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Kingdom Hearts HD 1.5 Remix eGuide
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Contents

  • KHFM: Essentials
    • The Basics
      • The Basics
    • Heroes
      • Heroes
    • Opponents
      • Opponents
    • Equipment
      • Equipment
    • Items
      • Items
      • Synthesis Items
    • Gummi Garage
      • Gummi Garage
    • Magic & Summoning
      • Magic & Summoning
    • Trinity Locations
      • Trinity Locations
    • Dalmations
      • Dalmations
    • Mushrooms
      • Mushrooms
    • Mini-Games
      • Mini-Games
    • Secret Bosses
      • Secret Bosses
    • Trophies
      • Trophies
  • KHFM: Walkthrough
    • Dive Into the Heart
      • Dive Into the Heart
    • Destiny Islands
      • Destiny Islands
    • Traverse Town
      • Traverse Town
    • Wonderland
      • Wonderland
    • Olympus Coliseum
      • Olympus Coliseum
    • Deep Jungle
      • Deep Jungle
    • Traverse Town (Revisited)
      • Traverse Town (Revisited)
    • Agrabah
      • Agrabah
    • Monstro
      • Monstro
    • Atlantica
      • Atlantica
    • Halloween Town
      • Halloween Town
    • Neverland
      • Neverland
    • Hollow Bastion
      • Hollow Bastion
    • Hundred Acre Wood
      • Hundred Acre Wood
    • Olympus Coliseum (Revisited)
      • Olympus Coliseum (Revisited)
    • End of the World
      • End of the World
  • RCoM: Essentials
    • How to Play
      • Kingdom Hearts Recap
      • Gameplay
      • Room Synthesis
      • Leveling Up
      • Moogle Shops
    • Combat Basics
      • The Battle Card System
      • Combat Differences
    • Characters
      • The Heroes of Light
      • Those Who Dwell Inside Castle Oblivion
    • Appendix
      • Card Index
      • Sleights
      • Villains
      • Trophies Lists
  • RCoM: Walkthrough
    • Sora’s Story
      • Sora’s Story
    • Agrabah
      • Agrabah
    • Olympus Coliseum
      • Olympus Coliseum
    • Wonderland
      • Wonderland
    • Monstro
      • Monstro
    • Halloween Town
      • Halloween Town
    • 100 Acre Wood
      • 100 Acre Wood
    • Atlantica
      • Atlantica
    • NeverLand
      • NeverLand
    • Hollow Bastion
      • Hollow Bastion
    • Twilight Town
      • Twilight Town
    • Destiny Islands
      • Destiny Islands
    • Castle Oblivion
      • Castle Oblivion
    • Reverse/Rebirth
      • Reverse/Rebirth
    • Hollow Bastion
      • Hollow Bastion
    • Agrabah
      • Agrabah
    • Monstro
      • Monstro
    • Neverland
      • Neverland
    • Traverse Town
      • Traverse Town
    • Atlantica
      • Atlantica
    • Olympus Coliseum
      • Olympus Coliseum
    • Halloween Town
      • Halloween Town
    • Wonderland
      • Wonderland
    • Destiny Islands
      • Destiny Islands
    • Twilight Town
      • Twilight Town
    • Castle Oblivion
      • Castle Oblivion

Kingdom Hearts HD 1.5 Remix Guide › RCoM: Walkthrough › Neverland

Neverland

It’s time to take a short trip through Captain Hook’s ship. This is just as short as the previous worlds, since you immediately start out with the Key of Beginnings Card, and will simply need to make your way to the crown door on the map.

Note

This would be another good opportunity to level up a couple times before facing off against Captain Hook. Get to the crown door and use the Key of Beginnings Card to gain access to another boss battle.

Boss Battle: Captain Hook

While Hook is still full of cheap shots and backstabbery, he is far easier than he was when you faced him with Sora. Hook will still pummel you with sword attacks when you get too close and then send a barrage of bombs when you retreat. Although Riku’s attacks are quite strong, Hook’s moves are not as punishing, and so you will find yourself on the offensive most of the time.

Tip

Turning to the dark side with D Mode will allow you to break Hook’s moves repeatedly. Then add a Dark Firaga move to knock Hook backwards on his tailbone.

Tip

Dueling also gives you a chance to use Maelstrom if you are successful.

Note

Hook will easily break Holy Burst, so only use it when Hook is recharging.

After the fight is won, Riku receives the Hook Card. Leave Neverland by exiting the last room, remembering to save before leaving.

Once back at Castle Oblivion, Lexaeus and Zexion discuss Sora’s memory loss and Naminé’s involvement. They figure that Marluxia and Larxene’s actions are troubling, but that Vexen should be the one to take care of the mess, using his newest creation. After all, isn’t it better to let Vexen get his hands dirty?

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