Prima Games eGuides Kingdom Hearts HD 1.5 Remix eGuide

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Kingdom Hearts HD 1.5 Remix eGuide RCoM: Essentials Appendix

Card Index

Attack Cards

Icon Name Location Description Strike: Thrust: Combo Finish: Element: Break Recovery: Required CP: CP Cost: 0 CP Cost: 1 CP Cost: 2 CP Cost: 3 CP Cost: 4 CP Cost: 5 CP Cost: 6 CP Cost: 7 CP Cost: 8 CP Cost: 9 Moogle Points (Trade Value): 0 Moogle Points (Trade Value) 1 Moogle Points (Trade Value) 2 Moogle Points (Trade Value) 3 Moogle Points (Trade Value) 4 Moogle Points (Trade Value) 5 Moogle Points (Trade Value) 6 Moogle Points (Trade Value) 7 Moogle Points (Trade Value) 8 Moogle Points (Trade Value) 9 Premium Card CP Requirement: Premium Card Trade Value:
Kingdom Key Default Keyblade Not very powerful, but reliable and easy to handle. D+ D+ D+ Physical B 19 10 11 12 13 14 15 16 17 18 12 6 6 8 8 8 10 10 10 12 10 16
Three Wishes Agrabah Delivers powerful combo finishes. C+ D+ B Physical B A 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Crabclaw Atlantica Easy to handle with a very quick recovery after card breaks. C C B+ Physical B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Pumpkinhead Halloween Town Easy to handle with a quick recovery after card breaks. C+ C+ D+ Physical A A 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Fairy Harp Neverland Easy to handle with a quick recovery after card breaks. C+ C+ C Physical B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Wishing Star Monstro Not very powerful, but very easy to handle. C C D+ Physical A A 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Spellbinder 100 Acre Wood (Present from Owl) A special Attack Card with lightning-based attacks. D+ A D+ Lightning A B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Metal Chocobo Olympus Coliseum (Room of Rewards) A special Attack Card that can break through physical defenses. C+ C+ B+ Neutral B B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Olympia Olympus Coliseum Powerful with a quick recovery after card breaks. C+ D+ B Physical A A 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Lionheart Traverse Town (Room of Rewards) A special Attack Card with fire-based attacks. B B B Fire A B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Lady Luck Wonderland A balanced weapon that is easy to handle. C+ C+ D Physical B A 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 22
Divine Rose Hollow Bastion Delivers powerful strikes, but slow to recover from card breaks. A D+ C Physical C B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Oathkeeper Destiny Islands (Defeat Darkside) A well-balanced weapon with a very powerful thrust. B B+ Physical B C 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26
Oblivion Castle Oblivion (Defeat Larxene in the 12F Exit Hall) A special Attack Card that can break through physical defenses. First class strength. A A D Neutral A C 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26
Ultima Weapon The strongest Attack Card to be found. A Physical B D 57 30 33 36 39 42 45 48 51 54 38 20 22 24 26 28 30 32 34 36 30 30
Diamond Dust A special Attack Card with ice-based attacks. Powerful and the easiest to handle. B+ B+ B Ice C 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26
One-Winged Angel A special Attack Card with fire-based attacks. Exceptional combo finish. C C Fire C C 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26
Star Seeker Castle Oblivion (Complete Riku’s Story; found by Sora in Room of Rewards). An Attack Card with a powerful combo finish and the shortest recovery time from card breaks. C D+ B+ Physical A 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Total Eclipse A special Attack Card that can break through physical defenses. Takes time to recover from card breaks. D+ B B+ Neutral C B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Midnight Roar A well-balanced weapon with a powerful thrust and a short recovery time from card breaks. C+ A D Physical A B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Maverick Flare An Attack Card with weak strikes but powerful combo finishes. D+ C+ B+ Physical A B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Two Become One A weapon with a powerful thrust and combo finish. B+ B+ B+ Physical B B 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Bond of Flame Halloween Town (Complete Riku’s Story; found by Sora in Room of Rewards). A special Attack Card with fire-based attacks. Delivers exceptionally powerful strikes. C+ B Fire B C 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26

