Player Level
Player level is the key to doing well in Clan Battle and Ninja Trials. As you earn karma, your player level increases. As your player level increases, you gain new abilities (as well as customization items).
It is highly recommended to avoid Clan Battle until you’ve reached player level 4, at the very least. This gives you the Ghost Kill ability, which is extremely helpful in Clan Battle. Ninpo, which is earned at Player Level 7, is also very useful.
Player Levels
|
Level |
Karma Required |
Skill Earned |
|---|---|---|
|
1 |
0 |
None |
|
2 |
5,000 |
None |
|
3 |
10,000 |
None |
|
4 |
15,000 |
Ghost Kill |
|
5 |
20,000 |
None |
|
6 |
25,000 |
None |
|
7 |
30,000 |
Ninpo Level 1 |
|
8 |
35,000 |
None |
|
9 |
40,000 |
None |
|
10 |
45,000 |
None |
|
11 |
100,000 |
Falcon Dive |
|
12 |
110,000 |
None |
|
13 |
120,000 |
None |
|
14 |
130,000 |
None |
|
15 |
140,000 |
None |
|
16 |
150,000 |
Ninpo Level 2 |
|
17 |
160,000 |
None |
|
18 |
170,000 |
None |
|
19 |
180,000 |
None |
|
20 |
190,000 |
None |
|
21 |
200,000 |
Ninpo Level 3 |
|
22 |
210,000 |
None |
|
23 |
220,000 |
None |
|
24 |
230,000 |
None |
|
25 |
240,000 |
None |
|
26 |
250,000 |
Harakiri |
|
27 |
260,000 |
None |
|
28 |
270,000 |
None |
|
29 |
280,000 |
None |
|
30 |
290,000 |
None |
|
31 |
300,000 |
None |
|
32 |
310,000 |
None |
|
33 |
320,000 |
None |
|
34 |
330,000 |
None |
|
35 |
340,000 |
None |
|
36 |
350,000 |
None |
|
37 |
360,000 |
None |
|
38 |
370,000 |
None |
|
39 |
380,000 |
None |
|
40 |
390,000 |
None |
|
41 |
400,000 |
None |
|
42 |
410,000 |
None |
|
43 |
420,000 |
None |
|
44 |
430,000 |
None |
|
45 |
440,000 |
None |
|
46 |
450,000 |
None |
|
47 |
460,000 |
None |
|
48 |
470,000 |
None |
|
49 |
480,000 |
None |
|
50 |
490,000 |
None |
Technique Level
Your technique level increases as you earn karma, just like your player level. However, technique level is directly tied to weapon skills and combos instead of abilities. At Technique Level 1, your character has a limited assortment of combos and attacks.
As your technique level increases, you gain access to more and more of Hayabusa’s combos and attacks. It is highly recommended that you reach level 5 and earn the Izuna Drop before heading into Clan Battle.
However, once you have unlocked the Technique Level 2 skill set (earned at level 3), it is possible to inflict a significant amount of damage even without the Izuna Drop.
Technique Levels
|
Level |
Karma Required |
Skill Earned |
|---|---|---|
|
1 |
0 |
Technique Level 1 |
|
2 |
20,000 |
Flying Swallow |
|
3 |
40,000 |
Technique Level 2 |
|
4 |
60,000 |
Ultimate Technique Level 1 |
|
5 |
80,000 |
Izuna Drop |
|
6 |
160,000 |
Technique Level 3 |
|
7 |
325,000 |
Ultimate Technique Level 2 |
|
8 |
800,000 |
Technique Level 4 |
|
9 |
1,050,000 |
Ultimate Technique Level 3 |
|
10 |
1,465,000 |
Dragon Sword |
Crystal Skulls and Golden Scarabs
Crystal Skull
Golden Scarab
Crystal Skulls and Golden Scarab items are found in specific locations throughout each clan battle stage. Golden Scarabs equate to 4,000 karma each, while Crystal Skulls multiply your karma by 1.5.
These items do not have any direct benefit during a clan battle, but they will help you increase player and technique levels faster.
If you’re still trying to level up, study the maps to find the locations of these items, and head straight for them as soon as a clan battle starts.
Contracts
To earn additional karma in Clan Battle and Ninja Trials mode, contracts are issued to your ninja character, which appear in the bottom right corner of the screen.
Specific conditions must be met in order to fulfill a contract. For example, you may need to kill two enemies without dying to complete a contract.
Like Crystal Skulls and Golden Scarabs, contracts do not have a direct impact on the clan battle and there is no penalty if you fail to complete a contract.
Harakiri
Once you reach player level 26, when you’re in an injured state you can commit suicide. This prevents a rival player from earning a kill and aids your clan. Press
or
while in an injured stated to perform harakiri and take your own life.
Injured State
When your ninja has very low health, he loses the ability to perform most of his attacks, combos, and skills. This state is very similar to Hayabusa’s state when his cursed arm is in pain during the story mode.
You lose the ability to run and have access to only a single attack that has limited range and inflicts only a small amount of damage. You also gain the ability to use Harakiri (if you have unlocked the ability) and take your own life.