“Find and Deliver” Side Quests
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Name |
Start Location |
Requirements |
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Bottled Scar 5:34 Exalted |
Viscount’s Keep |
Find the Bottled Scar 5:34 Exalted collectible in the unlocked northwest office in the Viscount’s Keep. Deliver it to the Elven Vintner in Lowtown to claim your reward. |
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Shawl of Dalesdottir |
The Hanged Man |
Loot the chest in the room south of Varric’s quarters in The Hanged Man during daylight hours. Deliver the shawl to Mais Dalesdottir in The Blooming Rose. You can also collect the Stone Toe during your stay at The Blooming Rose to begin The Paragon’s Toe. |
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The Remains of Sister Plinth |
Darktown (Day) |
Collect the Sister Plinth’s Remains item from southeast Darktown. (There’s actually no need to make a special journey – you’ll visit this general locale during the mandatory Wayward Son main plot quest.) Deliver it to Brother Plinth the Archivist in the Chantry. Collect the Locks of the Golden Fool tome from the table in the north of the map to begin the side quest of the same name. |
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The Paragon’s Toe |
Collect the Stone Toe item from The Blooming Rose. It’s inside a crate partially concealed beside a wardrobe in the northeast room. Deliver the item to the New Surfacer in Lowtown’s bazaar. |
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Locks of the Golden Fool |
Collect the Locks of the Golden Fool tome from the table in the north of the map. It will only appear during the daytime. Deliver it to the Elven Radicalist on the west side of Darktown. |
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Remains of the Outlaw “Half-Braid” Silsam |
Disused Passage (Docks) |
Collect “Half-Braid” Silsam’s Remains from a small room in the south of the Disused Passage area. You can reach this location via one of two sewer entrances in the Docks area during night hours (one in the northwest “office” visited during Finders Keepers, a second in the far west of the district). Interact with Eb Silsam in Sundermount’s Dalish Camp to claim your reward. |
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Map of Occupied Kirkwall |
Collect the Map of Occupied Kirkwall item from a crate in the Dalish Camp. It’s to the left of the Clan Craftsmaster. Take the map to Record Keeper Teryn in the Gallows Courtyard. |
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The Seal of House Talwain |
Collect the Seal of House Talwain item from a crate directly south of the Mountain Graveyard exit. You will pass it during the Long Way Home main plot quest. Deliver the seal to Sareth Talwain in Hightown Market. |
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Caste Treatise and House Accounting |
Dead Man’s Pass |
You will meet a dwarf, Javaris Tintop, during a scripted encounter while travelling between locations during Act 1. This will only occur after you complete Long Way Home. Javaris is the source of the Blackpowder Promise main plot quest. This brief and irreproducible visit to the Dead Man’s Pass map is your only opportunity to collect the Caste Treatise item. Deliver the Caste Treatise to the Traditionalist Envoy in northeast Hightown. |
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Remains of the Outlaw “Bearded Beast” |
Unlock The Bone Pit secondary quest. Collect “Bearded Beast” Arintal’s Remains from The Bone Pit – they’re just south of the area entrance. Deliver them to Arintal the Lesser in the Docks. |
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Eustice’s Pommel |
Bone Pit Mines |
Unlock The Bone Pit secondary quest. Collect Eustice’s Pommel from a sack situated approximately midway through the winding tunnels if you are travelling to the south exit. Deliver the item to Guardsman Eustice in the Viscount’s Keep barracks. |
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Redblossom Special |
Collect the Redblossom Salve from a red crate in the southernmost area of the Wounded Coast. Deliver it to Dalian Shaw in Darktown. |
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Grimoire of the Apprentice |
Sanctuary |
Start the Enemies Among Us main plot quest, and play through until you reach the Sanctuary. The Grimoire of the Apprentice collectible can be found close to the area exit. Be sure to pick it up before you return to Darktown: this location cannot be revisited. Deliver the book to Bonwald in Lowtown’s bazaar. |
In Act 1, all “find and deliver” side quests lead to a reward of 50 silver and 250 XP.
The Conspirators
Start Location:
Requirements:
- Available if you import a save file in which the Silver Order was formed and your character chose to save Vigil’s Keep in Dragon Age: Origins – Awakening.
- Speak to Sergeant Joanna, who is situated close to The Hanged Man, to accept the task of slaying Amaranthine conspirators. If you start this quest on your first visit to Lowtown, you can fulfill the requirements of her commission while completing other objectives.
- The four groups are located in Hightown, The Blooming Rose (accessed via Hightown), the Docks and the west side of Sundermount. After clearing all four, return to Sergeant Joanna in Lowtown to turn in the quest.
Terror on the Coast
Start Location:
Requirements:
- Only appears if you are using an imported Dragon Age: Origins save file where you played the Warden’s Keep expansion and chose to spare Sophia Dryden.