Magic Cards

Icon Name Location Description CP Cost: 0 CP Cost: 1 CP Cost: 2 CP Cost: 3 CP Cost: 4 CP Cost: 5 CP Cost: 6 CP Cost: 7 CP Cost: 8 CP Cost: 9 Moogle Points (Trade Value): 0 Moogle Points (Trade Value) 1 Moogle Points (Trade Value) 2 Moogle Points (Trade Value) 3 Moogle Points (Trade Value) 4 Moogle Points (Trade Value) 5 Moogle Points (Trade Value) 6 Moogle Points (Trade Value) 7 Moogle Points (Trade Value) 8 Moogle Points (Trade Value) 9 Premium Card CP Requirement: Premium Card Trade Value:
Fire Castle Oblivion (Defeat Axel in 1F Exit Hall.) Magic that deals fire damage. Stock two cards for Fira and three cards for Firaga. 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Blizzard Traverse Town (Complete Tutorial.) Magic that deals ice damage. Stock two cards for Blizzara and three cards for Blizzaga. 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Thunder Castle Oblivion (Defeat Larxene in 6F Exit Hall.) Magic that deals lightning damage. Stock two cards for Thundara and three cards for Thundaga. 24 15 16 17 18 19 20 21 22 23 16 10 10 10 12 12 12 14 14 14 15 20
Cure Default Card Magic that restores HP. Stock two cards for Cura and three cards for Curaga. 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26
Gravity Agrabah (Calm Bounty) Deals damage relative to the enemies’ remaining HP. Stock two cards for Gravira and three cards for Graviga. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Stop Wonderland (Calm Bounty) Magic that halts enemy movement for a set time period. Stock two cards for Stopra and three cards for Stopga. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Aero Castle Oblivion (Defeat Riku in 7F Exit Hall.) Magic that blows away nearby enemies and inflicts damage. Stock two cards for Aerora and three cards for Aeroga. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22

Summon Cards

Icon Name Location Description CP Cost: 0 CP Cost: 1 CP Cost: 2 CP Cost: 3 CP Cost: 4 CP Cost: 5 CP Cost: 6 CP Cost: 7 CP Cost: 8 CP Cost: 9 Moogle Points (Trade Value): 0 Moogle Points (Trade Value) 1 Moogle Points (Trade Value) 2 Moogle Points (Trade Value) 3 Moogle Points (Trade Value) 4 Moogle Points (Trade Value) 5 Moogle Points (Trade Value) 6 Moogle Points (Trade Value) 7 Moogle Points (Trade Value) 8 Moogle Points (Trade Value) 9 Premium Card CP Requirement: Premium Card Trade Value:
Simba Traverse Town (Key of Beginnings) Simba lets out a mighty roar that deals damage to enemies in front of him. Stock more than one and his roar will also stun enemies. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Genie Agrabah (Key of Truth) Genie casts Thundara, Gravira, or Stopra. Stock more than one and Genie will cast multiple spells. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Bambi 100 Acre Wood (Fields Room) Bambi bounds around and drops HP orbs. Stock more than one to boost the effect. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Dumbo Monstro (Key of Truth) Dumbo douses enemies with water over a set time period, dealing ice damage. Stock more than one to prolong the attack. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Tinker Bell Neverland (Key of Truth) Tinker Bell restores HP over a set time period. Consecutive taps on ( ) will increase the amount of HP recovery. Stock more than one to boost the effect. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 20 22
Mushu Hollow Bastion (Key of Rewards) Mushu breathes fire at the enemy, dealing fire damage. Stock more than one to prolong the attack. 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26
Cloud Olympus Coliseum (Key of Truth) Cloud unleashes two successive sword attacks. Stock two cards to use Cross-slash and three cards to use Omnislash. 43 25 27 29 31 33 35 37 39 41 28 16 18 18 20 22 22 24 26 26 25 26

