Isidor
| ISIDOR | |
|---|---|
| Item | Price |
| Harpy Trap | 126 |
| Conflagration | 76 |
| Grapeshot | 101 |
| Clawer | 51 |
| Diagram: Conflagration | 251 |
| Diagram: Clawer | 189 |
| Diagram: Talgar Winter | 276 |
| Diagram: Rage | 251 |
| Diagram: Biter | 226 |
| Diagram: Well-Balanced Dagger | 89 |
| Rotten Meat | 7 |
| Bauble | 14 |
| Endrega Gland Extract | 14 |
| Phosphorescent Crystal | 20 |
| Leather | 20 |
| Timber | 7 |
| Twine | 14 |
| Formula: Dancing Star | 84 |
| Formula: Dragon's Dream | 111 |
| Formula: Devil's Puffball | 77 |
| Formula: Flare | 35 |
| Formula: Stenchbulb | 63 |
| Formula: Zerrikanian Sun | 97 |
| Formula: Grapeshot | 70 |
| Formula: Red Haze | 84 |
| Biter | 51 |
Isidor Kay is a dwarven sapper working for the Kaedweni forces as a mercenary. He doesn’t care for the way the Kaedwenis treat dwarves, but the pay is good and opportunities are plentiful. Isidor is one of the two craftsmen you can work with in this chapter. He sells diagrams for all the major types of traps, monster lures, and formulas for bombs. Basically, anything you decide you need that you didn’t get from Cedric in the last chapter, you can pick up from Isidor during Chapter 2. He operates roughly from noon to dusk.
Lasota
| LASOTA | |
|---|---|
| Item | Price |
| Leather | 20 |
| Cloth | 20 |
| Robust Cloth | 32 |
| Hardened Leather | 26 |
| Studded Leather | 39 |
| Blue Meteorite Ore | 26 |
| Diamond Dust | 29 |
| Red Meteorite Ore | 26 |
| Amethyst Dust | 22 |
| Heavy Leather Trousers | 153 |
| Rusty Well-Balanced Dagger | 26 |
| Well-Balanced Dagger | 39 |
| Robust Well-Balanced Dagger | 51 |
| Superb Well-Balanced Dagger | 76 |
| Well-Balanced Silver Dagger | 51 |
| Robust Well-Balanced Silver Dagger | 76 |
| Superb Well-Balanced Silver Dagger | 101 |
| Diagram: Draug Armor | 1626 |
| Mail Enhancement | 158 |
| Armor Enhancement | 32 |
| Leather Enhancement | 33 |
| Diagram: Amethyst Armor Enhancement | 201 |
| Diagram: Diamond Armor Reinforcements | 276 |
| Studded Leather Reinforcement | 64 |
| Fibre Enhancer | 33 |
| Reinforced Leather Enhancement | 34 |
| Iron Ore | 20 |
| Silver Ore | 45 |
| Quilted Armor | 781 |
| Kaedweni Leather Jacket | 941 |
| Kaedweni Sword | 714 |
| Diagram: Robust Kaedweni Sword | 189 |
| Diagram: Endrega Hide Armor Reinforcements | 201 |
| Diagram: Solid Cloth | 251 |
| Diagram: Hardened Leather | 251 |
| Diagram: Studded Leather | 276 |
| Diagram: Leather | 176 |
| Diagram: Elemental Stone | 214 |
| Diagram: Oil | 126 |
| Diagram: Essence of Water | 226 |
| Diagram: Amethyst Dust | 264 |
| Diagram: Diamond Dust | 314 |
| Diagram: Yellow Meteorite Silver Sword | 164 |
| Diagram: Blue Meteorite Silver Sword | 339 |
| Diagram: Red Meteorite Silver Sword | 151 |
| Diagram: Robust Yellow Meteorite Sword | 264 |
| Diagram: Robust Blue Meteorite Silver Sword | 626 |
| Diagram: Robust Red Meteorite Silver Sword | 226 |
| Robust Leather Reinforcement | 33 |
Lasota is the camp armorer, a friendly enough fellow if also a man of few words. He sells a lot of components and diagrams for crafting various types of armor and swords. Most notably, he sells the diagram for the draug armor. If you’ve pored over the item listings in the back of the book, you’ve probably noticed that the draug armor is by far the strongest armor you can get in Chapter 2. The catch to this is that you cannot actually manufacture the draug armor in Chapter 2. When you finish the battle that gives you the armor’s final component, you trigger a quest that automatically shuts down access to all of the Kaedweni Camp merchants for the rest of the chapter.
It’s really Chapter 3 before you can use the draug armor. If you think that’s the armor set you want to use for Chapter 3 and the end of the game, make sure you buy the diagram from Lasota before you resolve The Eternal Battle . The draug armor is actually the second-strongest set of armor in a standard (that is, non–Dark mode) game, though. If you want to go for the strongest set, the vran armor that becomes available later on in Chapter 3 as part of the quest Mystic River , then you may want to skip the draug armor entirely and save your money.
The best armor you can obtain before the chapter’s main monster battle is Zireael’s armor, which is given to you automatically at the chapter’s midpoint as part of The Blood Curse. The second best is the armor of Ban Ard, which you can loot from an optional area that you can visit very early in the chapter. Either armor can comfortably get you to the end of Chapter 2, and your fully slotted kayran carapace armor or hunter’s armor can see you through the chapter until then.
