Prima Games eGuides Kingdom Hearts HD 1.5 Remix eGuide

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Kingdom Hearts HD 1.5 Remix eGuide KHFM: Walkthrough Monstro

Monstro

Opponents

Name Shadow Soldier Large Body Red Nocturne Blue Rhapsody Yellow Opera Green Requiem Powerwild Bouncywild Air Soldier
HP 36 24 160 24 24 24 15 30 18 33
Name Bandit Fat Bandit Pot Spider Barrel Spider Search Ghost Pirate Air Pirate Darkball Rare Truffle Parasite Cage Parasite Cage 2
HP 39 240 21 24 45 105 120 60 - 450 900

Items

No. Item Location Condition
Scan-G 7-1 -
High Jump ability 7-1 After battle against Parasite Cage
Watergleam 7-1 High Jump
Dalmatians 73, 74, 75 7-1 High Jump
Cottage 7-1 High Jump
Cottage 7-3 -
Megalixir 7-3 High Jump
Mega-Ether 7-4 -
Dalmatians 55, 56, 57 7-4 High Jump
Osmose-G 7-4 -
Flare-G 7-4 High Jump
Mega-Ether 7-6 -
Thundaga-G 7-6 -
Mythril 7-6 High Jump
Dalmatians 79, 80, 81 7-6 From 14
Dalmatians 76, 77, 78 7-7 -
Torn Page 7-7 High Jump
Megalixir 7-7 High Jump + Keyblade attack
Mythril 7-7 High Jump + Keyblade attack

Trinities

Trinity Location Purpose
7-6 Cottage + munny
7-1 Potion x2 + Cottage + munny
7-9 Mythril Shard + munny
7-1 Mythril Shard
7-7 Thundaga-G

Objectives

1. Get swallowed by Monstro

2. Investigate the chambers

3. Face off against the Parasite Cage

4. Gain the High Jump shared ability

5. Win the rematch against the Parasite Cage

6. Regroup aboard the gummi ship

Step 1: Here Comes Monstro!

Back aboard the gummi ship, choose the Battle Level 5 world as your next destination on the Navigational Map. Unfortunately, you won’t reach it yet. Monstro, the giant whale who swallowed Geppetto and Pinocchio, makes your gummi ship its next meal!

You spot Pinocchio carrying what looks like a green gummi block. Swim across the water to Geppetto’s ship at the rear of the Mouth chamber.

Geppetto

A woodworker of great precision, Geppetto turned his hands to crafting wooden puppets. His finest puppet, Pinocchio, was turned into a living creature by the Blue Fairy. Geppetto wants nothing more than to see his boy safe and away from the belly of the beast, Monstro.

Speak with the puppet maker and his son. While you’re talking, Pinocchio wanders off. You’ll have to find him before he gets into too much trouble.

Step 2: Follow Pinocchio Through the Chambers

You find Pinocchio in Chamber 1, but Riku appears out of nowhere and challenges you to a game. If you can catch Riku and Pinocchio, Riku might tell you what he knows about the missing Kairi. They disappear with you in pursuit.

New opponents, Search Ghosts, swarm you after Riku and Pinocchio leave. Smash through the Search Ghosts and then depart into Chamber 3.

Crush the opponents in Chamber 3. Once you’ve dispatched all foes, look for a red chest in the corner by the boards. Open the chest for a Mega-Ether.

Return to Chamber 1 and jump on the upper platform to reach the entrance to Chamber 2. Obliterate the Heartless inside Chamber 2 and open the chest in the back for a Cottage.

Continue into Chamber 3. Defeat the Heartless in the area without falling off the ledge. Lift the nearby barrel and drop it near the overhanging ledge. Jump up on the barrel and use your extra height to grab the overhanging ledge and flip it up. Open the red chest on the higher ledge for Dalmatians 55, 56, 57. Drop back down and return to Chamber 2.

Watch where you step when you land on this high platform in Chamber 2; one wrong step will send you plummeting down over the side. In this area, beat back the Heartless, including the new Barrel Spiders.

Now make the long jump over to the small platform with no barrels. From the small platform, make a second long jump over to the platform with two barrels. A red chest hidden behind the two barrels holds a Megalixir.

Hop up on either of the barrels and use the extra elevation to leap back to the previous ledge and enter Chamber 5. Defeat more Heartless and continue to Chamber 6.

Chamber 6 is a large area filled with stepped platforms. Climb the platforms slowly as you cut through all the Heartless in the room. Drop into a lower area behind the top step and take the exit into the top portion of Chamber 3, where you’ll find a red chest with an Osmose-G.

Use the barrel on the edge of the platform to jump up and grab the lip of the ledge above. Pull yourself up to discover another chest with a Flare-G.

Return to Chamber 6. A chest near the bottom platform releases Dalmatians 76, 77, 78.

Climb to the highest platform in Chamber 6. After defeating all the Heartless in the area, throw a barrel off the high platform to the level below so that you can use it to reach the small ledge above. Jump up on the barrel and then leap up and grab the ledge above to pull yourself up. Open the red chest for a Torn Page.

