission to automatically unlock all of the characters you controlled during that stage. For example, Mace Windu, Kit Fisto, and Ki-Adi-Mundi are unlocked after you beat the first mission in Count Dooku’s story line. This is the primary way of obtaining characters in LEGO Star Wars III.
Other characters you encounter during Story mode— enemies and the like—may also become unlocked after you beat a stage. However, you must locate these characters around the hub levels and purchase them with studs to use them—they don’t automatically unlock like the characters you control during Story mode. See the following character sections to learn how to unlock each of these characters and where you can find them on the hubs.
In addition, you can unlock a hidden character from each level by collecting all of the level’s minikits. Visit the Resolute’s minikit bay to view your minikitcollecting progress—here you may choose to purchase these special characters after you’ve unlocked them.
Character Classes and Abilities
Most levels feature special areas and hidden goodies you can’t reach with the few characters you’re provided during Story mode. To fully explore each level, you must revisit them in Free Play mode with a group of characters who posses a wide range of useful skills and abilities. Beat every mission in Story mode to unlock lots of characters, then play back through each mission in Free Play mode to discover many more surprises!
Character Classes
A character’s class tells you about that character’s nature, and also some of their natural abilities.
- Astromech Droid: These squat Droids can activate astromech Droid control panels. They can also hover across distances that are too far to jump.
- Bounty Hunter: These Separatist characters can activate bounty hunter control panels. Most bounty hunters carry a grapple gun and explosive grenades. Certain bounty hunters can hover a short distance after jumping.
- Clone Trooper: These Republic troops can activate clone trooper control panels. Most clone troopers carry a grapple gun and can throw shock grenades that are effective against Droids. High-ranking clone troopers can order other clones around.
- Enemy Droid: These Separatist Droids can activate enemy Droid control panels. Some enemy Droids are also considered bounty hunters. High-ranking enemy Droids can order other enemy Droids around.
- Jedi: These elite Republic warriors carry powerful Lightsabers and use the Force to help them achieve their noble goals.
- Protocol Droid: These polite Droids can activate protocol Droid control control panels by decoding mysterious patterns. They aren’t good for much else!
- Sith: These evil Separatist leaders wield powerful Lightsabers. Their Dark Force ability lets them manipulate the Force just like a Jedi, while also letting them interact with red glowing objects that only a Sith can use.
Character Abilities
Most characters have at least one ability that adds to their usefulness. Here’s a quick rundown of every ability:
- Charge Up: Enables certain characters to activate power panels.
- Command Clones: Allows high-ranking clones to issue orders to groups of clone troopers.
- Command Droids: Allows high-ranking enemy Droids to issue orders to squads of battle Droids.
- Dark Force Manipulation: Enables Sith characters to manipulate all objects that glow with energy, including red glowing objects.
- Explosive Attacks: Lets certain characters destroy silver objects. (Only explosive attacks can destroy silver objects.)
- Force Manipulation: Enables Jedi characters to manipulate all objects that glow with energy, except for red glowing objects. (Only a Sith can manipulate red glowing objects.)
- Grapple Gun: Allows certain characters to grapple and pull orange hook points for a variety of benefits.
- Hover: Lets all astromech Droids and certain bounty hunters, such as Jango Fett, hover a short distance after jumping.
- Invincible: The Gold Super Battle Droid can’t be destroyed.
- Rapid Fire: Lets characters overheat and destroy gold objects, which are otherwise indestructible. (Only rapid-fire attacks can overheat and destroy gold objects.)
- Small Size: Short characters can crawl through little orange and blue crawl space hatches to reach special places.
- Sniper Shot: This ability lets characters pick off distant targets that other characters can’t hit.
- Super Jump: This ability is unique to Jar Jar Binks. Jar Jar can jump much higher than other characters and this comes in quite handy.