Item Cards

Icon Name Location Description CP Cost: 0 CP Cost: 1 CP Cost: 2 CP Cost: 3 CP Cost: 4 CP Cost: 5 CP Cost: 6 CP Cost: 7 CP Cost: 8 CP Cost: 9 Moogle Points (Trade Value): 0 Moogle Points (Trade Value) 1 Moogle Points (Trade Value) 2 Moogle Points (Trade Value) 3 Moogle Points (Trade Value) 4 Moogle Points (Trade Value) 5 Moogle Points (Trade Value) 6 Moogle Points (Trade Value) 7 Moogle Points (Trade Value) 8 Moogle Points (Trade Value) 9 Premium Card CP Requirement: Premium Card Trade Value:
Potion Default Quickly reloads Attack Cards with no charge time required. It does not work on cards that cannot be reloaded. 57 30 33 36 39 42 45 48 51 54 38 20 22 24 26 28 30 32 34 36 n/a n/a
Hi-Potion Olympus Coliseum (Key of Guidance) Quickly reloads Attack Cards with no charge time required. Even normally unreloadable cards are restored. 76 40 44 48 52 56 60 64 68 72 50 26 28 32 34 36 40 42 44 48 n/a n/a
Mega-Potion Quickly reloads Attack Cards with no charge time and resets the reload counter. Even normally unreloadable cards are restored. 81 45 49 53 57 61 65 69 73 77 54 30 32 34 38 40 42 46 48 50 n/a n/a
Ether Agrabah (Key of Guidance) Quickly reloads Magic Cards with no charge time required. It does not work on cards that cannot be reloaded. 38 20 22 24 26 28 30 32 34 36 24 12 14 16 16 18 20 20 22 24 n/a n/a
Mega-Ether 100 Acre Wood (Whirlwind Plunge minigame) Quickly reloads Magic Cards with no charge time and resets the reload counter. Even normally unreloadable cards are restored. 62 35 38 41 44 47 50 53 56 59 40 22 24 26 28 30 32 34 36 38 n/a n/a
Elixir 100 Acre Wood (Bumble-Rumble minigame) Quickly reloads Attack Cards and Magic Cards, including normally unreloadable cards. 81 45 49 53 57 61 65 69 73 77 54 30 32 34 38 40 42 46 48 50 n/a n/a
Megalixir Destiny Islands (Key of Rewards) Quickly reloads Attack Cards and Magic Cards including normally unreloadable cards. The reload counter is also reset. 95 50 55 60 65 70 75 80 85 90 62 32 36 40 42 46 50 52 56 60 n/a n/a

Friend Cards

Icon Name Location Description
Donald Default Donald randomly casts two spells from Fire, Blizzard, Thunder, or Cure. Stock more than one to power up Donald's magic.
Goofy Default Goofy attacks the enemy as he spins around Sora. Stock more than one for more power and duration.
Aladdin Agrabah Aladdin runs around while swinging his sword, producing Moogle Point orbs. Stock more than one to stun enemies and produce more Moogle Point orbs.
Ariel Atlantica Ariel whirls across the field, striking many enemies. Stock more than one for multiple strikes.
Jack Halloween Town Jack casts Fire, Blizzard, Thunder, or Gravity. Stock more than one and Jack will cast multiple, more powerful spells.
Peter Pan Neverland Peter Pan attacks with his dagger. Quick taps on ( ) speed up attacks and produce Moogle Point orbs. Stock more than one for more power and duration.
The Beast Hollow Bastion The Beast knocks enemies towards Sora. Sora can then knock the enemies back to the Beast. Stock more than one for multiple strikes.
Pluto Every World* Pluto digs up cards and orbs from the ground. Stock more than one for better items.
The King** B12F Exit Hall The King restores HP, stuns and deals damage to all enemies, and reloads cards.

*Pluto’s appearances are randomized. To increase your chances of his card appearing, use a small deck and deplete your card supply quickly during combat and avoid recovery.

