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Dragon Age II eGuide Essentials Inventory

Rogue Weapons

The player rogue has the choice of mastering Archery or Dual Weapons. In playing terms, this translates into the lone ranged tactician or the dual-wielder in the thick of the action. Both roles will focus attacks on a single enemy at a time to remove it from the fight as quickly and cleanly as possible.

Dual Weapons

Requirements for the best weapons range from 38 to 42. At all stages of the game, dexterity is important for both attack and critical chance.

The first thing to realize about dual wielding is that you have two sets of weapon attributes. These work best if they can complement each other with similar stacking bonuses, but much of the time you’ll be picking the best two by their relative level. Additional item properties can take this further:

  • Add bonuses for critical hits.
  • Increase attack speed.
  • Add elemental damage to Rune slots to be more effective against specific enemy weaknesses.

Weapons and armor with rogue skill bonuses don’t need to be used for combat. Just equip them before performing the skill check (such as opening a locked chest) and revert to better items for fighting.

Dual Weapons

Name

Damage

Properties

Requirements

Acquisition

Act

Bloodletter

20 Physical

+35 Attack | Messy Kills

24 Dexterity

Captain Reiner (Arthuris’s Private Dock, Wayward Son)

1

The Bodice Ripper

17 Physical

+3% Critical chance | +7% Critical damage

22 Dexterity

Hayder (The Chantry, Fools Rush In)

1

Blade of Red Birth

22 Physical

1 Rune slot | +38 Attack | +4 Fire damage

25 Dexterity

Chest (Deep Roads, The Deep Roads Expedition)

1

Thrice-Bound

15 Physical

+29 Attack | Bonus to disarm traps | Bonus to lockpicking

21 Dexterity

Weaponsmithy (Lowtown)

1

Cruel Dagger

20 Physical

+8% Critical damage | +6 damage vs. humans

24 Dexterity

Shady Merchandise (The Docks)

1

Tarnished Dagger

20 Physical

+35 Attack | +4 Fire damage

24 Dexterity

Lirene’s Fereldan Imports (Lowtown)

1

Arm of Adruil

20 Physical

1 Rune slot | +35 Attack | +3% Attack speed

24 Dexterity

Shadow Warrior (Sundermount)

1

Chum-Cutter

25 Physical

+43 Attack | +6% Physical damage

28 Dexterity

Senestra (The Docks – Night,

A Debt in the Family)

2

Honeycut

28 Physical

+49 Attack | +20 Mana/Stamina

30 Dexterity

Pile of Treasure (Varterral Hunting Ground, Mirror Image)

2

Stitch-Maker

30 Physical

1 Rune slot | +3% Critical chance | +9% Critical damage

31 Dexterity

Chest (Ser Varnell’s Refuge,

Offered and Lost)

2

Shine

25 Physical

+3% Critical chance | +5 Spirit damage

28 Dexterity

Mercenary Captain (The Wounded Coast, Elves at Large)

2

The Tiny Cut (413 of 1000)

25 Physical

1 Rune slot | +43 Attack | +5 Physical damage

28 Dexterity

Templar Hunter (Hightown – Night, Midnight Meeting)

2

Seven Deaths

27 Physical

1 Rune slot | +3% Critical chance | +6% Physical damage

29 Dexterity

Weapon Shop (Gallows Courtyard)

2

Guild Dagger

28 Physical

1 Rune slot | +49 Attack

30 Dexterity

Korval’s Blades (Hightown)

2

Coterie Shiv

30 Physical

+9% Critical damage | 25% Chance to reduce attack speed | 25% Chance to reduce movement speed

31 Dexterity

Weaponsmithy (Lowtown)

2

The Offhand Blade

35 Physical

+65 Attack | +4% Critical chance | +9% Critical damage

35 Dexterity

High Dragon (The Bone Pit, Mine Massacre)

