Anti-Aircraft Gun Stand CIWS
Anti-Aircraft Gun Stand CIWS Details
First Seen:
Day 7
Class:
Strong
Izuna Drop:
No
Arrows:
No
Machine Gun Stand HP:
1,000
Range:
Long
Power:
2
Priority:
1
Abilities/Weapons:
Machine Gun
The Anti-Aircraft Gun Stand CIWS is similar to the Machine Gun Stand, but it does not fire missiles at Hayabusa, and an Izuna Drop cannot damage it. However, it is very weak and can easily be destroyed with a few Quick Attacks.
Because its only weapon targeted at Hayabusa is a machine gun, it does not inflict much damage to him and therefore does not have a high priority. In most cases, it will be the last enemy you destroy.
Light Shell Bug
Light Shell Bug Details
First Seen:
Day 3
Class:
Weak
Izuna Drop:
No
Arrows:
Yes
Light Shell Bug HP:
100
Range:
Short
Power:
1
Priority:
2
Abilities/Weapons:
Unblockable Grab, Lunge Attack
The Light Shell Bug is small and always attacks in groups. It is the only enemy that Hayabusa can kill with his slide. The best way to take out a Light Shell Bug is to either slide into it twice, or slide once to knock it into the air, then cut it down with a Quick Attack combo.
Remember that Light Shell Bugs also spawn from a nest. Ignore the Light Shell Bugs if you can, find the nest and destroy it, and then take care of any remaining Light Shell Bugs.
Machine Gun Stand
Machine Gun Stand Details
First Seen:
Day 3
Class:
Strong
Izuna Drop:
No
Arrows:
No
Anti-Aircraft Gun Stand CIWS HP:
1,000
Range:
Long
Power:
3
Priority:
4
Abilities/Weapons:
Machine Gun, Rocket Launcher
The Machine Gun Stand is a stationary artillery unit that fires missiles and has a machine gun. Because it fires missiles, it has a relatively high priority and should generally be taken out before most other enemies.
It is not possible to use an Izuna Drop on the Machine Gun Stand directly, but if Hayabusa is fighting an enemy near a Machine Gun Stand, the last attack of the Izuna Drop inflicts damage to nearby enemies, including the Machine Gun Stand.