**The King only appears during Riku’s Story and is his only Friend Card.

Enemy Cards

Icon Name Effect Description Stats Limit: Availability Sora: Availability Riku: CP Cost 1: Moogle Points (Trade Value) 1:
Shadow Incrementor Increases the value of all cards by 1. 2 Reloads Yes Yes 25 16
Soldier Combo Plus Adds an extra hit to normal combos. 3 Reloads Yes No 15 10
Large Body Guard Deflects frontal physical attacks and completely nullifies damage. 1 Reload Yes Yes 40 26
Red Nocturne Fire Boost Increases the strength of Fire-based abilities. 1 Reload Yes No 20 12
Blue Rhapsody Blizzard Boost Increases the strength of Ice-based abilities. 1 Reload Yes No 20 12
Yellow Opera Thunder Boost Increases the strength of Lightning-based abilities. 1 Reload Yes No 20 12
Green Requiem Cure Boost Increases the potency of Healing abilities. 1 Reload Yes No 20 12
Powerwild Retrograde Reverses the values of all cards. 1 becomes 9, 2 becomes 8, etc. Cards with a value of 0 are not affected. 1 Reload Yes No 30 20
Bouncywild Draw Attracts fallen cards and items for easy retrieval. 5 Reloads Yes No 10 6
Air Soldier Reload Kinesis Allows reloads while in motion. 3 Reloads Yes No 30 20
Bandit Combo Finish Makes the first strike as powerful as a combo finish. 1 Reload Yes No 30 20
Fat Bandit Back Attack Deals more damage when striking enemies from behind. 2 Reloads Yes Yes 40 26
Barrel Spider Quickload Reloads cards instantly. 3 Reloads Yes No 30 20
Search Ghost Drain Absorbs enemy HP when striking with Attack Cards, but enemies will drop fewer items. 1 Reload Yes Yes 35 22
Sea Neon Random Values Randomizes the values of cards you use. 1 Reload Yes Yes 20 12
Screwdiver Decrementor Decreases the values of all cards by 1. 1 Reload Yes No 15 10
Aquatank Auto-Reload Automatically reloads cards when they run out. 1 Reload Yes No 30 20
Wight Knight Float Alters gravity to boost jumping ability. 3 Reloads Yes Yes 15 10
Gargoyle Vanish Makes you invisible and reduces your chances of being hit. 1 Reload Yes No 30 20
Pirate All Zeros Changes the values of all cards to 0. 1 Reload Yes Yes 30 20
Air Pirate Item Bracer Stops enemies from breaking Item Cards you use. 3 Reloads Yes No 30 20
Defender Protect Decreases damage from physical attacks by the enemy. Magical attacks do normal damage. 1 Reload Yes Yes 30 20
Darkball Duel Trigger Activates duels no matter the value. 1 Reload No Yes n/a n/a
Wyvern Reload Lock Stops the reload counter from counting reloads. 1 Reload Yes No 20 12
Wizard Magic Boost Disables use of Summon Cards to power up Magic Cards. 1 Reload Yes No 30 20
Neoshadow Bio Causes enemies' HP to gradually drop. 1 Reload Yes No 30 20
White Mushroom Hyper Healing Restores some HP every time you use a Friend Card. 3 Reloads Yes No 40 26
Black Fungus Random Flush Activates a random Enemy Card effect. 1 Reload Yes No 40 26
Creeper Plant Leaf Bracer Stops enemies from breaking Cure abilities you use. 1 Reload Yes No 35 22
Tornado Step Reload Haste Subtracts 2 from the reload counter. 2 Reloads Yes No 30 20
Crescendo Summon Boost Disables use of Magic Cards to power up Summon Cards. 1 Reload Yes No 30 20

