Prima Games eGuides LEGO CITY Undercover eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

LEGO CITY Undercover eGuide Walkthrough

Chapter 13: Secrets

Chase has risked life and limb by going deep undercover in the hopes of bringing Rex Fury to justice. Most recently, he stole a giant telescope from the LEGO City Observatory and delivered it to a secret base hidden inside a remote train tunnel. What could Rex possibly want with such a grand telescope? The answers must be close at hand!

Special Assignment 13: Disruptive Behavior

Stage Collectibles: “Disruptive Behavior”
Map Icon(s)TypeModeNotes
Police Shield Piece 1 Story Smash the crate near the basketball hoop, then play and win the basketball game.
Police Shield Piece 2 Free Play Use Rex Fury to rip apart three super-strength crates in the base’s first two areas.
“Henrik Kowalski” character token Free Play Fix the fuse box behind one of the super-strength crates near the submarine.
Police Shield Piece 3 Story Pry open five red lockers around the secret base’s third area.
Red Brick—Studs x8 Free Play Use Rex Fury to rip apart the super-strength crate near the security lasers, then activate the space crate and pull the lever.
Police Shield Piece 4 Story Smash five small, brown flower pots around the base’s third area.
“Submarine Captain” character token Story After jet pack jumping to the base’s right side, inch around the thin ledge.
“Rex’s Brute” vehicle token Story Drill through the shaky floor in the base’s final area.
“Jupiter” vehicle token Free Play Use Rex Fury to rip apart the super-strength crate in the base’s final area.
LEGO City Hero Stud Requirement:
50,000

Objective: Open the Bay Door

Chase has infiltrated Rex Fury’s secret base, but it’s not long before his cover is blown. Beat up the thugs who attack you in the entrance, then begin searching around for clues.

Police Shield Piece 1

Smash a crate in the base’s right foreground corner, and you’ll be able to use the nearby basketball net. Shoot hoops and sink three baskets before time runs out to score a shield piece!

Free Play

Police Shield Piece 2

Use Rex Fury to rip apart three super-strength crates around the secret base’s entry area. One is located near the mission’s starting point; the other two are near the submarine. Destroy all three of these crates to muscle up a shield piece! Check the maps to see where these three crates stand.

Fix the fuse box on the base’s right side to disable the electrical current that surrounds a nearby crate. Smash the crate to discover a box of bricks.

Carry the box over to the green pad near the background office. Set the box down, then build the bricks into a control panel.

Use the control panel to open the office door, then head inside. Access the computer inside the office to open the base’s bay door. Now you can explore the outdoor helipad!

Run to the end of the helipad and smash the blue satellite dish. Build the remains of the dish into a diving board.

Free Fallin’

Step onto the diving board, take a deep breath, and make a daring leap over the yawning cliff below. Soar through the stud rings to collect them as you plummet ever downward.

Avoid the lasers that start firing as you near the opening to a shaft. Just keep diving as you enter the shaft, and do your best to dodge the rotating energy beams within.

Objective: Get Past the Reinforced Door

Chase deploys his parachute as he nears the bottom of the shaft. What a rush! Time to explore this section of the base.

Free Play

Character Token 1: Henrik Kowalski

Use Rex Fury to rip apart one of the super-strength crates near the submarine as part of obtaining Police Shield Piece 2, and you’ll uncover a fuse box. Repair this to open the nearby display case and expose a character token!

Crane Upgrade

Activate the space crate in the background to beam in some dynamite. Use this to blast apart the silver crate near the large crane and discover some bricks.

Build the bricks to fortify the nearby crane. Smash another crate to find more bricks, then build these as well to complete the crane’s upgrade.

Activate the crane’s controls, and Chase will use the crane to rip off one of the nearby submarine’s engines. Approach the engine and repair its fuse box to fire it up and send it smashing through the reinforced door to the right.

A gang of astronaut goons arrives moments after you smash the reinforced door. Subdue all of the goons, then sprint through the door to explore more of the base.

Objective: Raid the Base

You’re doing great! Beat up more baddies to secure this portion of the base, then pry open the background door to enter a small room. Smash a crate in here to find some bricks; build them into a ladder and climb up.

