Difficulty Levels
|
Fair |
|
Challenging |
|
Hard |
|
Very Hard |
|
Insanely Difficult |
There are 33 missions in Ninja Trials mode that range in difficulty from Acolyte (easy), Mentor (normal), Leader (hard), Master Ninja (very hard), and Ultimate Ninja (insanely hard).
Each mission consists of multiple waves of enemies. Under most circumstances, your Health Gauge is replenished after each wave of enemies. However, there are some instances in which this does not happen.
All Ninja Trials missions are designed with two players in mind. You can play through all the missions by yourself, or online with a friend.
The Acolyte and Mentor missions can be difficult at times, but a skilled ninja can make his way through them with enough practice.
The Leader, Master Ninja, and Ultimate Ninja missions are extremely difficult to complete without the aid of a partner. It’s still technically possible to complete the missions alone, but it is a daunting and very difficult task.
You can retry every mission except for Ultimate Ninja missions. When you retry a mission, you start at the wave you died on, but your karma bonus is reduced.
When all of your retries are used, you can retry the mission, but you must start at the first wave again.
Mission Retries
|
Difficulty |
Retries |
|---|---|
|
Acolyte |
5 |
|
Mentor |
3 |
|
Leader |
1 |
|
Master Ninja |
1 |
|
Ultimate Ninja |
0 |
Karma Points
The karma score is a rating of how well you perform during battle. Every enemy you defeat and contract you fulfill earns karma points.
Bonuses to your karma score are earned by clearing missions, getting higher combos, killing with an Izuna Drop, performing an Obliteration Technique, and other various conditions.
At the end of each mission a total karma score is calculated, which goes toward your player level and technique level.
Mission Clear Karma Bonus
|
Mission |
0 Retries |
1 Retry |
2 Retries |
3 Retries |
4 Retries |
5 Retries |
|---|---|---|---|---|---|---|
|
Acolyte 1-9 |
5,000 |
4,500 |
4,000 |
3,500 |
3,000 |
2,500 |
|
Acolyte 10 |
10,000 |
9,000 |
8,000 |
7,000 |
6,000 |
5,000 |
|
Mentor 1-9 |
10,000 |
8,000 |
6,000 |
5,000 |
— |
— |
|
Mentor 10 |
20,000 |
16,000 |
12,000 |
10,000 |
— |
— |
|
Leader 1-4 |
20,000 |
10,000 |
— |
— |
— |
— |
|
Leader 05 |
50,000 |
25,000 |
— |
— |
— |
— |
|
Master Ninja 1–5 |
50,000 |
25,000 |
— |
— |
— |
— |
|
Ultimate Ninja 1–3 |
100,000 |
— |
— |
— |
— |
— |
Clear Time Karma Bonus
|
Mission |
Minimum Clear Time (minutes) |
Maximum Clear Time (minutes) |
|---|---|---|
|
Acolyte 01–03 |
2.5 |
9 |
|
Acolyte 04 |
3 |
10 |
|
Acolyte 05 |
3 |
12 |
|
Acolyte 06–07 |
4 |
13 |
|
Acolyte 08 |
5 |
14 |
|
Acolyte 09 |
4 |
12 |
|
Acolyte 10 |
4.5 |
13 |
|
Mentor 01 |
5 |
15 |
|
Mentor 02 |
7 |
17 |
|
Mentor 03 |
5 |
15 |
|
Mentor 04 |
7 |
17 |
|
Mentor 05 |
5 |
15 |
|
Mentor 06 |
6 |
16 |
|
Mentor 07 |
10 |
20 |
|
Mentor 08 |
8 |
18 |
|
Mentor 09 |
7 |
17 |
|
Mentor 10 |
6 |
16 |
|
Leader 01 |
9 |
21 |
|
Leader 02 |
9 |
21 |
|
Leader 03 |
10 |
22 |
|
Leader 04 |
9 |
21 |
|
Leader 05 |
11 |
23 |
|
Master Ninja 01 |
10.5 |
23 |
|
Master Ninja 02 |
16 |
29 |
|
Master Ninja 03 |
11 |
22 |
|
Master Ninja 04 |
13 |
26 |
|
Master Ninja 05 |
10 |
21 |
|
Ultimate Ninja 01–02 |
22.5 |
35 |
|
