| Draugir | |
|---|---|
| Resistances | Bleeding |
| Poison | |
| Knockdown | |
| Vulnerabilities | Incineration |
| Stun | |
| Alchemy Drops | Draugir Claws |
| Essence of Death | |
| Amethyst Dust | |
| Diamond Dust | |
| Other Drops | Draugir Armor Fragment |
| Red Meteorite Ore | |
| Yellow Meteorite Ore | |
| Blue Meteorite Ore | |
| Draugir Trophy |
Draugirs are the servants of the draug. For this reason, although there are many draugirs, they can only be encountered in Chapter 2, before you’ve defeated the draug itself. Each draugir is the draug in miniature, a demon born from a damned soul and bound into a body made of cast-off armor, shields, swords, siege engines, and soldiers’ corpses. The soul trapped in the draugir cannot rest so long as the draug exists, as it is instead compelled to carry out all of the draug’s orders.
A draugir’s fighting style is much like that of a human knight carrying a sword and heavy shield. You can fight them using a slow and cautious style, parrying its blows and then countering with skills like Riposte. Oiling your blade with specter oil can increase your damage. Occasionally the draugir charges you, which gives you a chance to dodge aside and then hit it from behind. Draugirs are slow enough that you can sometimes interrupt their blows with light attacks, too. They can also be stunned using a variety of methods, which can give you a chance to damage them. Read the book Slaves of the Curse to learn more about draugirs.
Draugirs have two unique drops, which must be acquired during Chapter 2. The draugir claw contains the alchemical substance rebis but otherwise can be simply sold off. The draugir armor fragment is worth only 1 oren, but in a Dark mode game it can be used to craft the Oathbreaker’s armor.