3

Bassrath-Kata

39 Physical

+4% Critical chance | +9% Critical damage |

+6% Physical damage | +12 damage vs. humans

39 Dexterity

Quest reward (The Lost Swords)

3

Blade of the Many

40 Physical

2 Rune slots | +81 Attack | +4 Physical damage across 2m

40 Dexterity

Bonny Lem’s Wares (Disused Passage)

3

Red Jenny Backbiter

37 Physical

2 Rune slots | +15% Chance of Deathblows | Messy Kills

38 Dexterity

Weaponsmithy (Lowtown)

3

Tine

37 Physical

1 Rune slot | +70 Attack | +26 Mana/Stamina

36 Dexterity

Quentin (The Killer’s Lair, All That Remains)

3

The Pairing Knife

35 Physical

1 Rune slot | +65 Attack | 5% Chance To Regenerate

2% Mana/Stamina

35 Dexterity

Velasco (The Blooming Rose or Castillon’s Landing, No Rest for the Wicked)

3

Ragged Edge

35 Physical

+65 Attack | +6% Physical damage | +11 damage vs. humans

35 Dexterity

Velasco (The Blooming Rose or Castillon’s Landing, No Rest for the Wicked)

3

Spider’s Heart

37 Physical

1 Rune slot | +9% Critical damage | +7 Nature damage

36 Dexterity

Weapon Shop (Gallows Courtyard)

3

Shadow’s Claw

35 Spirit

1 Rune slot | +4% Critical chance | +3% Attack speed

35 Dexterity

Weaponsmithy (Lowtown)

3

Carta’s Right-Hand

42 Physical

+87 Attack | +4% Critical chance | +10% Critical damage | 5% Chance to Stun

41 Dexterity

Bonny Lem’s Wares (Disused Passage)

3

Finesse

42 Physical

1 Rune slot | +4% Critical chance | +10% Critical damage | +8 Nature damage

41 Dexterity

Quest reward (A Murder of Crows)

3

Carta’s Left-Hand

42 Physical

+87 Attack | +10% Critical chance | Immunity to knockback | 25% Chance to reduce movement speed | 25% Chance to reduce attack speed

41 Dexterity

Hanker (Decrepit Alley, Kind of Want)

3

The Low Blade*

44 Nature

2 Rune slots | +10% Critical damage | +3% Attack speed | 25% Chance to reduce movement speed | 25% Chance to reduce attack speed

42 Dexterity

Random Enemy (Viscount’s Keep, Faith)

3

Song of Sorrows*

13 Physical

2 Rune slots | +27 Attack

20 Dexterity | Level 5

Discarded Weapons and Armor

(Black Emporium)

1

Shard of the Fallen*

32 Physical

1 Rune slot | +3% Critical chance | 5% Chance to regenerate 5% Health

34 Dexterity

Emporium’s Relics and Antiques

(Black Emporium)

2

The Maker’s Kiss*

26 Spirit

+4% Critical chance | +10 Spirit damage

42 Dexterity

Emporium’s Relics and Antiques

(Black Emporium)

3

Bows

Bows are limited to archers. Once you pass 40 in dexterity, you can equip the best bows in the game.

Power summarizes the use of the bow in terms of damage and knockback, balanced by an initially painful rate of fire. As with the talent trees, an archer has the choice of bolstering power or speed:

If playing for power, focus on damage properties.

If enhancing critical hits, look to attack speed too. Two rolls of the dice are better than one.

Abilities hit automatically, without fail. Equip to promote the devastation of their success.