Ultimate Ninja 03 |
13 |
26.5 |
Technique Karma Bonus
|
Technique |
Karma Earned |
Notes |
|---|---|---|
|
Combo |
Hit Total x 10 |
Each hit must connect with approximately 2 seconds to continue a combo. |
|
Group Kill |
300 |
A second enemy must be killed within approximately 3 seconds of another enemy. |
|
Instant Kill |
300 |
Enemy must die within 2 seconds of your first attack on the enemy. |
|
Izuna Drop |
300 |
Kill with an Izuna Drop. |
|
Ninpo |
300 + (Enemy Kills x 20) |
— |
|
Obliteration Technique |
300 |
— |
|
Rescue |
300 |
Only available when playing with a partner. |
|
Shot to Death |
300 |
Kill with an arrow. |
|
Steel on Bone |
300 |
— |
|
Ultimate Technique |
300 |
Bonus is per enemy killed. |
Enemy Kill Karma Bonus
|
Enemy |
Karma Earned |
|---|---|
|
Alchemist |
250 |
|
Archer |
130 |
|
Assassin |
180 |
|
Heavy Soldier |
150 |
|
Heavy Soldier (Shield) |
150 |
|
Demon Baphomet |
300 |
|
Celsus Fiend |
170 |
|
Magna Fiend |
300 |
|
Shadow Fiend |
100 |
|
Van Gelf Fiend |
150 |
|
Ghost Soldier |
250 |
|
Alchemist |
300 |
|
High Van Gelf Fiend |
Trial 1:1,000/Trial 2: 3,700/Trial 3: 24,000 |
|
Helicopter |
200 |
|
Homunculus |
50 |
|
Heavy Soldier (Jetpack) |
170 |
|
Light Shell Bug |
0 |
|
Heavy Soldier (White) |
170 |
|
Heavy Soldier (Shield-White) |
170 |
|
Assassin (White) |
200 |
|
Heavy Soldier (Jetpack-White) |
170 |
|
Terrorist (Rocket Launcher-White) |
120 |
|
Terrorist |
120 |
|
Megaselion |
300 |
|
Terrorist (White) |
100 |
|
Ourboros |
216 |
|
Rocket Launcher |
100 |
|
Sandmobile Soldier |
100 |
|
Spider Aya Ninja |
130 |
|
Spider Ninja |
130 |
|
Spider Talon Ninja |
150 |
|
War Dog |
80 |
Boss Kill Karma Bonus
|
Boss |
Trial |
Karma Earned |
|---|---|---|
|
Demon Genshin |
Leader 04 |
20,000 |
|
Demon Genshin (x2) |
Ultimate Ninja 01 |
15,000 (each) |
|
Epigonos |
Mentor 03 |
20,000 |
|
Epigonos |
Master Ninja 01 |
30,000 |
|
Epigonos (x2) |
Master Ninja 03 |
12,000 (each) |
|
Epigonos (x6) |
Ultimate Ninja 03 |
12,000 (each) |
|
Epigonos Final Form |
Master Ninja 01 |
24,000 |
|
Epigonos Final Form |
Master Ninja 03 |
24,000 |
|
Epigonos Final Form (x6) |
Master Ninja 05 |
9,600 (each) |
|
Epigonos Final Form (x4) |
Ultimate Ninja 03 |
15,000 (each) |
|
Genshin |
Mentor 05 |
10,000 |
|
Genshin (x2) |
Master Ninja 03 |
7,200 (each) |
|
Genshin (x6) |
Ultimate Ninja 01 |
9,000 (each) |
|
Goddess Prototype “Lovelace” |
Mentor 08 |
20,000 |
|
Goddess Prototype “Lovelace” (x2) |
Master Ninja 02 |
12,000 (each) |
|
LOA Chairman |
Leader 05 |
20,000 |
|
Regent of the Mask |
Mentor 10 |
15,000 |
|
Regent of the Mask (x2) |
Master Ninja 04 |
12,000 (each) |
|
Regent of the Mask (x2) |
Ultimate Ninja 02 |
15,000 (each) |
|
Steel Spider |
Mentor 01 |
10,000 |
Contracts
For an added bonus, contracts and shadow contracts are issued as you battle through each mission and clan battle. These contracts appear in the bottom right corner of the screen.
Specific conditions must be met to complete each contract. For example, you may need to perform an Izuna Drop to fulfill a contract.
Contracts do not have a positive or negative impact on the mission and there is no penalty for failing to fulfill a contract. In some instances it may not be possible to complete the contract issued.
