Prima Games eGuides Dragon Age II eGuide

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Dragon Age II eGuide Essentials Inventory

Crafting

Some of the more useful items in the game must be made by the process of crafting. There are three distinct fields of crafting, each generating different kinds of objects, but the requirements are broadly the same for all disciplines:

  • Recipes, Designs and Formulas: Knowledge, in the form of a set of instructions to follow.
  • Reagents: The discovery of sufficient raw ingredients, by type and quantity.
  • Crafters: The expertise of a professional who must be paid 1 silver for their services in creating each item.

The one thing to understand about crafting is that the ingredients you find will stay with you permanently. They are not spent when you make an item: instead, they add to a growing resource list that increases your capacity to make more complicated combinations.

As an example, an Elfroot Potion recipe asks for 1 Elfroot. When you have found at least one of the game’s 9 Elfroots, you may begin ordering as many Elfroot Potions as you like. Expanding the operation to make a Restoration Potion then demands the acquisition of the new recipe, which will tell you that crafting takes 3 Elfroot and 2 Spindleweed. With only 1 Elfroot on your list, you will need to find another 2 Elfroot and at least 2 Spindleweed to meet the required combination.

Potions

To concoct a Potion or Elixir, you must first discover a Recipe. The herbal ingredients of Elfroot, Spindleweed, Embrium and Ambrosia must then be sourced and picked from the wild reaches of the Free Marches.

Lady Elegant is one of the first characters that Hawke may encounter on an initial visit to Lowtown. She immediately offers her services and provides a complimentary Elfroot Potion Recipe to unlock her Crafting Station.

Potion Recipes

Icon

Name

Effect

Acquisition

Ingredient

1

2

3

4

Elfroot Potion

Restores 80% of health and removes one injury. Cooldown: 30 seconds

Lady Elegant

(Lowtown, Act 1)

Elfroot (x1)

-

-

-

Elixir of Purity

Increases damage done to darkspawn by 10%.
Duration: 30 minutes. Cooldown: 5 minutes

The Black Emporium*

Elfroot (x2)

-

-

-

Restoration Potion

Restores 80% of health and 40% of mana/stamina. Cooldown: 30 seconds

Formari Herbalist shop, Gallows

Elfroot (x3)

Spindleweed (x1)

-

-

Life Ward Potion

Revives the user if taken prior to being knocked unconscious, though an injury is still sustained.
Health restored: 40%. Duration: 20 minutes. Cooldown: 5 minutes

Formari Herbalist shop, Gallows

Elfroot (x2)

Spindleweed (x2)

-

-

Rock Armor Potion

Improves resistance to all damage types.
Damage resistance: +10%. Duration: 30 minutes.
Cooldown: 5 minutes

Lowtown (Act 2)

Elfroot (x1)

Spindleweed (x1)

Embrium (x1)

-

Mighty Offense Potion

Increases all forms of damage dealt by 10%.
Duration: 30 minutes

Sundermount (Act 2)

Elfroot (x2)

Embrium (x2)

-

-

Elixir of Heroism

Grants the party a bonus level (one-time use)

Hightown (Act 3)

Elfroot (x1)

Spindleweed (x1)

Embrium (x1)

Ambrosia (x1)

* See dragonage.com/da2/addons for further details on this Premium Content.

Potion Ingredients

Name

Aquisition (Act 1)

Aquisition (Act 2)

Aquisition (Act 3)

Elfroot

Sundermount (x2), Wounded Coast (x2), Sundermount Ambush Site (The Way It Should Be quest)

Sundermount, Wounded Coast

Wounded Coast

Spindleweed

Lowtown (x2), Slaver Caverns (Wayward Son quest), Wounded Coast

Lowtown

Lowtown

Embrium

Dead Man’s Pass (Blackpowder Promise quest)

Sundermount, Wounded Coast (x2), Holding Caves (A Bitter Pill quest)

Wounded Coast

Ambrosia

-

-

Castillon’s Landing

Runes

Runes are magical symbols that can be grafted onto other items to enhance their power with a specific enchantment. Weapon Runes can be used to enchant a bow, a staff, a sword or similar sidearm by adding damage and effects to the weapon’s existing attack attributes. Armor Runes can be placed on chain mail, boots, gloves, a helm or even a shield, to add magical protection. Only some of the game’s unique named items (as opposed to randomly generated items – see page 209) have the requisite slots to hold such enchantments. The most prized of all feature more than one Rune slot.

The creation of a Rune first requires a Design. The raw materials of Lyrium, Silverite, Orichalcum and Dragon’s Blood must then be sourced in sufficient quantity and combination. Shortly after gaining entry to Kirkwall, Hawke will catch up with a vendor and artisan by the name of Worthy, who keeps a Crafting Station in Hightown Market. True to his name, the dwarf is eminently qualified to craft Runes to order.