Enemy Cards - Unique

Icon Name Effect Description Stats Limit: Availability Sora: Availability Riku: CP Cost 1: Moogle Points (Trade Value) 1: Acquired
Guard Armor Wide Attack Slightly extends the range of Attack Cards. 30 Attacks Yes Yes 30 n/a Traverse Town
Parasite Cage Dispel Nullifies an opponent's Enemy Card without fail. Nothing happens if your opponent has no Enemy Card in play. 1 Use Yes Yes 60 n/a Monstro
Trickmaster Value Break Decreases value of the Enemy's Card when your card is broken. 10 Card Breaks Yes Yes 25 n/a Wonderland
Darkside Mimic Copies the Enemy Card your opponent is using. Nothing happens if your opponent has no Enemy Card in play. 1 Use Yes Yes 99 n/a Destiny Islands
Card Soldier Attack Haste Increases the speed of Attack Cards. 30 Attacks Yes No 55 n/a Wonderland
Hades Berserk Boosts the power of Attack Cards when low on HP (when the gauge is flashing red). Resistant to fire, but stunned by ice. 30 Attacks Yes Yes 40 n/a Olympus Coliseum
Jafar-Genie Attack Bracer Stops enemies from breaking Attack Cards you use. 20 Attacks Yes Yes 65 n/a Agrabah
Oogie Boogie Regen Gradually restores HP. HP returns more quickly when low. 10 Uses Yes Yes 40 n/a Halloween Town
Ursula Shell Halves the damage from enemies' magic attacks. 5 Hits Taken Yes Yes 50 n/a Atlantica
Hook Second Chance Retains 1 HP after a critical hit, provided you have 2 or more HP left. Resistant to lightning, but stunned by fire. 3 Uses Yes Yes 35 n/a Neverland
Dragon Maleficent Overdrive Sacrifices reload speed to power up Attack Cards. 30 Attacks Yes Yes 70 n/a Hollow Bastion
Riku Replica Sleight Look Keeps cards used in Sleights available for reloading. Resistant to fire, ice, and lightning. 5 Sleights Yes No 80 n/a Defeat Riku (12F Exit Hall)
Axel Quick Recovery Allows use of cards even while staggering from damage. Immune to fire, but stunned by ice. 10 Hits Taken Yes No 75 n/a Castle Oblivion (Key of Beginnings)
Larxene Dash Increases running speed. Immune to lightning, but weak against special attacks. 15 Cards Yes No 65 n/a Defeat Larxene (12F Exit Hall)
Vexen Auto-Life Revives you automatically when your HP reaches 0. Only a small amount of HP is restored. Immune to ice, but stunned by fire. 1 Use Yes No 60 n/a Twilight Town
Marluxia Double Sleight Use stocked cards and Sleights twice in a row. Resistant to fire, ice, lightning, and special attacks, but weak against physical attacks. 3 Sleights Yes No 99 n/a Castle Oblivion
Lexaeus Warp Break Obliterate enemies with the finishing blow of a combo with a high success rate. Immune to ice, and resistant to physical attacks, but weak against special attacks. 50 Attacks Yes Yes 99 n/a Sora: Complete Riku's Story; found in Castile Oblivion (Calm Bounty) - Riku: Defeat Lexaeus (B4F Exit Hall)
Ansem Sleightblind Grants Sora resistance to fire, ice, and lightning. 10 Sleights Yes No 40 n/a Complete Riku's Story; found by Sora in Twilight Town (Calm Bounty).
Zexion Confu-Strike Causes attacks to confuse enemies at a certain rate. Resistant to fire, ice, lightning, and special attacks. 50 Attacks Yes Yes 65 n/a Sora: Complete Riku's Story; found in Destiny Islands (Calm Bounty) - Riku: Defeat Zexion in Destiny Islands.
Xemnas Quick Barrier When receiving consecutive attacks, guards beyond the second strike. Resistant to fire, ice, lightning, and special attacks. 3 Reloads Yes No 65 n/a Complete Riku's Story; found by Sora in Wonderland (Key of Rewards).
Xigbar Shot Charge Powers up missile attacks such as Strike Raid and Fire. Resistant to fire, ice, lightning, and special attacks. 2 Reloads Yes No 80 n/a Complete Riku's Story; found by Sora in Hollow Bastion (Key of Rewards).
Xaldin Aero Guard Activates Aero for a set time, inflicting damage to enemies who touch it. Resistant to fire, ice, lightning, and special attacks. 3 Hits Taken Yes No 65 n/a Complete Riku's Story; found by Sora in Monstro (Key of Rewards).
Saix Combo Boost Boosts power with every strike with an Attack card. Returns to normal when a card is broken. Resistant to fire, ice, lightning, and special attacks. 20 Attacks Yes No 80 n/a Complete Riku's Story; found by Sora in Traverse Town (Key of Rewards).
Demyx Water Charge Dramatically boosts power of ice-based attacks, such as Aqua Splash and Blizzard. Immune to ice, and resistant to lightning and special attacks. 2 Reloads Yes No 80 n/a Complete Riku's Story; found by Sora in Atlantica (Key of Rewards).
Luxord Omni Break Breaks enemy's card no matter what the value. Resistant to fire, ice, lightning, and special attacks. 15 Uses Yes No 99 n/a Complete Riku's Story; found by Sora in Agrabah (Key of Rewards).
Roxas Double Strike Doubles the damage dealt by an Attack card. 20 Attacks Yes No 99 n/a Complete Riku's Story; found by Sora in Twilight Town (Key of Rewards).