Contracts
|
Contract |
Requirement |
Mode |
|---|---|---|
|
Unleash an Ultimate Technique |
Kill at least one enemy with an Ultimate Technique. |
Clan Battle/Ninja Trials |
|
Perform an
|
Kill an enemy with
|
Clan Battle/Ninja Trials |
|
Perform a Steel on Bone attack |
Kill at least one enemy with a Steel on Bone attack. |
Clan Battle/Ninja Trials |
|
Kill with the
|
Kill an enemy with an arrow. |
Clan Battle/Ninja Trials |
|
Unleash Ninpo |
Execute a Dark Void Ninpo |
Clan Battle/Ninja Trials |
|
Shuriken Master |
Hit an enemy with a shuriken, then kill the enemy. |
Clan Battle/Ninja Trials |
|
The Life of
|
Kill multiple enemies
|
|
|
Dead Aim |
Use the bow to kill an enemy with a head shot. |
|
|
Attack from the Falcon Dive |
Kill an enemy with
|
|
|
Ghost Kill |
Use a Ghost Kill to
|
|
|
Glory |
Kill the highest level enemy. |
|
|
Kill Them All |
Kill each enemy at least one time, or kill at least two enemies in an eight-player clan battle. |
|
|
Vengeance |
Kill the enemy that
|
|
|
Obsession |
Repeatedly kill the same enemy. |
|
|
First Blood |
Be the first player
|
|
|
Steal Kanji |
Kill the targeted enemy with a Ghost Kill to acquire his kanji. |
Shadow Contracts
|
Shadow Contract |
Requirement |
Mode |
|---|---|---|
|
The Strongest Blade |
Become the top ninja and lead your allies to victory! |
|
|
A Leader
|
Complete The Strongest Blade, then protect the designated leader. |
|
|
Kill the Leader! |
Complete The Strongest Blade, then kill the designated leader. |
|
|
No Honor
|
Betray your allies. |
|
|
The Plan Worked! |
Complete No Honor Among Ninja, then protect your new ally. |
|
|
Strike down
|
Complete No Honor Among Ninja, then kill the traitor. |
|
|
Mutual Destruction |
You will die. But you must drag one of them to hell with you. This is
|
Rescuing
When playing online with a partner, if either player dies, the other can rescue him by getting close to his body and pressing
or
.
You have approximately 20 seconds to rescue your partner, with a 10 second countdown appearing on the screen as a warning. If you fail to rescue your partner, or both ninja die at the same time, the mission ends in failure.
In the heat of battle, it can be difficult to find your partner. Hold
or
to locate him.
There is no limit to the number of times you or your partner can be rescued. However, each time a rescue attempt is made, the rescued player receives a little less health. Eventually, the rescued player will receive virtually no health.
Enemy Priority
The best way to complete most of the missions is to properly prioritize the enemy targets. The enemy priority in Ninja Trials mode varies somewhat from the enemy priority during the main game.
Each wave of consists of a wide range of opponents, attacking from every angle. If you let the most dangerous enemies get the jump on you, it will be much more difficult to survive the mission.
Keep an eye on the higher priority enemies, but use the lesser priority foes to build up your Ninpo and Ultimate Techniques. Use these techniques on the higher priority enemies to make them easier to take down.
Enemy Priority
|
Enemy |
Priority |
|---|---|
|
Alchemist |
5 |
|
Assassin/Assassin (White) |
3 |
|
Heavy Soldier/Heavy Soldier (White) |
1 |
|
Heavy Soldier (Shield)/
|
3 |
|
High Van Gelf Fiend |
5 |
|
Celsus Fiend |
2 |
|
Magna Fiend |
5 |
|
Magna Persona Fiend |
3 |
|
Shadow Fiend |
3 |
|
Van Gelf Fiend |
3 |
|
Ghost Soldier |
1 |
|
Homunculus |
1 |
|
Heavy Soldier (Jetpack) |
2 |
|
Light Shell Bug |
1 |
|
Machine Gun Stand |
1 |
|
Megaselion/Demon Baphomet |
4 |
|
Terrorist/Terrorist (White) |
1 |
|
Ourboros |
3 |
|
Terrorist (Rocket Launcher) |
4 |
|
Sandmobile Soldier |
4 |
|
Spider Aya Ninja |
3 |
|
Spider Ninja/Archer |
2 |
|
Spider Talon Ninja |
4 |
|
War Dog |
3 |
Boss Encounters
During some missions you face off against one or more boss characters. These bosses fight almost exactly the same as they did when you encountered them during the main game.
However, in Ninja Trials mode you may fight against multiple bosses at once or there may be other enemies fighting alongside the boss.
Unless otherwise noted, follow the strategies in the Boss Battles chapter to make it through each boss encounter.