- Walk along the path leading west from the main Wounded Coast entrance. The quest will begin as you fight the Giant Spiders.
- Sophia Dryden can be found further west from the quest start location. Prepare your party before you approach her: she’s supported by Mabari and Apostate Mages.
- Given that it’s a short walk from the quest start point to its bloody conclusion, the rewards are rather fine: Dryden relinquishes the Robe of Hidden Pockets (an interesting armor choice for mages) and a reasonable sum of coin.
Dark Epiphany
Start Location:
Requirements:
- Only appears if you are using an imported Dragon Age: Origins save file where you played the Warden’s Keep expansion and chose to spare Avernus.
- Walk along the path leading west from the main Wounded Coast entrance until you are attacked by Bandits close to a camp site. Loot the Dead Messenger to begin the quest.
- Use the Avernus’s Experimental Draught potion immediately: this welcome bonus grants two free attribute points.
- As you leave the camp site, additional Bandits will attack. You may wish to save after collecting the Grey Warden Documents.
- Visit Lowtown during the day to find the dead drop, where Mercenaries await your arrival. Defeat them (watch out for attacks from behind), then interact with the marked barrel.
- Travel to Gamlen’s House and read the letter at the Writing Desk to complete the quest.
Secret Rendezvous
Start Location:
Requirements:
- Only available if you are playing Dragon Age II with an imported save file in which you chose to save Amaranthine in Dragon Age: Origins – Awakening or if you opted for the Hero of Ferelden or The Martyr background options during initial character creation.
- Complete the Fools Rush In secondary quest.
- Speak to the Suspicious Lady in The Hanged Man at night.
- Travel to the Docks at night and head for the Warehouse district.
- To obtain the bonus for eavesdropping on the meeting, stand on the steps above and wait for the conversation to end. You should be automatically detected at this point.
- Kill all hostiles in the area; you may find it useful to order your party to hold at the top of the steps as this will force your opponents to come to your position and reduce the risk of being surrounded.
- Return to The Hanged Man at night and report to the Suspicious Lady.
Last Of His Line
Start Location:
Requirements:
- You must have imported a Dragon Age: Origins save where Bhelen was crowned king of Orzammar or, alternatively, selected The Martyr as your background option during the character creation process.
- Agree to help Harrowmont on the east side of the Docks, then approach the Carta Lieutenant at the top of the steps. He will make a counter-offer: kill the lord in return for a larger reward. This offers a better short-term gain, but lower overall profit: see Consequences. If you agree to side with the Carta, simply return and attack Harrowmont. After he and his Dwarven Bodyguards are dead, return to the Lieutenant to receive your payment.
- If you refuse the offer, the Carta representatives will attack immediately. They will be reinforced partway through the battle, but this is nothing you can’t handle. Travel to the west side of the Docks and kill all Carta groups that you encounter, then return to Harrowmont.
Consequences:
- Choosing to side with the Carta will pay three sovereigns as opposed to Harrowmont’s one, but the exiled noble will keep his promise to deliver additional coin to Hawke at a later date (you will receive five sovereigns and a piece of armor with a letter at the start of Act 2). Fighting on Renvil’s behalf will also lead to a higher XP gain.
Changing One’s Nature
Start Location:
Requirements:
- You must have imported a Dragon Age: Origins save where you chose to side with the werewolves during the Nature of the Beast quest or, alternatively, selected No Compromise as your background option during the character creation process.
- Speak to Clara at the Dalish Camp.
- It makes sense to complete this quest at the same time as Long Way Home, which leads you to the northern area of Sundermount. After collecting all four items, return to Clara to receive payment.
- The chest containing Purified Deathroot is directly opposite Clara.
- The Alchemically Sealed Flask is on the far west side of Sundermount in a ruined building, just north of the area exit.
- The Twice-Distilled Quicksilver is hidden behind a wall just south of the Sundermount Caverns entrance.
- The Ebon Rathleek chest is in plain view east of the Elven Graveyard, on the other side of Sundermount Caverns.
Miracle Makers
Start Location:
- Lowtown
Requirements:
- You must have imported a Dragon Age: Origins save where you chose to reveal the existence of Andraste’s ashes during the Urn of Sacred Ashes quest or, alternatively, selected The Martyr as your background option during the character creation process.
- Visit Lowtown and find a crowd gathered around a salesman in the bazaar. Wait for a while, and a guardsman will arrive to break up the mob. Speak to Sergeant Melindra to begin the quest.
- Head for the waypoint and speak to the individual named simply as “Swindler”. This will initiate combat. The ringleader is an Assassin, but all other enemies are easily silenced Carta Thugs.
