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Dead Space 2 eGuide
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Contents

  • Essentials
    • The Basics
      • The Rig
      • Basic Movement and Controls
      • Combat Tactics
    • Cast of Characters
      • The Humans
      • The Necromorphs
    • Tools of the Trade
      • Weapons
      • Integrated Equipment
      • Suits
      • Items
    • Dead Space: Extraction
      • Basic Training
      • Guns and Gear
      • Story Mode
      • Challenge Mode
      • Trophies
  • Walkthrough
    • Clarke's Log: Walkthrough
      • Chapter 1
      • Chapter 2
      • Chapter 3
      • Chapter 4
      • Chapter 5
      • Chapter 6
      • Chapter 7
      • Chapter 8
      • Chapter 9
      • Chapter 10
      • Chapter 11
      • Chapter 12
      • Chapter 13
      • Chapter 14
      • Chapter 15
    • Extras
      • DS: Ignition
      • XBOX 360/PS3
      • Achvs./Trophies
      • Unitology Alphabet
      • Downloadable Content
      • Bonus Content
  • Multiplayer
    • Multiplayer
      • Playing Multiplayer Games
      • Playing as a Human
      • Playing as a Necromorph
      • The Maps
      • Experience Points

Dead Space 2 Guide › Essentials › Dead Space: Extraction

Guns and Gear

Rivet Gun

A tool common to most workers on the Aegis VII colony, the rivet gun fires small rivets intended for construction and repair projects. Of course, it’s equally useful in dismembering Necromorphs. The primary fire shoots regular rivets, whereas the alternate fire enables you to charge up a high temperature rivet by holding down, then releasing the Attack button. Both primary and alternate firing modes feature unlimited ammo.

Plasma Cutter

This is the go-to weapon for dismemberment. Intended for mining operations, the plasma cutter excels in amputation by firing a short line of energy that cuts through flesh with ease. Perfect for defeating Necromorphs one-on-one. The primary fire unleashes horizontal attacks, whereas alt-fire delivers vertical beams.

P-Sec Pistol

A standard-issue weapon for Planetside Security personnel, the P-Sec pistol trades power for speed. Its low-power bullets aren’t great for severing Necromorph limbs, but if fired in rapid succession, they can whittle away enemy health. Better still, the P-Sec pistol is useful for detonating Exploder arms and engaging quick moving bosses. Alt-fire enables you to fire three bullets simultaneously.

Pulse Rifle

The rapid firing rate of the pulse rifle makes it well suited for holding packs of Necromorphs at bay. Designed specifically for defending against space pirates, its barrage of bullets tears enemies to shreds. Charge up and fire the pulse rifle’s alternate fire by holding down, then releasing the Attack button; this sends a powerful blast toward your target.

Flamethrower

The flamethrower is suited to only a few combat situations, but it’s highly effective in these scenarios. Equipping it before crawling through air ducts and other tight spaces proves useful, where dousing Leapers and Swarms in flames is the most efficient means of disposal. When confronting a single enemy, use the flamethrower’s alt-fire to firing a ball of burning napalm that sticks to your target.

Line Gun

While the plasma cutter gets the job done when going head-to-head against a single Necromorph, the line gun is best for dealing with small packs of fiends. Firing this mining tool unleashes a lengthy horizontal beam that cuts through multiple limbs. The line gun’s alt-fire lobs a mine that detonates after a short period of time.

Arc Welder

Zapping enemies with a stream of electricity, the arc welder can be continuously fired by holding down the Attack button. Target carefully, and the stream can arc to nearby enemies, electrocuting them as well. Alternate fire sends a supercharged ball of electricity capable of damaging and stunning foes.

Force Gun

Like a space-age shotgun, the force gun blasts enemies back with a burst of gravitons. Extremely useful for close-quarter combat and for dealing with large packs of Necromorphs, it obliterates limbs and has the benefit of knocking enemies back. Alt-fire lobs a timed graviton grenade that explodes after a few seconds.

Ripper

An industrial saw that cuts through Necromorph limbs like a hot knife through butter, the ripper is an efficient close-quarters killing machine. The weapon’s primary fire suspends a rotating saw blade directly in front of you. Guide this blade by moving the reticule. For enemies at a distance, the ripper’s alt-fire allows you to shoot individual saw blades.

Contact Beam

One of the most powerful tools available to mining personnel, the contact beam fires a concentrated pulse of energy capable of penetrating the hardiest of enemies. Pressing and holding the Attack button allows for continuous fire. You can also fire a ball of supercharged energy to deal with a group of enemies via the weapon’s alt-fire.

Rock Saw

A reliable backup weapon for when Necromorphs come too close for comfort, the rock saw is always equipped and ready for action. Unlike the other weapons, the rock saw delivers damage in the form of a melee attack. Use it to push back enemies and to break obstacles in your way.

Glow Worm

When exploring dark areas such as air ducts, the glow worm illuminates your immediate surroundings with phosphorescent green light. Unlike a firearm, you can’t manually equip a glow worm; instead, you’re given one at specific points in the game. When the screen’s lower-right corner glows dull green, shake your controller to light up the glow worm.

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