Now that you can defend yourself, drive these supplies back to Dan at the Hagar Settlement. He will be waiting for you.
Hurry up, and get those supplies back to Dan.
Provided Equipment: None
Reward
ICON
ITEM
QUANTITY
Striker Crossbow
1
Steel-Tipped Bolts
6
New Objective: Drive back to the Hagar Settlement
Now that your Dune Buster is equipped with weapons, head back to Sheriff Black’s office. He has Dan’s supplies ready and sitting on his desk. You can finally make the trip to the Hagar Settlement. But before leaving town, stop by the Second Chance Bar. The bar’s owner, Sally, has a business proposition for you.
Sally’s Bounty
Objective: Take out bandit vehicles
Let me give you some advice: your reputation is everything here.
Best way to gain respect is by making the roads safer, and the best way to make the roads safer is by destroying bandits. Safer roads means more business for my bar. Every bandit you destroy in the Wasteland, I’ll reward you for it.
Provided Equipment: None
Reward
ICON
ITEM
QUANTITY
Dollars
10*
Racing Certificate
1*
* = per bandit vehicle destroyed
The Second Chance Bar is filled with colorful characters. But the constant presence of bandits on the roads outside has put a serious dent in business. Sally, the bar’s owner, hopes you can help. She’s offered to pay you for every bandit vehicle you destroy. You’re bound to encounter hostile vehicles in your adventures through the Wasteland, so you might as well make some money for taking them out. Agree to Sally’s terms before heading back to the Hagar Settlement. Sally’s Bounty is a continuing side job that rewards you throughout the campaign. Sally pays $10 and one racing certificate for every bandit vehicle you destroy, but you must return to her bar to receive payment. Make a habit of visiting Sally each time you return to Wellspring to collect your rewards.
Now that you’ve agreed to help out Sally, head to Mick’s garage and set out into the Wasteland in your Dune Buster, now armed with Miniguns. When you’re ready to leave, choose the Exit option from the garage menu, then select Wasteland as your destination. Once your Dune Buster is outside Wellspring’s main gate, race toward the Hagar Settlement. As you near the barricade, you come under attack by three bandit vehicles. This is the first of many bandit groups you must destroy to earn payment from Sally. If you purchased Shields from Rusty, deploy them to avoid taking damage. Shields temporarily place a blue force field around your vehicle, absorbing all damage. The Dune Buster’s Miniguns always face forward, so you must be facing your target before you can hit it. Once a target is acquired, a hexagonal icon appears above the enemy vehicle. At this point your weapons are locked on to the vehicle, so open fire. Instead of trying to engage all the enemy cars at once, focus on one vehicle at a time. It’s best to chase your targets, as they have no rear-facing weapons with which to defend themselves. But the same goes for you, so if a bandit is on your tail, deploy Shields or a Drop Mine until you can gain a more advantageous position. Once all three bandit vehicles are destroyed, you’re automatically awarded $150. Continue your journey to the Hagar Settlement.
New Objectives:
Give the Supplies to Dan
Grab the Striker Crossbow from the wall
Park your Dune Buster in Durar’s garage—he can fix any damage done to your Dune Buster for a fee. Now look for Dan where you left him earlier. Dan is happy to see you, and is amused by your new outfit. Interact with Dan to hand over the supplies. Dan is so appreciative of your help that he gives you one of his prized possessions—his Striker Crossbow. This is a powerful and stealthy weapon, ideal for dispatching bandits and mutants without drawing much attention to yourself. But now for some bad news. Dan says Authority patrols have been spotted not far from the settlement. Apparently they’ve gotten word of an Ark survivor in the area. Dan suggests heading back to Wellspring until things calm down.
Dan has no more work for you. But before leaving the Hagar settlement, stop in to see Halek. First of all, sell Halek any Small Objects you have accumulated. This stuff is just junk and serves no useful purpose. If you want, you can even sell Halek that Vault Boy Bobblehead you picked up in Mayor Clayton’s office. After selling all your junk, you should have more than enough money to purchase the Assault Rifle he’s selling for $325. The Assault Rifle is one of the most versatile weapons at your disposal. The weapon is also a favorite of bandits, meaning it’s easy to find ammo for it. Speaking of ammo, go ahead and buy some Steel AR Rounds for the Assault Rifle while you’re here. Also, now’s a good time to stock up on Wingsticks.
Now that you’re well stocked, hop in your Dune Buster and return to Wellspring. Along the way you may come under attack by more bandits. Feel free to take them out for a little extra cash, or simply outrun them using boost. When you get back to Wellspring, Mick says Mayor Clayton and Sheriff Black are looking for you—they both have jobs for you. It doesn’t matter who you see first. For the purpose of this walkthrough, Mayor Clayton’s jobs are covered first.