- Once all enemies have been killed, return to Sergeant Melindra to complete the quest.
Gangs
Visiting Hightown, Lowtown or the Docks at night will lead to combat with groups of assailants. Though these skirmishes may seem random at first, they are actually an integral part of a major set of side quests in which Hawke and cohorts can strike a decisive blow to Kirkwall’s criminal underworld.
• Gangs encountered on the streets usually consist of a mixture of ranged and melee fighters. The initial group is always bolstered by reinforcements, often arriving from two directions simultaneously. Try to identify defensible positions and lure your opponents to you. Above all else, ensure that your ranged fighters are not surrounded as new adversaries enter the fray.
• You may need to visit the area on more than one occasion to kill a sufficient number of gang members. When you pass the required threshold, a pop-up message will mark the formal beginning of the side quest. A Journal entry will appear, and the faction hideout will be marked on the map. Refer to the appropriate side quest entry for further details.
• After killing your first gang leader and leaving their base, your party will be approached by a stranger who promises rewards for your continued efforts in ridding Kirkwall of organized crime. You can visit this individual in The Hanged Man to claim your payment after each gang has been neutralized.
• New gangs will appear during Act 2 and Act 3: same locales, same time, but different opponents. You must defeat all nine across the three Acts to claim the optimum reward.
Night Lies
Start Location:
Requirements:
- Visit Hightown at night and kill the groups of enemies known as Guardsman Pretenders until the quest is awarded in a pop-up message.
- The Shallowguard Base is accessed via the marked entrance in northeast Hightown.
- As further Shallowguard opponents arrive via the main entrance once the battle begins, you may profit by manually stationing your party on the upper level of the main room before or after you engage “Captain” Qerth.
Pier Pressure
Start Location:
Requirements:
- Visit the Docks at night and kill the gangs of Redwater Raiders that appear until the quest is awarded in a pop‑up message.
- Once the side quest has been awarded, head to the Warehouse entrance in the southwest of the Docks.
- The Redwater Teeth gang is led by a miscreant named Leech: a blood mage. Make him your absolute priority
- in this fight, practically ignoring all other opponents until he falls. Depending on your difficulty setting, you may need to micromanage this battle very carefully, using a considered sequence of debilitating attacks (to prevent or curtail his most damaging assaults), high-impact single target Talents and Spells for maximum health drain, and showers of AoE attacks that also encompass Leech should his cohorts arrive in numbers. See page 230 for more advice on fighting the blood mage enemy type.
- Further enemies will spawn during the battle, so you may wish to move everyone to the top of the slope (or, safer still, the room beyond it) once Leech has been dispatched in order to reduce the number of foes you face simultaneously.
Sharp Little Pinpricks
Start Location:
Requirements:
- Visit Lowtown at night and kill the gangs of Sharps Highwaymen that appear until the quest is awarded in a pop-up message.
- Enter the Sharps base via the entrance marked Hovel on the east side of Lowtown.
- This fight involves fewer enemies than you have seen in other gang-related quests, but takes place in a very confined space. Use this to your advantage. Ignacio Strand is an Assassin, so intelligent use of AoE attacks will enable you to keep him in plain view.
Premium Content
The Exiled Prince
Loot and Reward: 0 stars
Start Location:
- Hightown
Requirements:
- You must have access to this Premium Content quest. For further details, visit dragonage.com/da2/addons.
- This is less “quest” per se and more of a formal introduction to Sebastian. Approach the waypoint marker close to the Chantry in Hightown to trigger a cutscene. Once this ends, approach the Chanter’s Board and accept the Duty companion quest to wrap up The Exiled Prince.
Consequences:
- Unlocks Sebastian Vael as a potential companion in Act 2 and his related quests. The first of these, Duty, is available immediately.
The Black Emporium
Loot and Reward: 5 stars
Requirements:
- You must have access to this Premium Content quest. For further details, visit dragonage.com/da2/addons.
- Read the letter at Gamlen’s House to receive a formal invitation to the Black Emporium.
- Simply enter the Black Emporium via the main Kirkwall map to complete this quest. Again, like The Exiled Prince, it’s merely an exercise in guiding you to a particular location.
- The Black Emporium features several Codex entries, two shops that contain interesting items (many of which will be wildly beyond your financial reach) and, of greater import on your first visit, a collectible marked Discarded Weapons and Armor. This contains free equipment that will give your character a considerable boost during the early stages of Act 1. We suggest that you outfit Hawke with items suitable for your chosen class, keep weapons that you don’t need for companions (future or present), then sell unneeded armor at one of the stores to generate funds.
- The Mirror of Transformation can be used to change Hawke’s appearance, thumbnail portrait or name. Using it may cause your character to remove their current headgear, so be sure to reequip it before you head out.