Lasota also sells the diagrams for the three robust meteorite swords, each of which offers a slightly different bonus determined by color. Each color type’s bonus is particularly advantageous for certain types of build and play styles. If you wish to complete Chapter 2 using a robust meteorite sword, you should buy a diagram from Lasota and craft the sword you want as early as possible. While you can find an (arguably) slightly stronger silver sword as loot later in the chapter, it offers a much poorer critical effect than any of the robust meteorite swords. It’s also worth noting that you may turn up all of the materials you need for crafting a robust meteorite sword simply by grabbing random loot in the Kaedweni Camp, which can make a robust meteorite sword a very cheap investment.
Meteorite Swords
This chapter introduces the red, blue, and yellow meteorite sword lines. These swords come in normal and robust versions in this chapter, with superb variations becoming available in Chapter 3. These swords tend to be very similar in terms of damage potential, but each color offers a distinct type of bonus. Red swords always offer a bonus to instant kill chance, blue swords always offer a damage bonus on signs, and yellow swords always offer a bonus to adrenaline generation. Which type of sword is best for you, especially in this chapter, depends on both your Geralt build and your play style.
Generally speaking, red meteorite swords are best for alchemist builds that have taken (or plan to take) the Berserker skill and swordsmanship builds that have taken (or plan to take) the Sudden Death skill. Blue meteorite swords are ideal for mage builds or any build that has invested in amping up the effectiveness of a particular sign (like Aard or Quen). Yellow meteorite swords are in theory useful to any build that gets an adrenaline ability, but in practical terms give more benefit to mages and swordsmen than they do to alchemists, who can generate lots of adrenaline passively just by having high toxicity.
It is possible to get into Chapter 2 with a Geralt build that is not yet specialized. If you want to use a robust meteorite sword this chapter instead of waiting to obtain the blood sword later on, take a few moments to make a plan for Geralt’s development before you invest in one of them. You don’t want to buy a robust red meteorite sword and then discover the hard way that your build just isn’t very good at scoring instant kills.
Myron
| MYRON | |
|---|---|
| Item | Price |
| Formula: Rook | 173 |
| Formula: Golden Oriole | 63 |
| Petri's Philtre | 26 |
| Formula: Falka's Blood | 139 |
| Formula: Brown Oil | 125 |
| Formula: Cat | 70 |
| Formula: Samum | 104 |
| Formula: Swallow | 70 |
| Formula: Gadwall | 139 |
| Formula: Thunderbolt | 125 |
| Formula: White Raffard's Decoction | 97 |
| Formula: Hanged Man's Venom | 90 |
| Formula: Arachnid Oil | 104 |
| Formula: Lapwing | 139 |
| Formula: Tiara | 84 |
| Formula: Wolf | 77 |
| Formula: Whirl | 207 |
| Formula: Brock | 104 |
| Formula: Virga | 104 |
| Formula: Stammelford's Philtre | 207 |
| Formula: Maribor Forest | 152 |
| Formula: Tawny Owl | 207 |
| Formula: Specter Oil | 104 |
| Formula: Necrophage Oil | 125 |
| Formula: Blade Oil | 70 |
| Formula: Insectoid Oil | 111 |
| Diamond Dust | 29 |
| Amethyst Dust | 22 |
| Cloth | 20 |
| Leather | 20 |
| Studded Leather | 39 |
| Oil | 14 |
| Essence of Water | 14 |
| Balisse | 11 |
| White Myrtle Petals | 12 |
| Celandine | 10 |
| Wolfsbane | 15 |
| Scleroderm | 14 |
| Cortinarius | 16 |
| Bryonia | 24 |
| Mandrake Root | 20 |
| Verbena | 24 |
| Twine | 14 |
| Wolf's Aloe Leaves | 126 |
| Green Mold | 126 |
| Diagram: Solid Cloth | 251 |
| Diagram: Hardened Leather | 251 |
| Diagram: Studded Leather | 276 |
| Diagram: Elemental Stone | 214 |
| Diagram: Oil | 126 |
| Diagram: Leather | 176 |
| Diagram: Essence of Water | 226 |
| Diagram: Amethyst Dust | 264 |
| Diagram: Diamond Dust | 314 |
| Essence of Death | 189 |
| Arachas Eyes | 439 |
| Troll Tongue | 439 |
Myron is the camp’s apothecary, so he sells various potion and oil formulas, herbs, monster drops, and some basic diagrams. If you missed any potions you wanted in Chapter 1, chances are you can buy them from Myron now. In particular, he sells the formula for Gadwall, which you need as part of a quest later in the chapter. Myron also sells the green mold and wolf’s aloe leaves that you need to remove the tattoo you got during Hung Over , if you decide you want to do that. In this chapter, Síle de Tansarville can remove it for you once you have the right ingredients. Myron operates roughly from noon to dusk.
Relic Seller
| Relic Seller | |
|---|---|
| Item | Price |
| Balisse | 11 |
| White Myrtle Petals | 12 |
| Celandine | 10 |
| Wolfsbane | 15 |
| Scleroderm | 14 |
| Cortinarius | 16 |
| Bryonia | 24 |
| Mandrake Root | 20 |
| Verbena | 24 |
| Diamond Dust | 29 |
| Amethyst Dust | 22 |
| Cloth | 20 |
| Leather | 20 |
The Relic Seller is just one step above being a trash merchant, as he sells nothing but minor herbs and crafting items you probably have stacks of already. His main role is in advancing a particular storyline quest for the game. He operates out of the canteen from noon to dusk, so seek him out there when you need him.