Head back down to the lowest platform in Chamber 6. Enter the new access to Chamber 5 and defeat all the Heartless within. Once the enemies are vanquished, use the blue Trinity Mark in the center of the chamber for a Cottage. Open the nearby chest for a Thundaga-G and the chest in the corner for a Mega-Ether.

Hop up on the barrel near the first chest and jump off this barrel to reach the ledge above. Battle the Heartless that spawn, though try not to fall off the edge or you’ll have to restart your journey. Pick up the second barrel and place it near the edge next to Chamber 4 doorway. Leap off this barrel to catch the far ledge and pull yourself up to discover a red chest with Mythril.

Bounce along the small ledges to the right until you reach the large platform at the end. Defeat the Heartless here to reach a red chest sitting atop a barrel. Destroy the barrel to drop the chest and open it for Dalmatians 79, 80, 81.

Return the way you came across the ledges and use the entrance to Chamber 4. After a confrontation with Riku, use the nearby save point, enter the Bowels, and prepare for your next boss fight.

Step 3: Parasite Cage

HP 450
Strength 21
Defense 17
EXP 500

Riku joins you in your fight against the Parasite Cage. Pinocchio is trapped inside the stomach of this horrible creature, and you have to defeat the Cage to release him.

Unload your Fira spell on the Parasite Cage’s head from the starting platform. You can also use Thunder to put the hurt on the creature. The Parasite is invulnerable from the rear, so a frontal attack is the only option. When you run out of magic, jump off the platform and smash the front of the Cage to recharge your MP.

When your magic is fully charged, leap back up to the starting platform and cast more spells. If you’re in danger of dying from the Parasite Cage’s swinging arms, stand back and quaff an Ether to regain your magic.

Your magic will prove stronger than the Parasite Cage. When you’ve dealt enough damage, the Cage opens and spits out Pinocchio. Alas, he proves elusive again and drops down a hole in the floor. Your chase continues. Reload any used items and equip Goofy’s new Cheer ability if you have enough AP to spend.

Step 4: High Jumps

Drop down the hole created by the Parasite Cage. You land back on Geppetto’s ship, but Pinocchio is not there. Riku has him and escapes before you can stop him.

Geppetto gives you a chest to aid with your pursuit for Pinocchio. Open the chest to obtain the High Jump shared ability, which is extremely helpful for the rest of the game. Save at the nearby save point.

Geppetto mills about under an overhang; stand on the railing at the corner of that overhang. With your new High Jump ability, make the long jump to the corner of the roof. Use the green Trinity Mark to eject a chest from the chimney with a Mythril Shard.

Move out to the bow of the ship and stand at the very tip. Make the long jump to your left to the landing with a red chest. Open the chest for a Scan-G.

Around the back side of the series of platforms you’re standing on is another chest with a Cottage. Leap around the platforms to land on the bottom platform, then climb up to the top for your prize.

Swim out to the platform in front of the ship’s bow. The bottom platform holds a blue Trinity Mark. Activate it to gain two Potions and a Cottage.

Jump over to the central platform and climb to the top. Leap from there to the corner pile (left of where you originally entered Monstro). At the top a red chest holds Watergleam. Trade this gem to the Fairy Godmother to gain the Dumbo Summons.

Drop back down to the platform that held the blue Trinity Mark. Make a long jump across the water to the nearby platform. Climb to the top to discover a chest with Dalmatians 73, 74, 75.

Follow the wall and jump to a small platform. Continue on and make the leap to the small platform with the entrance to the Throat (above the first entrance you used to Chamber 1).

Enter the Throat and jump up the various platforms to reach the top. Look for a blue Trinity Mark at the base of the Throat to release lots of munny and a Mythril Shard. Swat the opponents aside until you climb high enough to get sucked into Monstro’s Stomach.

Step 5: Parasite Cage II

HP 900
Strength 21
Defense 17
EXP 1000

The battlefield has changed and the Parasite Cage has developed a new poisonous breath, but your tactics remain similar to the first battle. Hit it at range with your spell and recharge your MP with physical attacks when you can. The best perches for magic attacks are the ledges to either side of the creature.

If you get hit by the poisonous breath, you will take damage for several seconds after the initial blast. Keep to the side to avoid the breath and the creature’s sweeping arms.

When the Parasite Cage slumps and opens its caged mouth, jump down and attack it with combos. It will not counterattack during this time, so you can nail it for two or three combos before retreating back to your perch.

Fire away at the Cage from range and remember to strike it in the front to cause damage. You may have to pop off a Mega-Potion or two to support your party members, but you shouldn’t have too much trouble if you stay away from the Cage’s poisonous breath. When it falls forward, you win and earn the Stop spell.

Step 6: Monstro Aftermath

With your victory, Monstro spits you all out and you end up back in your gummi ship. You saved Pinocchio from Riku’s mischief, and should you return to Traverse Town, Geppetto will reward you with many items in his workshop. See the “Traverse Town (Revisited)” chapter for complete details. You might also want to compete in the Pegasus Cup at the Olympus Coliseum to earn more glory. See the “Olympus Coliseum (Revisited)” chapter for complete details. Once you’re ready to pick up the main trail again, it’s on to Atlantica.