Police Shield Piece 3

Use the crowbar to open five red lockers in this area of the base, and you’ll pry out a shield piece! Look at the maps to see where the five lockers lie.

Free Play

Red Brick: Studs x8

Use Rex Fury to rip apart the super-strength crate near the security lasers in this part of the base. You’ll discover a space crate. Activate this to beam in a lever.

Pull the lever to shut off the security lasers, then stroll over and collect the red brick the lasers were protecting. Super!

Let’s Jet

The ladder leads to a higher room with a red switch. Ignore the switch for now and step out onto the balcony. Run right and chop through a boarded door to enter the neighboring room.

Use the color swapper in the neighboring room to fill your color gun with green energy. Return to the red switch and activate it to open the nearby panel, opening the nook with the jet pack.

Police Shield Piece 4

Smash five small, brown flower pots around this section of the base to harvest another shield piece! The maps show where the five flower pots are located.

Jet Pack Action

Now that you’ve found the jet pack, Chase can boost around in his astronaut disguise. Let’s give it a try! Return to the balcony and stand on the jet pack symbol. Press to activate the symbol and make two rings of studs appear to the right.

Jump and hold to boost through the stud rings. Keep boosting to the right to pass over the fence and land in a lower area.

Run to the foreground and jump onto a crate. Jump and boost upward to grab the overhead handhold, then jump onto the ledge above.

Climb a long ladder and take out the goons on the higher ledge above. Move toward the foreground and boost along a line of hovering studs to reach another foreground ledge.

Having a Blast

Boost over to the next ledge to reach a control panel. Use this to send a shuttle flying into some security lasers. The shuttle smashes to bits. Build its bricks into a dynamite dispenser.

Collect some dynamite, and boost back around the ledges. Place the dynamite in the small barrel next to the silver crate on the ledge where you fought the goons. The resulting blast destroys the crate, along with the nearby support column, causing some bricks to fall nearby.

Build the bricks into a transporter pad, then use the pad to beam down into a low room that’s sealed by lasers. Grab the lever you discover here, then step on the red button to turn it green and shut off the lasers.

Exit the room and use a nearby jet pack symbol to boost over to a remote ledge on the right. Insert the lever you’re carrying into the mechanism here, then pull the lever to drop the giant crate on the right.

Use two more jet pack symbols to boost across two more long gaps to the right. Grab the far handhold, then jump and boost up to another handhold so you may climb onto the ledge above.

Character Token 2: Submarine Captain

After boosting across the long gaps to reach the base’s right side, inch along a thin ledge to reach a tantalizing character token!

Ledges and Ladders

Defeat more goons on the far-right ledge, then boost up to a higher ledge with a transporter pad. Use the pad to beam over to yet another ledge.

Pry open a metal door after using the transporter, and fix the fuse box in the small room beyond to open a hatch above you. Climb a long ladder and pass through the hatch to reach a higher ledge.

Wipe out more thugs on the ledge above the hatch, then pull a lever to lower a walkway. A jet pack symbol appears nearby—activate it and boost through the stud rings to reach the walkway.

One Last Blast

You’re nearly finished! Activate the space crate beyond the walkway to beam in a larger crate. Smash this crate to discover some dynamite; use this to blast through the background door.

Objective: Rescue Professor Kowalski

Using his stethoscope, Chase eavesdrops on a conversation in the base’s final room between Rex Fury, Forrest Blackwell, and their prisoner, Professor Kowalski. It soon becomes apparent that Mr. Blackwell is the mastermind behind Rex Fury’s recent crimes and that he intends to use Professor Kowalski’s research to help him fuel his nefarious plot. Worse, Blackwell has managed to capture Professor Kowalski’s daughter, Natalia!

Vehicle Token 1: Rex’s Brute

Toggle to the construction worker and drill the shaky ground in the base’s final area. You’ll drop through the floor and claim a hidden vehicle token!

Free Play

Vehicle Token 2: Jupiter

During Free Play, use Rex Fury to rip apart the super-strength crate in the base’s final area. This feat of strength scores you another vehicle token!

