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The Witcher 2: Assassins of Kings eGuide (Steam)
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Contents

  • Essentials
    • How to Think Like a Witcher

      • Dodging
      • Sword Types
      • Blocking and Countering
      • Using Signs
      • Witcher’s Tricks
      • Alchemy Boosts
      • Critical Effects
      • Adrenaline
    • How to Equip a Witcher

      • Items
      • Crafting
    • How to Build a Witcher

      • Gaining Experience
      • Leveling Up
      • Skills
      • Character Attributes
    • Cast of Characters 

      • Geralt of Rivia
      • Triss Merigold
      • Letho
      • Vernon Roche
      • Iorveth
      • Shilard Fitz-Oesterlen
      • Dandelion
      • Zoltan Chivay
      • Bernard Loredo
      • Dethmold
    • Video Strategy
      • Video Strategy - Videos
    • Steam Exclusive
      • Concept Art
      • Wallpaper
  • Walkthrough
    • Planning Your Game

      • Major Decisions
      • Quests
      • Difficulty Level
    • Prologue

      • Day of the Assault: Dawn
      • Day of the Assault: Morning
      • Day Of The Assault: Noon
      • Day of the Assault: Afternoon
      • Day of the Assault: Evening
      • After The Escape
    • Flotsam

      • The Town Guard
      • The Inn
      • Inn Merchants
      • Guard House
      • Louis Merse
      • Blue Stripes Headquarters

      • Town Square Merchants
      • Points of Interest
      • Mysterious Merchant

      • Nonhuman District
      • Berthold

      • Einar
 Gausel
      • Cedric

      • Sendler

      • Anezka

      • How to Win in Dice Poker

      • How to Win at Arm-Wrestling

      • A Sword For Monsters
      • Bandit’s Hideout Key

    • Vergen (Iorveth)


      • When You’re Not Geralt

      • Points of Interest
      • Merchants
      • Subterranean Life
      • The Beaver Cap

      • Where is Triss Merigold?
    • The Kaedweni Camp (Roche)

      • The Kaedweni Camp (Roche)
      • Merchants
      • Points of Interest
      • Poker Face: Kaedweni Camp
      • Infinite Harpies

      • Vergen
      • Answer List 

    • Loc Muinne (Iorveth)

      • Loc Muinne (Iorveth)
      • Ilona

      • Aryan La Valette

      • Merchants
      • Points of Interest
      • The Secrets of Loc Muinne
      • From A Bygone Era
    • Loc Muinne (Roche)

      • Loc Muinne (Roche)
      • Ilona

      • Aryan La Valette

      • Merchants
      • Points of Interest
      • The Right to Bear Arms (If No One Catches You)

      • From A Bygone Era
    • Endings Guide

      • Endings Guide

    • Dark Mode

      • Surviving Dark Mode

      • Chapter by Chapter 

      • Build Advice

      • Dark Sets

    • Arena Mode

      • Arena Mode

      • General Facts

      • Fights and Rewards 

      • Companions

      • Build Advice
      • Final Tips

    • Achievements

      • Achievements

    • Geralt’s Lovers

      • Triss

      • Ves

      • Mottle

      • Succubus

      • Cynthia

      • Brothel

      • Camp Followers

      • The Untouchables

    • Bestiary

      • Drowners
      • Nekkers

      • Endregas

      • Rotfiends

      • Wraiths

      • Harpies 

      • Arachasae
      • Bullvore

      • Trolls

      • Elementals

      • True Golem

      • Gargoyles

      • Werewolves

      • Draugirs

      • Kayran

      • Draug

      • Dragon 

    • Items Compendium

      • Steel Swords

      • Additional Weapons

      • Silver Swords

      • Armor

      • Trousers

      • Boots 

      • Gauntlets

      • Ranged Weapons

      • Oils

      • Runes

      • Armor Enhancements

      • Potions

      • Traps

      • Bombs

      • Books

      • Trophies

      • Mutagens 

      • Lures

      • Junk

      • Alchemy Materials

      • Crafting Materials

      • Formulas

      • Diagrams


The Witcher 2: Assassins of Kings Guide (Steam) › Walkthrough › Items Compendium


Silver Swords


Silver swords are intended for use when fighting monsters in The Witcher 2 . In fact, you can effectively define the term monster as “anything that takes full damage from a silver sword.” If you are fighting something that isn’t an elf, dwarf, human, or rival witcher, you should be fighting it with your silver sword in hand. You can attempt to fight humans and humanoids with a silver sword, but you’ll find you do dramatically less damage than you would with an equally good steel sword.

Some silver swords grant additional bonuses besides simply damaging enemies. A sword may help reduce damage when you block a blow, increase the power of your signs, help regenerate vigor, or any number of other things. Note that in cases where a sword grants a passive effect, like extra vitality, the effect only becomes active when the sword is drawn.