To use the Runes so acquired, you must also apply them to the slot of an accommodating weapon, shield or piece of armor by hiring the services of an enchanter. Bodahn Feddic’s son, Sandal, offers enchantment services in Hightown from Act 1. He relocates to the Deep Roads during the expedition and can be found at the Hawke Estate from Act 2 onwards.

Although the attribute of a Rune is determined by its Design, its potency derives from the power of the item to which it is attached. The Weapon Rune’s bonus is 20% of the weapon’s base damage rating. The resistance bonus Rune of Warding is derived from the armor value. So a Rune is always best used on powerful equipment. And in case you were wondering, the effects of the Rune of Fortune do not stack with similar items.

Rune Designs

Icon

Name

Type

Effect

Aquisition

Ingredient

1

2

3

Rune of Protection

Armor

Improves physical damage resistance

Worthy shop (Hightown, Act 1)

Lyrium (x1)

-

-

Rune of Fortune

Armor

Increases money dropped by creatures

The Black Emporium*

Lyrium (x2)

-

-


Rune of Frost Warding

Armor

Improves cold damage resistance

Enemies Among Us quest, Sanctuary (see page 32)

Lyrium (x1)

Silverite (x1)

-

Rune of Fire Warding

Armor

Improves fire damage resistance

Wounded Coast (Act 1)

Lyrium (x1)

Silverite (x1)

-

Rune of Lightning Warding

Armor

Improves electricity damage resistance

Mage Goods shop

(Gallows, Acts 1 & 3)

Lyrium (x2)

Silverite (x1)

-

Rune of Nature Warding

Armor

Improves nature damage resistance

Blackpower Courtesy quest, Smuggler’s Cut (see page 36)

Lyrium (x2)

Silverite (x2)

-

Rune of Spirit Warding

Armor

Improves spirit damage resistance

Mage Goods shop

(Gallows, Acts 2 & 3)

Lyrium (x1)

Silverite (x1)

Orichalcum (x1)

Rune of Defense

Armor

Improves defense

Wounded Coast (Act 2)

Lyrium (x1)

Silverite (x2)

Orichalcum (x1)

Rune of Valiance

Armor

Applies Valiance, a non-stacking effect that improves all attributes

Sundermount (Act 3)

Lyrium (x1)

Dragon’s Blood (x1)

-

Rune of Impact

Weapon

Adds a physical damage bonus

Enemies Among Us quest, Wilmod’s Camp (see page 32)

Lyrium (x1)

-

-


Rune of Frost

Weapon

Adds a cold damage bonus

Lirene’s Fereldan Imports shop (Lowtown)

Lyrium (x1)

Silverite (x1)

-

Rune of Fire

Weapon

Adds a fire damage bonus

The First Sacrifice quest, Dark Foundry (see page 62)

Lyrium (x1)

Silverite (x1)

-

Rune of Lightning

Weapon

Adds an electricity damage bonus

Sundermount (Act 1)

Lyrium (x2)

Silverite (x1)

-

Rune of Nature

Weapon

Adds a nature damage bonus

Ilene’s Crafts shop (Sundermount, Acts 2 & 3)

Lyrium (x2)

Silverite (x1)

Orichalcum (x1)

Rune of Spirit

Weapon

Adds a spirit damage bonus

Inside Job quest, Brekker’s Hideaway (see page 79)

Lyrium (x3)

Orichalcum (x1)

-

Rune of Striking

Weapon

Increases critical strike chance

Prime Suspect quest, DuPuis Estate (see page 38)

Lyrium (x1)

Orichalcum (x2)

-

Rune of Devastation

Weapon

Applies Devastation, a non-stacking effect that improves all forms of damage

On the Loose quest, Sewer Passage (see page 42)

Lyrium (x1)

Dragon’s Blood (x1)

-

Torpor’s Barrier Rune

Armor

Increases magic resistance

Night Terrors quest

(see page 76)

-

-

-

Sandal’s Special Rune

Weapon

Enchants a weapon with Knockback

Reward from Sandal at the beginning of Act 2

-

-

-

Primeval Lyrium Rune

Weapon

Increases attack speed

Reward from Sandal in the Haunted quest (see page 101)

-

-

-

Rune Ingredients

Name

Aquisition (Act 1)

Aquisition (Act 2)

Aquisition (Act 3)

Lyrium

Bone Pit Mines (The Bone Pit quest), Runaways’ Cavern (Act of Mercy quest), Deep Roads (x2), Tal-Vashoth Cavern (Blackpowder Promise quest)