Map Cards

Red Cards

Icon Card Description Heartless Room Size
Tranquil Darkness A room where only a few Heartless appear. 1 / 3 2 / 3
Teeming Darkness A room where many Heartless appear. Enemies often drop Enemy Cards in this room. 3 / 3 3 / 3
Feeble Darkness A room where Heartless with weak cards appear. 1 / 3 2 / 3
Almighty Darkness A room where Heartless with strong cards appear. Enemies often drop Enemy Cards in this room. 2 / 3 2 / 3
Sleeping Darkness A room where Heartless are drowsy and easy to ambush. 1 / 3 1 / 3
Looming Darkness A room where Heartless attack relentlessly. Enemies often drop Enemy Cards in this room. 2 / 3 3 / 3
Premium Room* A room where victory often leads to Premium Bonuses. 2 / 3 2 / 3
White Room* A room where only White Mushrooms appear. 1 / 3 3 / 3
Black Room A room where only Black Fungi appear. 1 / 3 1 / 3
Bottomless Darkness A pitch-black room where many Heartless appear. 3 / 3 3 / 3
Roulette Room A room where victory often leads to Roulette Bonuses. 2 / 3 3 / 3

*Only available while playing as Sora.

Green Cards

Icon Card Description Heartless Room Size
Martial Waking A room where your Attack Cards are more effective. 2 / 3 2 / 3
Sorcerous Waking* A room where your Magic Cards are more effective. 2 / 3 2 / 3
Alchemic Waking* A room where your Item Cards are more effective. 1 / 3 2 / 3
Meeting Ground If you have friends, a Friend Card appears at the start of battles. 2 / 3 2 / 3
Stagnant Space A room where the Heartless move slowly. 1 / 3 2 / 3
Strong Initiative A room where striking first deals heavy damage to Heartless. 2 / 3 3 / 3
Lasting Daze A room where striking first in the field stuns all Heartless. 2 / 3 3 / 3

*Only available while playing as Sora.

Blue Cards

Icon Card Description Heartless Room Size
Calm Bounty* A room containing treasure. - 1 / 3
Guarded Trove* A room where treasure is guarded by Heartless. 2 / 3 1 / 3
False Bounty* A room where only one treasure chest is real. 1 / 3 1 / 3
Moment's Reprieve A room where you can save your progress. There are no Heartless in this room. - 1 / 3
Mingling Worlds A room where anything could happen. ??? ???
Moogle Room* A room where cards can be traded with Moogles at the Moogle Shop. - 1 / 3

*Only available while playing as Sora.

Unique Cards

Icon Card Description Heartless Room Size
Key of Beginnings A room where untold stories unfold. - -
Key of Guidance A room where untold stories unfold. - -
Key of Truth A room where untold stories unfold. - -
Key to Rewards*† A room containing special treasure. - -
Random Joker A card that can meet any criteria except for key cards. The room is randomly synthesized. - -

*Only available while playing as Sora.

†Note: Only one Key to Rewards Card can be carried at a time. These cards are acquired by engaging in combat on floors 7 - 13 and are randomly dropped by enemies.

World Cards

World Cards (Sora)

Icon Card Description Floor(s) Acquired
Traverse Town A haven for those whose homes fell to darkness. 1 Default Card
Agrabah A bustling desert city with a grand palace. 2 - 6 After defeating Axel in the 1F Exit Hall.
Olympus Coliseum A legendary arena where heroes test their might. 2 - 6 After defeating Axel in the 1F Exit Hall.
Wonderland A magical land full of eccentric residents. 2 - 6 After defeating Axel in the 1F Exit Hall.
Monstro Inside the belly of the giant whale. 2 - 6 After defeating Axel in the 1F Exit Hall.
Halloween Town A terrifying town of tricks and treats. 2 - 6 After defeating Axel in the 1F Exit Hall.
Atlantica Undersea kingdom protected by King Triton. 7 - 10 After defeating Larxene in the 6F Exit Hall.
Neverland Inside Captain Hook's pirate ship. 7 - 10 After defeating Larxene in the 6F Exit Hall.
Hollow Bastion A once peaceful castle ruined by Maleficent. 7 - 10 After defeating Larxene in the 6F Exit Hall.
100 Acre Wood A quiet wood inhabited by friendly fellows. 7 - 10 After defeating Larxene in the 6F Exit Hall.
Twilight Town A mysterious town between light and dark. 11 After defeating Vexen in the 10F Exit Hall.
Destiny Islands Serene islands where Sora and Riku were born. 12 After defeating Riku Replica in the 11F Exit Hall.

