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Harvest Moon: Light of Hope A 20th Anniversary Celebration eGuide
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Contents

  • Celebrating Twenty Years!
    • Overview
    • Restoring the Lighthouse
  • Restoring the Lighthouse
    • Overview
    • Prologue: Light of Hope
    • Chapter 1: The Light Grows
    • Chapter 2: Light the Way
    • Chapter 3: Light of the Wind
    • Chapter 4: Blinded by the Light
    • Chapter 5: Together Forever
  • Beacon Town Directory
    • Overview
    • Island Overview
    • Building Repairs
  • Farmer’s Handbook
    • Overview
    • Basics of Farming
    • Crop Mutations
    • Crop Guide
    • Raising Livestock
  • Fishing Guide
    • Overview
    • Fishing Overview
    • Where Are They Biting?
  • Mining for Profit
    • Overview
    • Mining Basics
    • Ore and Gems
  • Chef’s Guide
    • Overview
    • Cooking Overview
    • Recipes
  • Open for Business
    • Overview
    • Sam’s General Store
    • Carol’s Flowers
    • Gus’s Smithy
    • Doc’s Architects
    • Sofia’s Livestock
    • Bastian’s Restaurant
    • Nova’s Shop by the Sea
    • Edmond’s Fortune-Telling
    • Gareth’s Fortune-Telling
    • Tabitha’s Fortune-Telling
  • Meet Your Neighbors
    • Overview
    • Increasing Affection
    • The Bachelorettes
    • The Bachelors
    • Special Edition Co-Op Character
    • Other Townsfolk
    • The Gods
    • Harvest Sprites
  • Weddings and Festivals
    • Overview
    • The Family Life
    • Seasonal Contests
    • Annual Festivals
  • Developer Tips
    • Overview
  • Trophies
    • Overview
  • Twenty Years of Harvest Moon
    • Overview
    • Harvest Moon
    • Harvest Moon GB/GBC
    • Harvest Moon 64
    • Harvest Moon 2 GBC
    • Harvest Moon: Back to Nature
    • Harvest Moon 3 GBC
    • Harvest Moon: Save the Homeland
    • Harvest Moon: Friends of Mineral Town
    • Harvest Moon: A Wonderful Life
    • Harvest Moon: More Friends of Mineral Town
    • Harvest Moon: Another Wonderful Life
    • Harvest Moon: A Wonderful Life Special Edition
    • Harvest Moon: Magical Melody
    • Harvest Moon DS
    • Innocent Life: A Futuristic Harvest Moon
    • Harvest Moon: Boy & Girl
    • Rune Factory: A Fantasy Harvest Moon
    • Puzzle de Harvest Moon
    • Harvest Moon DS Cute
    • Harvest Moon: Island of Happiness
    • Harvest Moon: Tree of Tranquility
    • Rune Factory 2: A Fantasy Harvest Moon
    • Harvest Moon: Frantic Farming
    • Harvest Moon: Animal Parade
    • Harvest Moon: Sunshine Islands
    • Harvest Moon: My Little Shop
    • Harvest Moon: Hero of Leaf Valley
    • Harvest Moon: Grand Bazaar
    • Rune Factory 3: A Fantasy Harvest Moon
    • Harvest Moon: The Tale of Two Towns
    • Harvest Moon: A New Beginning
    • Harvest Moon: The Lost Valley
    • Harvest Moon: Seeds of Memories
    • Harvest Moon: Skytree Village
    • Harvest Moon: Light of Hope Special Edition
  • Interviews
    • Seiichi Kizu
    • Taka Maekawa
    • Setsuko Miyakoshi
    • Tomomi Yamatate

Harvest Moon: Light of Hope A 20th Anniversary Celebration Guide › Twenty Years of Harvest Moon

Harvest Moon: The Lost Valley

Release Dates

Platform North America Europe

3DS

November 4, 2014

June 2015

If Harvest Moon: Light of Hope is your first experience with the franchise, then this is where you should begin to notice the most similarities. Harvest Moon: The Lost Valley paved the way for some of the design choices to be made in the coming years, particularly the use of context-sensitive tools. Rather than managing a tool inventory, the game automatically placed the right tool in the character’s hand at the right time: an Axe to chop a tree, a Hammer to break a rock, a Watering Can to water dry crops…

This was also the first game in the series to embrace the idea of terraforming. For the first time ever, players could shape the land their farm was built upon. They could erect hillsides and carve out valleys, divert rivers and streams, build bridges, and shape the canvas as they saw fit. Working hand-in-hand with this ability to sculpt the land was a crop-mutation system that took elevation and terrain type into account, much like in the most current game.

Harvest Moon: The Lost Valley also experimented with other series firsts. For example, gifts were no longer used to increase friendship, Harvest Sprites could be assigned tasks, and, for the first time in franchise history, Harvest Moon: The Lost Valley received downloadable content designed to extend the story through marriage and beyond.

Fun Facts

  • Players could use a Harvest Sprite Whistle to teleport back to their farm from anywhere on the map.
  • Many of the characters and each of the six Harvest Sprites that feature so heavily in Harvest Moon: Light of Hope made their first appearance in The LostValley.
  • The goal of the game was to restore spring, summer, and fall to a land where winter reigned eternal. This was the first time that crops could be feasibly planted in any season.
  • The townsfolk made requests of the player that, in turn, often unlocked new recipes, items, and seeds. This was a key way to access crop-specific Fertilizer needed for mutations.
  • Crops had both “great” variants and mutated forms. Players could sell these mutations to Sam in order to unlock the mutated seeds.

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