The game opens with a long Tutorial Button Prompts. Follow the prompts to get through the segment.
DAILY DETAILS
|
New Enemies |
Terrorist, Rocket Launcher, Heavy Soldier, Heavy Soldier (Shield) |
|
Bosses |
Steel Spider, Regent of the Mask |
After another cinematic glide down to the ground, press Strong Attack (
or
) to take down the first enemy. Head forward to face off against a group consisting of Terrorists and a few Terrorists (Rocket Launcher).
Continue around the corner, taking out the remaining Terrorists and Terrorists (Rocket Launcher), then move toward the green truck to trigger another cinematic.
Walk forward to intimidate the soldier ahead, then cut him down. On Master Ninja, War Dogs, Heavy Soldiers, Heavy Soldiers (Shield) are added to the first battle.
Head to the right of the burning car ...
... and then slide under the scaffolding.
Slide under the truck to engage several more Terrorists and the Steel Spider. Quickly take out the Terrorists, then head to the right, down the alley. On Master Ninja, War Dogs attack in the alley after the Steel Spider makes an appearance.
When the wall collapses in front of you, quickly use the slide to get under it. When you reach the end of the alley, the Steel Spider will start attacking for a moment.
Turn around and head to the right of the burning car. Slide under the scaffolding and jump across the gap, then use Kunai Climb to scale the wall on the right. Hayabusa falls about halfway up. Initiate the Kunai Climb as he falls, then throw a dagger at the enemy on the way back up to the top.
When you reach the top of the wall, head to the left. When a Rocket Launcher appears near the end of the walkway, sneak up on him and take him down, then follow the prompts to glide to the ground and avoid the missile.
Take out the Terrorists and Terrorists (Rocket Launcher), and use Hayabusa’s Ninpo as soon as it’s available.
This puts any remaining enemies in a state of fear. Take them down, then head toward the fence to initiate another cinematic that requires Hayabusa to slide under a jeep. You face three waves of Terrorists and Terrorists (Rocket Launcher), followed by two waves of Shield Soldiers. Focus on the Terrorists (Rocket Launcher) first, then take out any other enemies.
On Master Ninja, Heavy Soldiers are added to first battle. When Hayabusa uses Ninpo, the soldiers no longer cower in fear, and Assassins appear alongside the others.
After sliding under the truck, Assassins and Heavy Soldiers join the other enemies, with the last wave consisting of three Alchemists. After the truck is destroyed, War Dogs attack as the helicopter flies overhead.
Save your progress, then head toward the truck that slammed through the gate during the last battle. Slide to dodge the missiles that follow until the helicopter clears out the enemies at the end of the block.
Continue moving down the road and over the sandbags, into the mist. If you’re jumped when you enter the mist, rapidly move the Left Analog Stick Left and Right and press Quick Attack (
or
).
On Master Ninja, War Dogs attack in the mist if Hayabusa is spotted. This is in addition to the Rocket Launcher’s attack.
You can take out the Terrorists in the mist by sneaking up behind them using Hayabusa’s stealth ability, or by attacking mindlessly.
However, if you attack mindlessly, you risk taking damage from the enemies above. Defeat all the Terrorists on the ground to take on the Steel Spider again.
Close Range Abilities:
Electric Field, Flamethrower, Missiles
Long Range Abilities:
Missiles
Strategy:
The Steel Spider has six legs, but only the four rear legs are vulnerable. Each of the vulnerable legs has three layers of shielding to cut through. When all of the shielding is gone, Hayabusa can sever the leg.
The front of the Steel Spider is a flamethrower. If Hayabusa stands still for too long, the Steel Spider uses an unblockable flame attack. Mounted on top of the Steel Spider is a machine gun and a rocket launcher. You don’t have to worry much about the machine gun, but pay attention to the rocket launcher.
When it’s on, it looks like a light, and missiles will soon be heading toward Hayabusa. This is also accompanied by a chiming sound. When the rocket launcher illuminates and the chiming sound is heard, slide to evade the missiles that will soon follow.
Slide from leg to leg between missile attacks. Use Quick Attacks on the legs until prompted to rapidly tap Quick Attack (
or
) to destroy each leg. When all of the Steel Spider’s vulnerable legs are destroyed, the back panel opens.
Quickly move up the ramp and destroy the glowing orange section to finish off the Steel Spider. If Hayabusa does not destroy the back panel quickly, the Steel Spider generates an electrical field that cannot be blocked. If you have trouble reaching the back panel, wait for this to happen, then try again.
Head to the corner of the building ...
... then scale the wall.