World Cards (Riku)

Icon Card Description Floor(s) Acquired
Hollow Bastion A once peaceful castle ruined by Maleficent. B12F Default
Traverse Town A haven for those whose homes fell to darkness. B11F - B8F After defeating Ansem in the B12F Exit Hall.
Neverland Inside Captain Hook's pirate ship. B11F - B8F After defeating Ansem in the B12F Exit Hall.
Monstro Inside the belly of the giant whale. B11F - B8F After defeating Ansem in the B12F Exit Hall.
Agrabah A bustling desert city with a grand palace. B11F - B8F After defeating Ansem in the B12F Exit Hall.
Atlantica Undersea kingdom protected by King Triton. B7F - B4F After entering the B7F Entrance Hall.
Halloween Town A terrifying town of tricks and treats. B7F - B4F After entering the B7F Entrance Hall.
Wonderland A magical land full of eccentric residents. B7F - B4F After entering the B7F Entrance Hall.
Olympus Coliseum A legendary arena where heroes test their might. B7F - B4F After entering the B7F Entrance Hall.
Destiny Islands Serene islands where Sora and Riku were born. B3F After entering the B3F Entrance Hall.
Twilight Town A mysterious town between light and dark. B2F After entering the B3F Exit Hall.
Castle Oblivion Where the darkness in Riku's heart—and Ansem—are free. B1F After entering the B2F Exit Hall.

Special Cards

Icon Name Effect Description Stats Limit: CP Cost 1: Moogle Points (Trade Value) 1: Acquired
Gold Card Premium Guard Allows Premium Cards to be reloaded. 5 Reloads 99 n/a Open any Calm Bounty treasure after Card Collection is 100%.
Platinum Card Invincible You will receive no damage. 20 Attacks 99 n/a Open any treasure chest after Card Collection is 100% and Gold Card was found.

Battle Decks (Riku Only)

World Floor Icon Card Type Description Attack Element Recovery Limit Icon Card Effect Description Stats Limit: CP Cost: 0 CP Cost: 1 CP Cost: 2 CP Cost: 3 CP Cost: 4 CP Cost: 5 CP Cost: 6 CP Cost: 7 CP Cost: 8 CP Cost: 9
Castle Oblivion Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Hi-Potion Item Quickly reloads Attack Cards with no charge time required. Even normally unreloadable cards are restored. 2 - - 2 5 2 2 5 2 6
Hollow Bastion B12F Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Defender Protect Decreases damage from physical attacks by the enemy. Magical attacks do normal damage. 1 Reload - - - 1 2 3 3 3 2 1
Traverse Town B11F - B8F Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Shadow Incrementor Increases the value of all cards by 1. 2 Reloads - 2 2 2 1 1 1 1 1 1
Neverland Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Pirate All Zeros Changes the values of all cards to 0. 1 Reload 2 1 2 3 - 3 - 3 - 1
Monstro Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Search Ghost Drain Absorbs enemy HP when striking with Attack Cards, but enemies will drop fewer items. 1 Reload - 3 2 2 3 3 2 5 - -
Agrabah Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Fat Bandit Back Attack Deals more damage when striking enemies from behind. 2 Reloads - - - 5 5 - 5 5 - -
Atlantica B7F - B4F Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Darkball Duel Trigger Activates duels no matter the value. 1 Reload 2 1 1 2 2 1 3 2 - -
Halloween Town Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Wight Knight Float Alters gravity to boost jumping ability. 3 Reloads 2 - - - 2 - - 6 - 7
Wonderland Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Large Body Guard Deflects frontal physical attacks and completely nullifies damage. 1 Reload - 2 2 1 1 3 - - - -
Olympus Coliseum Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Hi-Potion Item Quickly reloads Attack Cards with no charge time required. Even normally unreloadable cards are restored. 3 6 - - - 2 4 4 2 -
Olympus Coliseum Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Powerwild Retrograde Reverses the values of all cards: 1 becomes 9, 2 becomes 8, etc. Cards with a value of 0 are not affected. 1 Reload - - - - - - - - - -
Destiny Islands B3F Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Hi-Potion Item Quickly reloads Attack Cards with no charge time required. Even normally unreloadable cards are restored. 2 2 1 5 4 2 5 - 2 -
Twilight Town B2F Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Potion Item Quickly reloads Attack Cards with no charge time required. It does not work on cards that cannot be reloaded. 4 4 2 3 4 - 3 2 - 1
Castle Oblivion B1F Soul Eater Attack Boosts Riku's strength as it reacts to the dark power he wields in battle. D+ Physical - - Hi-Potion Item Quickly reloads Attack Cards with no charge time required. Even normally unreloadable cards are restored. 2 - - 2 5 2 2 5 2 6