| COMPANION | ROLE | PRICE | NOTES |
|---|---|---|---|
| Harald Gord | Archer | 250 | After hiring him, you can speak to him again to play dice. |
| Vincent Molnar | Melee Fighter | 500 | After hiring him, you can speak to him again to arm-wrestle. |
| Lady Adrianna | Sorceress | 1,000 | After hiring her, you can speak to her again to reset your skills. |
If you have orens burning a hole in your pocket and the vendor has no equipment you want to buy, consider hiring a companion. You can choose the dwarven mercenary Harald Gord, the human knight Vincent Molnar, or the sorceress Lady Adrianna. Generally, the more powerful a companion is, the more effective he or she is in combat.
Harald, for instance, is useful largely as a way to draw mobs away from you, while Lady Adrianna can take down enemies on her own. The main downside to hiring Lady Adrianna is that despite her expense, she has the lowest overall vitality of the three possible companions. You must take measures to keep mobs from swarming and overwhelming her, or you lose her quickly. Vincent is sort of a midpoint between the two extremes, able to dish out decent damage and stay alive a fairly long time.
Note that all of your companions can be overwhelmed and defeated in the arena, though, so don’t necessarily count on a companion surviving dozens of rounds of combat with you. Generally, companions stay with you until they’re overwhelmed by enemies, until you hire a new companion, or until you’ve lost too many rounds of combat. Sometimes if you lose and choose to keep going, your companion opts to stay with you.
Note that you get a bonus for hiring each companion at least once. After hiring Harald, you can speak with him again to play dice. After hiring Vincent, you can speak with him again to arm-wrestle. After hiring Lady Adrianna once, you can speak to her in order to reset your skills. This works the way it does when you speak to the Operator in the main game, and she will only let you do it once.