Prima Games eGuides Rage eGuide

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Rage eGuide Multiplayer Road Rage

Game Modes

Road RAGE supports four different game modes across six maps. Each game mode has its own objective and scoring system. Although vehicles are used throughout, the way you play each game mode differs significantly based on the objectives and your overall style of play. Sometimes you’ll benefit from a speedy, lightly armored vehicle, and other times you may wish to load up on armor and weapons for a more offensive approach. While racing though the Wasteland, look for the following pick-ups—they can save your life!

Road RAGE Pick-Ups
Image Name Description
Armor Recharge Partially replenishes your vehicle’s armor meter.
Boost Recharge Completely replenishes your boost meter.
Ammo Recharge Increments your secondary weapon ammo count by 5.
Quick Use Recharge Fully replenishes all quick use items.
Quad Damage Your primary and secondary weapons inflict quadruple damage. Lasts 20 seconds.

Carnage

Default Time Limit: 8:00
Default Score Limit: 200 Points

Carnage Scoring
Action Points
Player Kill +10

Use your hand brake to quickly spin your vehicle so you can target opponents.

The rules of carnage are simple: kill as many opponents as you can. This is a basic free-for-all deathmatch mode, where you’re awarded 10 points for each vehicle kill. The match is over when either the score limit or time limit is reached. At that point, the player with the most points wins the match. Since this is purely a combat-based game mode, make liberal use of the hand brake to spin your vehicle in the direction of your opponents. Remember, you need to keep the front end of your vehicle facing your opponents if you want to target them with your primary weapons. However, avoid getting stuck in slow-speed turning battles with another player. This makes you both easy targets for others. It’s better to maintain a high rate of speed while keeping constant situational awareness by monitoring the minimap—your opponents appear as red dots on the map.

Chain Rally

Default Time Limit: 8:00
Default Score Limit: 200 Points

Chain Rally Scoring
Multiplier 1X 2X 3X 4X 5X
Rally Leader Kill +1 +2 +3 +4 +5
Rally Point Capture +2 +4 +6 +8 +10

Focus on driving through the blue columns of light to begin your own chain.

Chain Rally plays much like the Rally races in the campaign, but with a slight twist. The goal is to collect as many consecutive rally points as possible to build up your score multiplier. The rally points appear as blue columns of light on the map—simply drive through them to collect them. Only one rally point appears on the map at a time, meaning all opponents are racing to the same location. Initially, each rally point is worth two points. But by collecting consecutive rally points, you can increase your score multiplier by as much as 5X. For example, after capturing the first rally point, your multiplier increases to 2X. If you make it to the second rally point, it’s worth 4 points, and so on. If you can establish and maintain a 5X multiplier, all rally points are worth a maximum of 10 points—you cannot get more than a 5X multiplier. However, to maintain your multiplier, you must beat your opponents to each rally point. If an opponent beats you to a rally point, your chain is broken and your multiplier resets to 1X. While capturing rally points is the best way to score points, it’s not the only way. You also score 1 point for taking out opponent vehicles. However, if you take out the player who has established a rally chain, the points you earn is determined by that player’s multiplier. For example, if the rally leader has a 5X multiplier, you earn five points for destroying the rally leader’s vehicle. If the chain leader destroys a vehicle, he still only gets one point; the multiplier does not work in the chain leader’s favor when destroying vehicles, only when capturing rally points. A winner is determined when the score or time limit is reached.

Meteor Rally

Default Time Limit: 8:00
Default Score Limit: 200 Points

Meteor Rally Scoring
Meteors Captured Points
1 +2
2 +4
3 +9
4 +16
5 +25
6 +36
7 +49
8 +64
9 +81
10 +100

Don’t get greedy! Deposit your meteors at a capture zone before your opponents attack you and steal your cargo.

Meteor Rally matches take place amidst a meteor storm, requiring you to collect as many meteors as possible and deliver them to a capture zone. The more meteors you acquire, the more points you get upon delivery—square the number of meteors in your possession (shown in the top left corner of the screen) to determine the points awarded. There are no more than ten meteors on the map at any given time, appearing as green dots on the minimap. Once collected meteors are deposited at a capture zone, more meteors fall from the sky. There is only one capture zone on the map at any given time, appearing as a blue column of light. But the capture zone shifts location every 30 seconds, requiring you to stay on your toes. While the bulk of the points you score in this game mode are attained through the delivery of meteors to the capture zone, you can also score one point for killing opponents. Target opponents carrying large amounts of meteors and try to take them out before they can make it to the capture zone—the white number above each vehicle represents how many meteors they’re carrying. Not only does this prevent them from scoring, but you can also collect the meteors they’ve dropped, scoring them for yourself. Scavenging meteors off your victims is a very effective tactic in this game mode, especially if you prefer taking an offensive approach. Instead of camping the capture zone, simply follow an opponent and wait for the right time to strike—usually once they have four or more meteors. However, watch out for Mines, as your opponents can see you trailing them on their minimap.

Triad Rally

Default Time Limit: 8:00
Default Score Limit: 200 Points

Triad Rally Scoring
Action Points
Triad Capture +30
Player Kill +5

Complete your triad before an opponent kills you or breaks your chain.

Triad Rally is similar to Chain Rally, but instead of earning points for each rally point you capture, you must capture three consecutive rally points to earn 30 points. Only one rally point appears on the map at a time, showing up as a green dot on the minimap. Once a rally point is captured, the next one appears on the map. Rally points appear as blue columns of light, but if you’ve captured two rally points, the third one is a red column of light, helping reinforce the importance of capturing it. As in Chain Rally, your opponents can break your chain by reaching a rally point before you. You can also earn points by destroying your opponents, scoring 5 points for every kill. Players who have captured a rally point are worth twice as much, providing greater incentive for taking out the leader. Since most points are earned through the capturing of triads, this is a game mode where racing skill is a must. Use boost to get out ahead early and try to capture the first triad. While you’re in the lead, use Shields and Mines to defend yourself from attacks by opponents following closely behind.