Destroy the Steel Spider, then head through the open gate and toward the burning vehicle. Defeat the Terrorists, Heavy Soldiers and Shield Soldiers that attack, then head to the corner of the building and use Kunai Climb to scale the wall. As soon as Hayabusa initiates the Kunai Climb, throw a dagger to take out the enemy who attacks from the top of the wall. On Master Ninja, one Alchemist attacks after the initial set of enemies in the first battle.
When you reach the roof, head through the door and down the stairs. Continue down the hallway and around the corner. As you move into the next hallway, a solider attacks from behind.
Rapidly move the Left Analog Stick Left and Right and press Quick Attack (
or
) to escape the attack. Then continue down the stairs.
Head through the door on the right at the bottom of the stairs and continue through the rooms until you get outside. As soon as Hayabusa is outside, he is attacked from behind again.
Rapidly move the Left Analog Stick Left and Right and press Quick Attack (
or
) to escape. Go around the corner and up the stairs to take out more Heavy Soldiers and Heavy Soldiers (Shield), then head through the white door, down the hall and into the next room.
On Master Ninja, when Hayabusa exits the building he battles Ghost Soldiers instead of Heavy Soldiers. Keep sliding to avoid their grabs, use shuriken to locate the Soldiers, then attack with Quick Attack combos.
Close Range Abilities: Two-Hit Combo, Three-Hit Combos, Unblockable Two-Grab Combo
Long Range Abilities: Two-Hit Charge Technique
Strategy:
Hold Block (
or
) and wait for the Regent of the Mask to approach Hayabusa. Slide away from his first attack and wait to see which combo the Regent of the Mask uses. While inside, the Regent of the Mask primarily uses a two-hit combo.
Slide twice to avoid both attacks, but make sure the second slide leaves Hayabusa close enough to the Regent of the Mask to land a Quick Attack combo.
After attacking the Regent of the Mask, slide away to regroup. If Hayabusa uses too many attacks, the Regent of the Mask may counter with an unblockable throw combo or a parry. If his fist glows red, the throw combo is coming.
Use no more than three Quick Attacks at a time to avoid the Regent of the Mask’s unblockable throw combo.
Continue to attack until Hayabusa’s sword clashes with the Regent of the Mask’s and you’re prompted to rapidly tap Quick Attack (
or
). Repeat this process until the Regent of the Mask is knocked outside.
Try to stay on either side of the desk, or toward the back of the room, but do not stay directly in front of the desk to make the transition happen faster.
The Regent of the Mask’s Strong Attack combo.
Once outside, the Regent of the Mask starts to uses a three-hit Strong Attack combo in addition to his other attacks, and his unblockable throw attack now consists of two throws and, occasionally, a third throw as well. Evade the first attack of the Strong Attack combo to make the second attack miss.
Wait until the last moment to slide away from the third attack. With proper timing, Hayabusa is close enough to connect with one Strong Attack or a few Quick Attacks.
It is highly recommended that you use only a single Strong Attack after evading the Regent of the Mask’s combo attacks. However, you must act quickly after evading the Regent of the Mask’s attacks.
If you attempt additional attacks beyond a single Strong Attack, there’s a chance the Regent of the Mask will use a series of unblockable throw attacks. It is extremely difficult to avoid these attacks if the Regent of the Mask initiates them while Hayabusa is attacking.
When the Regent of the Mask’s fist glows red ...
... quickly slide away ...
... or take big damage from the throw!
During the three-throw unblockable attack, all three attacks go through Hayabusa’s attacks and cannot be defended against. If you see the red fist, slide away as quickly as possible.
The second throw has deceptively long range and reduces Hayabusa’s health considerably, and the third throw is equally dangerous. It is very important to avoid this series of attacks at all costs.
The Regent of the Mask uses several other attack combos. It is possible to hit him after evading some of these combos, but it’s somewhat risky.
If Hayabusa attacks too late, the Regent of the Mask can block or counter with an attack. If he counters, it’s very difficult for Hayabusa to evade.
If the Regent of the Mask lowers his stance ...
... get ready to dodge his Ultimate Technique.
If the Regent of the Mask lowers his attack stance into something that resembles the stance of Hayabusa’s Ultimate Technique, get ready to use a slide to evade the boss’s attack. This is a variation of Hayabusa’s Ultimate Technique. It executes extremely fast and is difficult to dodge if you’re not prepared.
Slide away from the Regent of the Mask to escape the first attack, then slide again immediately after. The Regent of the Mask follows with a second attack almost immediately after his first, and occasionally uses a third attack as well.
When the battle ends, the Dragon Sword is absorbed into Ryu’s arm. After this happens, press Quick Attack (
or
) to pick up the enemy’s sword and continue the cinematic. At the end of the cinematic, head toward the open door and to the right, down the street to trigger another cinematic.