Laser Tag

You’ve got to save the professor! Secure the room by beating up all of Rex’s goons, then use the grapple gun to pull down the large laser in the left background corner.

Build the laser’s bricks into a large energy conduit, and use the nearby control terminal to activate it. This will soon come in handy!

Next, run to the right and smash a large crate to discover a box of bricks. Carry the box over to the green pad on the left. Set it down and build the bricks into another energy conduit. Again, use a nearby control terminal to activate the conduit.

With both energy conduits built and powered, a flying saucer rises from the floor. Wild!

Rescuing Professor Kowalski

You’ve found your ticket out of this place—now you just need to save Natalia’s dad. Pry open the metal door on the right to access a fuse box. Repair the fuse box to power a nearby floor fan.

Use the floor fan’s updraft to reach a higher ledge. Smash the crate here to find some bricks, then build them into a transporter pad. Use the pad to beam over to the area where Professor Kowalski is being held.

Defeat the goons who are guarding the good professor, then use the nearby control terminal to release him. Kowalski thanks Chase and advises that they waste no time in making good their escape.

Heed the professor’s advice and drop down to the lower area, where the UFO awaits. Approach the UFO and press to hop aboard. The professor soon joins Chase, and the two fly off, leaving the base far behind!

City Exploration

Objective: Fly to Blackwell’s Mansion

There’s no time to lose—Blackwell has Natalia! Fly your newfound UFO over to Blackwell’s mansion without delay. Simply head for the shield icon on your GamePad map, taking a mountain pass to get there.

Land the UFO on the helipad that’s marked by an objective beacon. The gate to Blackwell’s mansion is locked, so you’ll need to find another way inside. Fortunately, a trail of studs appears to show you the way!

Cliff Jumping

Carefully drop down the stepped cliff to the right of the helipad, following the stud trail. Make your way around the cliff and over to a jet pack symbol. Activate the symbol, then boost over to a distant ledge on the left.

Continue to use the jet pack to boost up the stepped cliff that follows, collecting studs as you go. You eventually reach a fenced-off area filled with guards. Vault the fence and prepare for a fight!

Wipe out all of the guards to secure the area. Approach the nearby control terminal afterward, and Chase and Kowalski will find their way into Blackwell’s estate.

Special Assignment 14: Breaking and Reentering

Stage Collectibles: “Breaking and Reentering”
Map Icon(s)TypeModeNotes
Police Shield Piece 1 Story Douse six wall torches around the outer grounds.
Police Shield Piece 2 Story Smash three special boulders around the outer grounds.
“Dullahan” vehicle token Story Pry open the sewer cover on the grounds’ left side.
Police Shield Piece 3 Story Water three green flower boxes around the grounds.
“Cloud” vehicle token Story Smash the chair on the right side of the small room near the playground.
Red Brick—Attract Bricks Story Activate the space crate near the mansion’s roof, then smash the red mailbox.
“Forrest Blackwell Casual” character token Free Play Use Rex Fury to rip apart the super-strength crate on the roof.
“Sentinel Decker” character token Story Cross the tightrope on the roof’s left side to reach a transporter pad. Beam into a small room and smash the sand castle.
Police Shield Piece 4 Story Blast three red and white targets around Blackwell’s study. Two are on the walls; one is hidden behind books.
LEGO City Hero Stud Requirement:
50,000

Objective: Enter Blackwell’s Study

The grounds surrounding Forrest Blackwell’s mansion are crawling with security guards. Wipe out the gang of guards that ambushes you from the start, then begin searching for a way into the mansion.

Police Shield Piece 1

Douse six wall torches around the mansion’s outer grounds to soak up a shield piece! Check the maps to see where these six torches are affixed.

Police Shield Piece 2

Destroy three special boulders around the mansion’s grounds to chip away at another shield piece. Refer to the maps to see where these three boulders stand.

Vehicle Token 1: Dullahan

Pry open the sewer cover on the far-left side of the grounds to discover a vehicle token. Nice!

Secret Keyhole

Drill the shaky ground to the left of Blackwell’s mansion to discover some dynamite. This should come in handy!