Bows

Name

Damage

Properties

Requirements

Acquisition

Act

Nevarran Lancer

70 Physical

+5% Critical chance | +13% Critical damage

25 Dexterity

Dragon (Deep Roads, The Deep Roads Expedition)

1

The Runt’s Spiker

53 Physical

+5% Critical chance | +11 Physical damage

22 Dexterity

Ignacio Strand (Hovel, Sharp Little Pinpricks)

1

Longtouch

53 Physical

1 Rune slot | +51 Attack | +9% Physical damage

22 Dexterity

Ilen’s Crafts (Sundermount)

1

The Trepanner’s Gift

53 Physical

+5% Critical chance | +12% Spirit damage

22 Dexterity

Quest reward (Changing One’s Nature)

1

Cracked Bow

59 Physical

+5% Critical chance | +5% Attack speed

23 Dexterity

Weaponsmithy (Lowtown)

1

Mont de Glace Strand

59 Physical

1 Rune slot | +55 Attack | +5% Critical chance

23 Dexterity

Chest (Ruined Passage, Magistrate’s Orders)

1

Swarm

70 Physical

+63 Attack | +7 Nature damage across 2m

25 Dexterity

Mature Dragon (Bone Pit Ledge, The Bone Pit)

1

Borderfall

75 Physical

+67 Attack | +5% Critical chance

27 Dexterity

Varterral (Varterral Hunting Ground,

Mirror Image)

2

Felons’ Punch-Gut

80 Physical

1 Rune slot | +5% Critical chance |

25% Chance to reduce attack speed |

25% Chance to reduce movement speed

28 Dexterity

Chest (Abandoned Slaver Den, A Bitter Pill)

2

Quills of the Heretic

75 Physical

+67 Attack | +15 Cold damage

27 Dexterity

Ilen’s Crafts (Sundermount)

2

The Heavens’ Answer

107 Physical

1 Rune slot | +6% Critical chance |

+15% Critical damage | 5% Chance to Stun

35 Dexterity

Bonny Lem’s Wares (Disused Passage)

2

Recurve Bow

91 Physical

1 Rune slot | +6% Critical chance

30 Dexterity

Lirene’s Fereldan Imports (Lowtown)

2

The Runner’s Retort

113 Physical

+109 Attack | +6% Critical chance |

25% Chance to reduce attack speed |

25% Chance to reduce movement speed

35 Dexterity

Street Thug (Lowtown – Night, The Fixer)

2

Starkhaven Longbow

86 Physical

2 Rune slots | +9 Nature damage across 2m

Sebastian

Harimann Estate (Repentance)

3

Bassrath-Kata

123 Physical

+126 Attack | +6% Critical chance |

+10% Physical damage | +37 damage vs. humans

39 Dexterity

Quest reward (The Lost Swords)

3

Cynoeswr Sain

113 Physical

1 Rune slot | +15% Critical damage |

+23 Nature damage

35 Dexterity

Chest (Hidden Supply Depot, A Noble Agenda)

3

Crosscut Composite

102 Physical

1 Rune slot | +15% Critical damage |

+10% Physical damage | 5% Chance to Stun

34 Dexterity

Weaponsmithy (Lowtown)

3

Righteous Rain

118 Physical

+117 Attack | +6% Critical chance |

+12 Cold damage across 2m

36 Dexterity

Treasure Pile (Mountain Cave, A Murder of Crows)

3

Truebow

102 Physical

1 Rune slot | +95 Attack | 5% Chance to knock back

32 Dexterity

Ilen’s Crafts (Sundermount)

3

Jackal’s Longbow

134 Fire

+145 Attack | +16% Fire damage |

+27 Fire damage

39 Dexterity

High Dragon (The Bone Pit, Mine Massacre)

3

Absolution

134 Physical

1 Rune slot | +6% Critical chance |

+16% Critical damage | +27 Nature damage

41 Dexterity

Nexus Golem’s Wares (Hidden Dungeon)

3

Arlathan Replica Bow*

70 Physical

+5% Critical chance | +13% Critical damage | +5% Attack speed

25 Dexterity

Emporium’s Relics and Antiques

(Black Emporium)

1

Sliver*

102 Physical

1 Rune slot | +6% Critical chance | +5% Attack speed | +10 Nature damage across 2m

34 Dexterity

Emporium’s Relics and Antiques

(Black Emporium)

2