Sora walks in on an argument between Belle and Beast that seems rather confusing. Belle says that she wants to stay with Maleficent and leaves. Goofy tries to cheer up Beast, but that does not seem to work. Sora obtains the Key of Beginnings Card, which means it’s time to make for the first crown door.
The scene that follows when entering the special door explains a bit more as to why Belle is giving Beast the cold shoulder, and it seems Maleficent has something to do with it. Maleficent disappears and takes Belle with her before you can help.
It is time to make your way to the second glowing crown door on your map. Maleficent is in this next room and is planning on taking Belle’s heart. Sora will need to intervene.
The following conversation gets a bit heated, and during the excitement, Maleficent fires a blast, with Beast as her intended target. Things go from bad to worse as Belle unexpectedly sacrifices herself for Beast. Beast becomes enraged and attacks Maleficent. After this tragic scene concludes, run to the last special door to take on Maleficent and help Beast get Belle’s heart back.
Boss Battle: Dragon Maleficent
Unlike Captain Hook’s cheap shot tactic, Maleficent will earn the beat-down she is sure to serve up. While she is not as much of a pain to battle as Hook, her moves are powerful and difficult to read.
Do not let yourself get caught in her intense flame attack. When you see it coming, roll to the very edge of the room and run along the side until you get to the dragon, which will not have any green fire around her.
Use your high-leveled Cards to help you to break Maleficent’s powerful moves, allowing you to target the dragon’s gigantic head, and lay into her with your three-hit combo.
Continue this tactic of hitting and running as best as you can. Hit her and glide away when she is going to use her flames. Once the dragon is done with, you receive the Dragon Maleficent Card.
Back at Castle Oblivion, Vexen is waiting for you, and he doesn’t want to take you out for dinner. You thought it was safe to let your guard down, did ya?
Boss Battle: Vexen
The game had to throw you a bone at some point, and Vexen is that bone. He is refreshingly dim-witted and easy. At this point after a few ruthless and challenging boss fights, this is a welcome reprieve. Vexen is as weak as he is clumsy. His projectile attacks are incredibly easy to dodge as he announces his moves obviously, giving you ample time to react and start your dodging technique. The only move that will hit you repeatedly is when he hits the ground and icicles shoot up from the ground and follow you around the ring. Just keep rolling and Sora will barely get hit, if at all.
Vexen has a shield that he hides behind like a coward. That being said, he never protects his backside and leaves it open every time he uses a move.
Just roll around until he begins to attack, get behind him, and use combos. Next back up and repeat the process. His defense is terrible, so you should get through the fight in no time.
After the farce that Vexen puts you through, you receive the Freeze technique as well as the Twilight Town Map Card.
In a scene with the Organization, it looks like Vexen made a terrible mistake—one that Axel intends to correct. The only way to go is forward, so suit up and get ready for Twilight Town. Just before Sora leaves Castle Oblivion, Sora explains a memory he had about Naminé.