| Werewolf | |
|---|---|
| Resistances | Bleeding |
| Poison | |
| Incineration | |
| Knockdown | |
| Stun | |
| Vulnerabilities | None |
| Alchemy Drops | None |
| Other Drops | Werewolf Trophy |
A werewolf is a once-ordinary man who suffers from the curse of lycanthropy. As a werewolf, he gains preternaturally sharp senses, incredible strength, and astounding vitality. Other men come to regard him as a monster and hunt the werewolf relentlessly, if he’s not lucky enough to find some remote retreat where he can simply scare others away. It is possible to break the curse of lycanthropy, but so difficult that there are few records of attempts ever succeeding. More often than not, the werewolf meets his doom at the end of a witcher’s silver sword.
You primarily encounter werewolves as a special opponent in the game’s Arena mode. In the main game, there is only a single werewolf. In Chapter 3, on Roche’s route, there is a cave infested by nekker warriors that you can investigate while escorting Brigida Papebrock to the riverbanks. If you visit the cave at night, you can find the werewolf lurking in one of the cave’s most remote recesses.
As an attacker, the werewolf is very similar to the gargoyle. He has similar speed and can hit an opponent with repeated, powerful blows. The werewolf has, if anything, greater vitality than the werewolf. It takes strong equipment and high stats to put a werewolf down quickly or to resist its attacks. The werewolf has no real vulnerabilities to exploit otherwise. Use strong attacks against it to try to reduce its vitality quickly, or use light attacks to try to keep it perpetually stunned by your blows.
Werewolves do not drop any materials that can be used in alchemy or crafting. Their only drop is the werewolf trophy.