You may also notice that certain swords grant damage bonuses against certain classes of monsters. Usually, these bonuses affect a single species and are relatively self-explanatory. Some of them aren’t so obvious:

  • All types of endregas and arachi count as insectoids.
  • Anything larger than Geralt counts as a large monster. This includes arachasae, endrega queens, bullvores, elementals, the true golem, the kayran, the draug, and the dragon.
Silver Sword Category Damage Rune Slots Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Effect 6 Effect 7 Effect 8 Effect 9 Orens Weight
Addan Deith Epic 45-50 3 Bleeding +30% Damage dealt to wraiths +4% Adrenaline generation on hitting foe +2 Chance of instant kill +2% 49 8
Aerondight Magical 11-18 3 Bleeding +5% 17 9
Anathema Common 20-25 0 Bleeding +15% Chance of instant kill +1% 29 6
Blood Sword Epic 32-36 3 Bleeding +50-55% 54 9
Blue Meteorite Sword Magical 17-25 1 Damage bonus on signs +5 Stun +4-5% 38 6
Bride Magical 35-42 2 Damage reduction on block +33 Damage dealt to wraiths +30% Adrenaline generation on hitting foe +2 67 7
Deithwen Rare 44-48 3 Damage dealt to large monsters +25% Damage dealt to gargoyles +25% 59 8
Eclipse Magical 33-43 2 Stun 15% Vigor regeneration during combat +20% Damage bonus on signs +12 78 8
Fate Magical 20-26 1 Poison +10% 26 9
The Good Shepherd Magical 35-40 2 Bleeding +20% Vigor regeneration during combat +15% Damage dealt to harpies +30% 44 6
Gynvael Aedd Rare 43-45 3 Bleeding +25% Damage dealt to insectoids +4% Damage dealt to necrophages +4% 57 7
Harpy Magical 15-29 3 Bleeding +11-12% Damage dealt to harpies +11-12% 26 8
Ichaer Aardanna Rare 51-55 2 vigor +1 Damage reduction on block +30 Vigor regeneration during combat +60% Damage dealt to harpies +12% Damage dealt to gargoyles +12% Damage bonus on signs +15 72 5
Moon Blade Magical 14-22 3 Bleeding +25% Damage bonus on signs +5 35 9
Marag Bator Rare 50-58 2 Vitality +50 Bleeding +40% Vitality regeneration +0.35 Damage dealt to gargoyles +10% Damage dealt to necrophages +10% Damage dealt to large monster +10% 68 6
Naevde Seidhe Rare 30-34 2 Bleeding +10% Damage dealt to wraiths +15% 42 7
Negotiator Magical 19-25 2 Vitality +30 Freeze +20% Bleeding +20% 60 7
Red Meteorite Sword Magical 18-24 1 Chance of instant kill +1% 30 6
Robust Blue Meteorite Sword Magical 29-33 2 Damage bonus on signs +7 54 5
Robust Red Meteorite Sword Magical 30-32 2 Chance of instant kill +1% 41 5
Robust Witcher's Silver Sword Common 12-18 0 Bleeding +6% 16 6
Robust Yellow Meteorite Sword Magical 29-33 2 Adrenaline generation on hitting foe +2 41 5
Silver-Plated Sword Common 8-16 0 Bleeding +4% 13 6
Superb Blue Meteorite Sword Magical 38-44 3 Damage dealt to insectoids +2% Damage dealt to necrophages +2% Damage dealt to large monsters +2% Damage dealt to wraiths +2% Damage dealt to gargoyles +2% Damage bonus on signs +10 74 7
Superb Red Meteorite Sword Magical 38-44 3 Damage dealt to insectoids +2% Damage dealt to necrophages +2% Damage dealt to large monsters +2% Damage dealt to wraiths +2% Damage dealt to gargoyles +2% Chance of instant kill +2% 57 5
Superb Witcher's Silver Sword Common 17-25 1 Bleeding +12% Adrenaline generation on hitting foe +1 25 8
Superb Yellow Meteorite Sword Magical 38-44 3 Damage dealt to insectoids +2% Damage dealt to necrophages +2% Damage dealt to large monsters +2% Damage dealt to wraiths +2% Damage dealt to gargoyles +2% Adrenaline generation on hitting foe +2 26 5
Sword Of Kaer Morhen Rare 15-24 1 Bleeding +7% Chance of instant kill +1% 32 7
Virgin Common 35-45 0 Poison +20% Chance of instant kill +2% 51 6
Weeper Common 50-55 0 Poison +30% Chance of instant kill +3% 69 6
Whight Rare 52-57 2 Damage reduction on block +20 Stun +7% Damage dealt to gargoyles +10% Damage dealt to large monsters +15% Extends the duration of blade oils +5 Adrenaline generation on hitting foe +1 43 5
Witcher's Silver Sword Magical 10-17 0 Bleeding +5% 15 6
Yellow Meteorite Sword Magical 17-25 1 Adrenaline generation on hitting foe +1 27 6
Zerrikanterment Rare 44-49 2 Bleeding +35% Damage dealt to insectoids +4% Damage dealt to necrophages +4% Damage dealt to large monsters +4% Damage dealt to wraiths +4% Damage dealt to gargoyles +4% Adrenaline generation on hitting foe +1 Chance of instant kill +1% Damage bonus on signs +10 54 5

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