Bone Pit Mines (Cavern of Dead quest), Dank Cave (x2) (Forbidden Knowledge quest)

Sundermount Caverns

Silverite

Vimmark Mountain Pass (Shepherding Wolves quest), Deep Roads, Tal‑Vashoth Cavern (Blackpowder Promise quest), Sundermount Caverns (Long Way Home quest)

Sundermount Caverns, Smuggler’s Cut (Blackpowder Courtesy quest)

-

Orichalcum

Primeval Ruins (Deep Roads Expedition quest)

Deep Roads, Varterral Hunting Ground (Mirror Image quest), Sundermount Caverns, The Killer’s Lair (All That Remains quest)

Sundermount Caverns

Dragon’s Blood

-

-

High Dragon (Mine Massacre quest)

Poisons & Bombs

Poisons and Bombs require a Formula to obtain the correct toxic or combustible reagents. Such substances are extracted from Deep Mushroom, Deathroot, Glitterdust and Felandaris, which tend to thrive when nature finds a foothold in some dark, insalubrious corner.

Poisons enjoy a lengthy duration, potentially lasting many battles, and are applied to the weapon of every party member when used. They can be considered as a purchased form of additional combat buff.

Bombs require no special skill to deliver and can be thought of as an additional attack or ability available to any and every party member. Though costly if used to excess, they can be kept in reserve for times of trouble. The revival grenade of Mythal’s Favor is a perfect example, turning the last man or woman standing into an ad hoc Spirit Healer.

City elf Tomwise operates a stall near the western exit of Darktown. Another of the acquaintances met by Hawke in the year spent gaining entry to Kirkwall, the dabbler is happy to provide his services and offers the Formula of Debilitating Poison to unlock his Crafting Station.

Poison and Bomb Formulas

Icon

Name

Type

Effect

Aquisition

Ingredient

1

2

3


Combustion Grenade

Bomb

Inflicts fire damage and stuns targets in range

Tal-Vashoth Leader, Blackpowder Courtesy quest, Tal-Vashoth Cavern (see page 72)

Deep Mushroom (x1)

-

-

Tar Bomb

Bomb

Immobilizes targets in range

Shady Merchandise shop

Deep Mushroom (x1)

Deathroot (x1)

-

Mythal’s Favor

Bomb

Resuscitates friendly targets in
range

Wounded Coast (Act 2)

Deep Mushroom (x1)

Deathroot (x1)

Glitterdust (x1)


Fel Grenade

Bomb

Causes significant damage

Wounded Coast (Act 3)

Glitterdust (x2)

Felandaris (x1)

-

Debilitating Poison

Poison

Decreases by 15% the damage a targeted enemy inflicts. Duration: 30 minutes

Tomwise (Darktown, Act 1)

Deep Mushroom (x1)

-

-

Crow Venom

Poison

Slows a targeted enemy’s movement speed and attack speed by 25%.
Duration: 30 minutes

The Black Emporium*

Deep Mushroom (x2)

-

-

Deathroot Toxin

Poison

Deals +4 nature damage per hit to targets

Shady Merchandise shop (Docks)

Deathroot (x2)

-

-

Arcane Poison

Poison

Decreases a target’s magic resistance by 15%.
Duration: 30 minutes

Elven Fanatic, Blackpowder Courtesy quest (see page 36)

Deathroot (x1)

Glitterdust (x1)

-

Fel Poison

Poison

Leeches health from its targets (+1% of the user’s maximum health). Duration: 5 minutes

Huon (Lowtown at night, see page 42)

Deep Mushroom (x3)

Felandaris (x1)

* See dragonage.com/da2/addons for further details on this Premium Content.

Poison & Bomb Ingredients

Name

Aquisition (Act 1)

Aquisition (Act 2)

Aquisition (Act 3)

Deep Mushroom

Slaver Caverns (Wayward Son quest), Deep Roads (x2), Sundermount, Bone Pit Mines (The Bone Pit quest)

Smuggler’s Cut (Blackpowder Courtesy quest),
Gallows Dungeon (Blackpowder Courtesy quest),
Varterral Hunting Ground (Mirror Image quest)

Drakestone Mines (Mine Massacre quest)

Deathroot

Darktown, Sewers, Sanctuary

Darktown, Holding Caves (A Bitter Pill quest)

Darktown

Glitterdust

Wounded Coast

Sundermount, Bone Pit, Varterral Hunting Ground (Mirror Image quest),
Holding Caves (A Bitter Pill quest)

Sundermount

Felandaris

-

-

Pride’s End (A New Path quest)