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The Witcher 2: Assassins of Kings eGuide (Steam)
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Contents

  • Essentials
    • How to Think Like a Witcher

      • Dodging
      • Sword Types
      • Blocking and Countering
      • Using Signs
      • Witcher’s Tricks
      • Alchemy Boosts
      • Critical Effects
      • Adrenaline
    • How to Equip a Witcher

      • Items
      • Crafting
    • How to Build a Witcher

      • Gaining Experience
      • Leveling Up
      • Skills
      • Character Attributes
    • Cast of Characters 

      • Geralt of Rivia
      • Triss Merigold
      • Letho
      • Vernon Roche
      • Iorveth
      • Shilard Fitz-Oesterlen
      • Dandelion
      • Zoltan Chivay
      • Bernard Loredo
      • Dethmold
    • Video Strategy
      • Video Strategy - Videos
    • Steam Exclusive
      • Concept Art
      • Wallpaper
  • Walkthrough
    • Planning Your Game

      • Major Decisions
      • Quests
      • Difficulty Level
    • Prologue

      • Day of the Assault: Dawn
      • Day of the Assault: Morning
      • Day Of The Assault: Noon
      • Day of the Assault: Afternoon
      • Day of the Assault: Evening
      • After The Escape
    • Flotsam

      • The Town Guard
      • The Inn
      • Inn Merchants
      • Guard House
      • Louis Merse
      • Blue Stripes Headquarters

      • Town Square Merchants
      • Points of Interest
      • Mysterious Merchant

      • Nonhuman District
      • Berthold

      • Einar
 Gausel
      • Cedric

      • Sendler

      • Anezka

      • How to Win in Dice Poker

      • How to Win at Arm-Wrestling

      • A Sword For Monsters
      • Bandit’s Hideout Key

    • Vergen (Iorveth)


      • When You’re Not Geralt

      • Points of Interest
      • Merchants
      • Subterranean Life
      • The Beaver Cap

      • Where is Triss Merigold?
    • The Kaedweni Camp (Roche)

      • The Kaedweni Camp (Roche)
      • Merchants
      • Points of Interest
      • Poker Face: Kaedweni Camp
      • Infinite Harpies

      • Vergen
      • Answer List 

    • Loc Muinne (Iorveth)

      • Loc Muinne (Iorveth)
      • Ilona

      • Aryan La Valette

      • Merchants
      • Points of Interest
      • The Secrets of Loc Muinne
      • From A Bygone Era
    • Loc Muinne (Roche)

      • Loc Muinne (Roche)
      • Ilona

      • Aryan La Valette

      • Merchants
      • Points of Interest
      • The Right to Bear Arms (If No One Catches You)

      • From A Bygone Era
    • Endings Guide

      • Endings Guide

    • Dark Mode

      • Surviving Dark Mode

      • Chapter by Chapter 

      • Build Advice

      • Dark Sets

    • Arena Mode

      • Arena Mode

      • General Facts

      • Fights and Rewards 

      • Companions

      • Build Advice
      • Final Tips

    • Achievements

      • Achievements

    • Geralt’s Lovers

      • Triss

      • Ves

      • Mottle

      • Succubus

      • Cynthia

      • Brothel

      • Camp Followers

      • The Untouchables

    • Bestiary

      • Drowners
      • Nekkers

      • Endregas

      • Rotfiends

      • Wraiths

      • Harpies 

      • Arachasae
      • Bullvore

      • Trolls

      • Elementals

      • True Golem

      • Gargoyles

      • Werewolves

      • Draugirs

      • Kayran

      • Draug

      • Dragon 

    • Items Compendium

      • Steel Swords

      • Additional Weapons

      • Silver Swords

      • Armor

      • Trousers

      • Boots 

      • Gauntlets

      • Ranged Weapons

      • Oils

      • Runes

      • Armor Enhancements

      • Potions

      • Traps

      • Bombs

      • Books

      • Trophies

      • Mutagens 

      • Lures

      • Junk

      • Alchemy Materials

      • Crafting Materials

      • Formulas

      • Diagrams


The Witcher 2: Assassins of Kings Guide (Steam) › Walkthrough › Items Compendium


Mutagens 


Mutagens work like runes and armor enhancements, only they directly enhance Geralt’s stats. Mutagens are equipped to mutagen slots that are opened up when talents are invested in certain skills, usually the skills in the upper half of a given skill tree. Like other enhancements, mutagens cannot be removed once they’ve been equipped into a slot.

Mutagens cannot be purchased. For the most part, they are obtained as random drops when defeating monsters or crafting alchemy items (if you take the right skill from the alchemist skill tree). It’s worth noting that if you slot a mutagen to a skill and then re-spec your skills with the Operator or Lady Adrianna, you retain the mutagen’s effect even if you do not repurchase the skill.

Since you cannot remove a mutagen once you’ve slotted it, it’s best to slot only the strongest mutagens. Lesser mutagens are ideally sold off or held onto until the very end of the game, to slot in case you somehow never find anything better. Generally, any greater mutagens, madness mutagens, range mutagens, and concentration mutagens are worth slotting (depending on your build).

Mutagen Type Substance Effect 1 Effect 2 Effect 3 Effect 4 Effect 5 Effect 6 Orens Weight
Concentration Epic Caelum Damage bonus on signs +1 44 0.1
Critical Effects Magical Rebis Knockdown +2% Stun +2% Freeze +2% Incineration +2% Poison +2% Bleeding +2% 13 0.1
Enhancement Epic Vitriol Adrenaline generation on hitting foe +3% 16 0.1
Greater Critical Effects Rare Rebis Knockdown +3% Stun +3% Freeze +3% Incineration +3% Poison +3% Bleeding +3% 33 0.1
Greater Enhancement Epic Vitriol Adrenaline generation on hitting foe +5% 39 0.1
Greater Power Magical Quebrith Damage +(1-3) 35 0.1
Greater Strength Rare Vermilion Armor +2 Vitality regeneration +1 42 0.1
Greater Vitality Rare Hydragenum Vitality +10 45 0.1
Lesser Critical Effects Magical Rebis Knockdown +1% Stun +1% Freeze +1% Incineration +1% Poison +1% Bleeding +1% 7 0.1
Lesser Enhancement Epic Vitriol Adrenaline generation on hitting foe +1% 9 0.1
Lesser Power Magical Quebrith Damage +1 8 0.1
Lesser Range Rare Aether Aard sign range +2% Igni sign range +2% 7 0.1
Lesser Strength Magical Vermilion Armor +1 11 0.1
Lesser Vitality Magical Hydragenum Vitality +2 13 0.1
Madness Epic Caelum Armor +2 Damage bonus on signs +1 Vitality +5 63 0.1
Power Magical Quebrith Damage +(1-2) 14 0.1
Range Rare Aether Aard sign range +5% Igni sign range +5% 14 0.1
Strength Magical Vermilion Armor +2 18 0.1
Vitality Magical Hydragenum Vitality +5 7 0.1

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