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Rage eGuide
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Contents

  • Maps
    • Wasteland
      • Hagar Settlement
      • Ghost Hideout
      • Wasted Garage
      • Wellspring
      • The Dead City
      • Mutant Bash
      • Shrouded Bunker
      • The Well
      • The Authority Prison
      • The Dead City 2
    • Eastern Wasteland
      • Subway Town
      • Blue Line Station
      • Gearhead Vault
      • Power Plant
      • The Abandoned Distillery
      • Jackal Canyon
      • Capital Prime
    • Road Rage Maps
      • Maps
  • Essentials
    • Life after Eden
      • Life after Eden
      • Controls
      • Dossier
      • Health and Defibrillation
      • Weapons
      • Quick Use Items
      • Vendors
    • Extended Play
      • Job Boards
      • Mutant Bash TV
      • MiniGames
      • Rage Frenzy
      • Races
    • Armory
      • Primary Weapons
      • Quick Use Weapons
      • Consumables and Miscellaneous Items
    • Garage
      • Driver Training
      • Vehicles
    • The Settlers
      • The Bandit Clans
      • The Authority
      • The Mutants
      • Wasteland Economy
      • Vehicle Upgrades
    • Rage Frenzy Cards
      • Rage: Frenzy Card Gallery
      • Rage Frenzy Stats
      • Rage Frenzy Dealer Decks
    • Extras
      • Achievements and Trophies
    • Mission Flowcharts
      • Flowcharts
  • Walkthrough
    • Wasteland
      • Prologue
      • Quell Bandits
      • Med Supplies
      • Missing Parts
      • Find the Buggy Parts
      • Destroy the Barricade
      • Dan's Message
      • Changing Clothes
      • Renting a Garage
      • Arming your Buggy
      • Resupply Dan Hagar
      • Feltrite Crater
      • Feltrite Sample
      • Cuprino Needed
      • Resupply the Watchtower
      • Destroy the Bomb Caches
      • Highjacked Well
      • Deadly Delivery
      • Secret Delivery
      • Liberate Captain Marshall
      • Recover ID Drive
      • Lost Research Data
    • Eastern Wasteland
      • Subway Town
      • Gaining Influence
      • Ark Equipment
      • Assault the Authority Bridge
      • Assault Capital Prime
      • Epilogue
  • DLC
    • Sewers
      • Wasteland Sewers
      • Eastern Wasteland Sewers
  • Multiplayer
    • Road Rage
      • Game Modes
      • Special Events
      • XP and XP Bonuses
      • Ranks and Unlocks
      • Vehicle Customization
      • Vehicle Body Types
      • Road Rage Developer Tips
    • Wasteland Legends
      • Scoring System
      • Revive Vs Defib
      • Life In Prison
      • Season 1: Pilot
      • Water Service
      • Trophy Hunting
      • Rusty's Rusupply
      • Unwanted Guests
      • Extermination
      • Grab and Go
      • A New Toy
    • Careers and Leaderboards
      • Careers and Leaderboards
    • Multiplayer Emblems
      • Emblems
  • Extras
    • Interface

Rage Guide › Walkthrough › Wasteland

Recover ID Drive

Captain Marshall

Objective: Retrieve your ID Drive

In this world, information is power.

Each Ark survivor was assigned an ID Drive, a micro drive with crucial Ark Program information, and I bet yours is still in the Ark. We need that ID Drive, and you need to get it. The Ark is just northwest of the Hagar Settlement.

But be careful, the Authority is sure to be looking for the ID Drive too.

Provided Equipment: None

Reward: None

New Objective: Return to the Ark

Following the prison break, you might be low on ammo. If so, pay a visit to Coffer and resupply before leaving town. Also, make sure you have plenty of Shields and ammo for your Cuprino. On the way back to Mick’s garage, make note of the large Authority com beacon situated in the courtyard near the main gate. The beacon repeats a message that it is illegal to house or aid any Ark survivors. An Authority drone also patrols the streets. As Captain Marshall predicted, your attack on the prison has stirred up some trouble. As long as you’re in Wellspring, the Authority can’t harm you, so don’t worry if that Authority drone spots you. Step into Mick’s garage and hop inside your Cuprino.

If you’re running low on ammo or supplies, stop by the Hagar Settlement to purchase some from Halek. Dan isn’t around and the rest of the Hagar clan don’t have much to offer, so continue your journey to the Ark. Park your Cuprino near the concrete barriers just outside the Wasted Garage—you’ll have to walk the rest of the way.

New Objective: Locate your ID Drive inside the Ark

The twisting path leading up to the Ark’s entrance is marked on the minimap. Follow this path to reach the Ark’s doorway. Nothing has changed since you left. The door is still wide open and the Ark’s power source is active, providing power to the lights as well as the terminal in the center of the room. Walk up to the terminal and interact with the red triangular button below the screen to eject your ID Drive. You have what you came for. Now get back to Wellspring and deliver the drive to Captain Marshall.

New Objective: Take the ID Drive to Captain Marshall

As you exit the Ark, two Authority drones appear, hovering directly in front of you. While these drones pose no threat, feel free to blast them with the weapon of your choice. Within seconds, an Authority dropship appears overhead and two enforcers drop to the ground, assisted by jetpacks. Hold near the path leading up to the Ark and engage the enforcers at long range with your Sniper Rifle or Authority Machine Gun. After the firefights you experienced in the prison, taking out these two guys is a piece of cake. Grab any ammo dropped by the enforcers and then get back to your Cuprino.

On the way back to Wellspring you may encounter some bandit vehicles just beyond the barricade. Either fight them off for some extra cash from Sally or boost out of the area to get back to Captain Marshall as soon as possible. Along the way, you encounter another Feltrite storm. Ignore the bandits and use the black smoke to locate and drive over the Feltrite meteors. You get to keep all the Feltrite you can collect before the timer runs out. Back in Wellspring, head directly to the Second Chance Bar and hand over the ID Drive to Captain Marshall. The Captain is impressed by your success and promises to have the drive analyzed once he gets back to the Resistance base. But now, time is against you and it’s becoming more dangerous for you here. The Resistance has discovered that the Authority is experimenting on mutants in the Dead City, essentially turning them into weapons. Marshall wants you to go back into the Dead City and retrieve the Authority Research Data on these experiments.

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