| Kayran | |
|---|---|
| Resistances | Bleeding |
| Poison | |
| Incineration | |
| Knockdown | |
| Vulnerabilities | Stun |
| Alchemy Drops | Essence of Water |
| Kayran Eyes | |
| Kayran Tissue | |
| Kayran Skin | |
| Other Drops | Kayran Trophy |
The kayran is a creature you face only once in the game. The kayran resembles nothing so much as an enormous octopus, but its tentacles are taloned and it has the ability to walk on land. It has lived in the waters near Flotsam for over a hundred years, growing larger and mutating over time. It is horrifically strong when you are hired to exterminate it in the game, blocking in the town, smashing boats, and shredding nets. When you face the kayran, it is sick and not long for the world anyway. Rather than a lingering, cancerous death, you give it the chance to leave the world fighting a battle for the ages.
You can only battle the kayran after luring it onto dry land. You must be careful to dodge the smashing blows delivered by its tentacles and to drink a Mongoose potion to protect you against the kayran’s poison spray. Its only vulnerability is to being stunned through the Yrden sign, which can immobilize one of its tentacles just long enough for you to sever it. If you can survive long enough to sever many of the creature’s tentacles, you might have the chance to finish it off with a well-placed bomb. Read the book The Kayran—A Monograph to learn more about the kayran.
The kayran drops three unique materials upon its death. Kayran eyes and kayran tissue cannot be used in crafting, but they contain the rare alchemical substance fulgur. Kayran skin has no alchemical value but can be used to craft the potent kayran carapace armor and kayran carapace reinforcements.