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Rage eGuide Essentials Extended Play

MiniGames

Tombstones

Game Locations:

Tombstones is a basic dice game played on a holographic game board. At the center of the board is a sheriff surrounded by four mutants. There are three rounds to each game. At the start of each round, four dice are rolled. For every die that shows a white crosshairs icon, a mutant is shot by the sheriff. If the rolled die shows a black skull icon, no mutants are shot by the sheriff for that die. At the end of each round, the surviving mutants take a step closer to the sheriff. If any mutants remain standing at the end of the third round, the game is lost and the sheriff is overcome by his attackers.

You can wager anywhere from $5 to $25 per game, within $5 increments. To make things more interesting, multipliers are applied if you manage to take out all the mutants in the first or second rounds. If you roll four crosshairs in the first round, a 10X multiplier is applied to your wager, allowing you to score as much as $250 in a single game. If you kill all the mutants by the second round, a 4X multiplier is applied to your wager. A 1X multiplier is applied in the third round, so if you win, you simply walk away with amount you initially wagered. You won’t win or lose a lot of money playing Tombstones, but it can be an addictive distraction. Just remember, this is not a game of skill—it’s purely a game of chance. Your fortunes are won and lost based on the roll of the dice.

JACKPOT!

If you manage to roll four crosshairs in the first round of Tombstones, you unlock the JACKPOT! achievement/trophy.

5 Finger Filet

Game Locations:

If you’re looking for a game of skill, then 5 Finger Filet might be the game for you. Here you place your hand on a table, palm down, with your fingers spread out while stabbing the area in between your fingers with a sharp knife. The areas you must hit are highlighted on the table as the knife automatically pans over your hand—press the button shown on screen to stab the table at the right time as the knife hovers over the target area. Quick reflexes and pattern recognition are a must if you hope to walk away without a bloody hand.

There are five rounds in all, and you get three chances to complete each round. Any time you stab your finger, a strike is added against you. If you get three strikes, you’re out, and Abbott takes your money. You start out by wagering $5 in the first round. If you pass the first round, you can choose to walk away with your money or let it ride for a double-or-nothing second round. The same proposition stands as you successfully complete each round. You can win $10 in the second round, $20 in the third round, $40 in the fourth round, and $80 in the fifth round, but don’t get greedy. As you progress, the rounds become more difficult. The patterns in the first four rounds are preset. If you play this game frequently, you can easily memorize the patterns and walk away with a decent profit. However, the pattern in the fifth round is always random. If you really need the money, it’s most prudent to walk away after the fourth round, because there’s a good chance you’ll lose it all in the fifth.

Just a Flesh Wound

Complete the fifth round of 5 Finger Filet to earn this achievement/trophy. Remember, the fifth round is totally random, so be ready for anything.

Strum

Game Location:

  • Subway Town: Top floor near the CCRA Management Office
Feeling musically inclined? Then visit the banjo player on the top floor of Subway Town for a game of Strum. In this game you must memorize and play the same notes as the banjo player to advance. There are four strings on the banjo, each represented by a different color and button. Listen and watch carefully at the start to learn the first few notes. Then, when prompted, play them back by pressing the buttons in the correct order. In addition to memorizing the buttons to press, listen carefully to the tune. Each button is associated with a different sounding string. If you can memorize the tune and are familiar with the sound each string makes, you’ll have a much easier time with this game.

Unlike 5 Finger Filet, there is no margin for error—one wrong note and you lose. There are a total of five rounds requiring you to add more notes to the same tune. Once you have the first section figured out, in the second round you must replay the first section as well as a series of new notes. The length and complexity of the tune builds over the rounds, however you can cash out at the end of each successful round. The buy-in for a game of Strum costs $5, and you can let your money ride from one round to the next. But if you choose to continue and play an incorrect note, you lose everything you’ve earned.

Deliverance

Complete the fifth and final round of Strum to unlock the Deliverance achievement/trophy.