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Contents

  • Maps
    • Wasteland
      • Hagar Settlement
      • Ghost Hideout
      • Wasted Garage
      • Wellspring
      • The Dead City
      • Mutant Bash
      • Shrouded Bunker
      • The Well
      • The Authority Prison
      • The Dead City 2
    • Eastern Wasteland
      • Subway Town
      • Blue Line Station
      • Gearhead Vault
      • Power Plant
      • The Abandoned Distillery
      • Jackal Canyon
      • Capital Prime
    • Road Rage Maps
      • Maps
  • Essentials
    • Life after Eden
      • Life after Eden
      • Controls
      • Dossier
      • Health and Defibrillation
      • Weapons
      • Quick Use Items
      • Vendors
    • Extended Play
      • Job Boards
      • Mutant Bash TV
      • MiniGames
      • Rage Frenzy
      • Races
    • Armory
      • Primary Weapons
      • Quick Use Weapons
      • Consumables and Miscellaneous Items
    • Garage
      • Driver Training
      • Vehicles
    • The Settlers
      • The Bandit Clans
      • The Authority
      • The Mutants
      • Wasteland Economy
      • Vehicle Upgrades
    • Rage Frenzy Cards
      • Rage: Frenzy Card Gallery
      • Rage Frenzy Stats
      • Rage Frenzy Dealer Decks
    • Extras
      • Achievements and Trophies
    • Mission Flowcharts
      • Flowcharts
  • Walkthrough
    • Wasteland
      • Prologue
      • Quell Bandits
      • Med Supplies
      • Missing Parts
      • Find the Buggy Parts
      • Destroy the Barricade
      • Dan's Message
      • Changing Clothes
      • Renting a Garage
      • Arming your Buggy
      • Resupply Dan Hagar
      • Feltrite Crater
      • Feltrite Sample
      • Cuprino Needed
      • Resupply the Watchtower
      • Destroy the Bomb Caches
      • Highjacked Well
      • Deadly Delivery
      • Secret Delivery
      • Liberate Captain Marshall
      • Recover ID Drive
      • Lost Research Data
    • Eastern Wasteland
      • Subway Town
      • Gaining Influence
      • Ark Equipment
      • Assault the Authority Bridge
      • Assault Capital Prime
      • Epilogue
  • DLC
    • Sewers
      • Wasteland Sewers
      • Eastern Wasteland Sewers
  • Multiplayer
    • Road Rage
      • Game Modes
      • Special Events
      • XP and XP Bonuses
      • Ranks and Unlocks
      • Vehicle Customization
      • Vehicle Body Types
      • Road Rage Developer Tips
    • Wasteland Legends
      • Scoring System
      • Revive Vs Defib
      • Life In Prison
      • Season 1: Pilot
      • Water Service
      • Trophy Hunting
      • Rusty's Rusupply
      • Unwanted Guests
      • Extermination
      • Grab and Go
      • A New Toy
    • Careers and Leaderboards
      • Careers and Leaderboards
    • Multiplayer Emblems
      • Emblems
  • Extras
    • Interface

Rage Guide › Multiplayer › Wasteland Legends

Season 1: Pilot

Description:

The Legend about the un-aired, first ever episode of Mutant Bash TV.

Objective:

Survive Mutant Bash TV!

Enemies:

97

Bosses:

1

Collectibles:

3

Starting Weapons:

  • Fists
  • Settler Pistol
  • Combat Shotgun
  • Assault Rifle
Scoring Milestones
Rank Score
Noteworthy 0
Celebrated 4,300
Famous 8,700
Revered 13,100
Legendary 17,500
Mission Emblems
Image Criteria
Complete “Season 1: Pilot”
Complete “Season 1: Pilot” on Nightmare difficulty

Ready to take on scores of mutants? Then you’re in the right place. For the most part, this mission plays out like any episode of Mutant Bash TV. But on this first episode, there are a few malfunctions that add some variety to the usual mix of carnage. The same tactics apply, however. The Combat Shotgun is by far the best weapon to use in this mission. Wait for mutants to get close, then kill them with a single shot. For more distant threats, rely on Wingsticks. After completing the first arena, don’t forget to stock up on ammo, located on the shelves, before boarding the lift.

At the start of the second arena, the lift malfunctions, dropping to the lower level as mutants jump down on top of you. Use your Combat Shotguns to blast your way out of this predicament. Hold off the flood of mutants until the lift resumes operation and carries you to a position just above the arena. Keep shooting mutants as they climb onto the lift. The lift eventually hits the right spot, allowing you to step onto the arena floor. Here you need to avoid the rotating ape that is circling the perimeter of the floor while continuing to blast mutants until the arena is clear.

As expected, a tentacle mutant awaits at the end of the final arena. But in this episode he’s joined by several mutants. Divide the labor here, assigning one player to shoot the mutants while the other shoots the Kraken. The Combat Shotgun is still the weapon of choice for dispatching mutants, but if you’re the one attacking the Kraken, switch to the Assault Rifle. It has a much higher rare of fire, making it easier to dish out damage quickly. Also, keep some Bandages ready to heal yourself from the boss’s inevitable tentacle whip-like attacks.

Developer Tips

  • A Combat Shotgun and Wingstick combo is effective for quick Double Kills.
  • There are a few surprises that are different from single-player, so be prepared.
  • Watch out for the mutants who are carrying TNT.
  • Try to kill mutants before the spinning ape or floor spikes do; they are points you may miss out on.
  • Have one player fight the tentacle mutant in the final room while the other takes care of incoming mutants.

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