Use the dynamite to blast the silver statue near the mansion’s front door. The statue crumbles, revealing a keyhole in the wall behind it.

Police Shield Piece 3

Water three green flower boxes around the mansion’s outer grounds to cultivate a shield piece! The maps show where the three flower boxes are located.

Run around the mansion’s right side and smash up the playground. Chop through the boarded door over here to enter a small room with a safe. Crack the safe to discover a key.

Vehicle Token 2: Cloud

Smash the chair on the right side of the room beyond the boarded door, and you’ll discover a vehicle token! This is the same room that contains the safe and key.

Garage Door Opener

Use the key on the lock you discovered after blasting the silver statue, and the mansion’s front door will open. You can explore only a small entry area—go inside and collect the box of bricks.

Carry the box over to the green pad on the left and set it down. Build the bricks into an RC car that’s loaded with dynamite.

Take control of the RC car and ram the silver garage door in the background. The explosion destroys the door, letting you investigate the garage.

Fix the fuse box inside the garage to shut off the electric current that’s running over to the far stairs. With the current disabled, you can safely scale the stairs and explore the pool area.

Pool Party

Wipe out the guards around the pool to secure the area. Smash the patio furniture to discover a scan spot near the background. Follow the footprints to find a buried valve wheel.

Bring the valve wheel to the notch on the pool’s right side. Insert the valve wheel, then turn it to drain the pool.

Drop into the drained pool and use the color swapper to fill your color gun with red energy. Climb the nearby ladder afterward to exit the pool, then blast the green switch on the wall to shut off the electric current that’s running along the climbable wall near the switch. Climb up to reach the balcony above.

Run around the balcony and water three planters to grow three large flowers. Now you can jump up the flowers to reach the mansion’s roof!

Red Brick: Attract Bricks

Activate the space crate near the large flower planters to beam in a red mailbox. Smash the mailbox to discover this stage’s red brick!

Free Play

Character Token 1: Forrest Blackwell Casual

During Free Play, use Rex Fury to rip apart the super-strength crate on the roof’s right side. The crate contains a character token!

Rooftop Rampage

Beat up more guards on the roof, then smash the large pile of boulders to uncover a fuse box. Fix the fuse box to raise a shutter on the balcony below and reveal a door that you can pry open.

Character Token 2: Sentinel Decker

Before heading down to the balcony and prying open the door, zip across the tightrope on the roof’s left side to reach a transporter pad. Use the pad to beam down into an enclosed area near the pool.

Smash the sand castle inside the enclosed area to discover a hidden character token. Nice! Use the transporter pad again to beam back out.

After you finish scouring the grounds for goodies, head for the balcony above the pool and pry open the door you’ve discovered by fixing the rooftop fuse box. Head inside to at last enter the mansion.

Objective: Search the Study

More guards await you inside Blackwell’s lavish study. Bring them all to justice, then use the nearby scan spot to follow a trail of footprints to the left bookshelf. Pull out one of the books to make the nearby light change from red to green.

You must be on to something! Cross the room and smash the furniture to discover another scan spot. Again, follow the footprints—this time to the bookshelf on the right. Pull out another book to turn another red light green.

Police Shield Piece 4

Aim and blast three red and white targets around the study to score a shield piece! Two of the targets are high up on the walls; the last one is hidden behind the books on the right shelf. The astronaut disguise’s ray gun works well for blasting these targets!

Revealing Light

With both background lights turned green, the TV between them spins around, revealing a control panel. Sneaky! Activate the panel to open the window shutters on the right, causing sunlight to flood the study.

Beat up the guards who storm the study after you open the shutter. Crack the wall safe afterward to obtain some dynamite, then use the dynamite to destroy one of the three central statues.

With the statue destroyed, there’s nothing left to block the sunlight from passing through the Bell Pepper Emerald and striking the remaining statues. This triggers a secret mechanism that causes a grand model to rise from the center of the study. Ingenious!

Professor Kowalski joins Chase in the study shortly after McCain discovers the model. The two suddenly realize Blackwell’s scheme: He’s turned Blackwell Tower into a giant rocket ship and is planning to travel to the moon!