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The Sims 3 World Adventures eGuide
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Contents

  • Essentials
    • The Sims 3 Primer
      • Introduction
      • What's New In The Sims 3
      • Create A Sim
      • Lifetime Wishes
      • Creating a House
      • A Day in the Life
      • Mood Boosting Tips and Tricks
      • Wishes
      • Opportunities
      • Relationships And Socializing
      • The Art Of Conversation
      • Family And Aging
    • Skills
      • Introduction
      • Athletic
      • Charisma
      • Cooking
      • Fishing
      • Gardening
      • Guitar
      • Handiness
      • Logic
      • Painting
      • Writing
    • Careers
      • Introduction
      • Business
      • Criminal
      • Culinary
      • Journalism
      • Law Enforcement
      • Medical
      • Military
      • Music
      • Politics
      • Professional Sports
      • Science
      • Part-time work
    • New Simology
      • Introduction
      • Personality
      • Skills
      • Socials
      • Opportunities
    • New Objects
      • Object Catalog
    • Tombs 101
      • Understanding The Underworld
      • Tomb Features
      • Traps
      • Mummies!
    • The Catalog
      • Objects
      • Socials
  • Walkthrough
    • Whats New
      • World Traveler
      • The Basics Of Travel
      • Frozen Time
      • New Skills
      • Relics
      • Adventures
    • Catherine's First Trip
      • Catherine’s First Trip
      • Day One
      • Day Two
      • Day Three
    • Destination Guide
      • Touring
      • Collectables
    • China
      • Welcome To China
      • Shopping And Skills
    • Sight-Seeing - China
      • Sight-Seeing
      • Community Locations
      • Vacation Homes
      • Collectables
    • Adventure List - China
      • Adventure List
    • Tomb Maps - China
      • Ancient Monk Retreat
      • Dong Hou Treasure Trove-Market Caves
      • Temple Of The Dragon
      • Hot Spring Hidden Temple
      • Tomb Of The Dragon Emperor
      • Temple Of Heaven
      • Temple Of Heaven-Annex of The Resolute Fist
      • Temple Of Heaven-Pangu's Haven
      • Rice Paddy Hidden Temple
    • France
      • Welcome To France
      • Shopping And Skills
    • Sight-Seeing - France
      • Community Locations
      • Vacation Homes
      • Collectibles
    • Adventure List - France
      • Adventure List
    • Tomb Maps - France
      • Celtic Burial Site
      • Chateau Du Landgraab
      • Faerie Tomb - Little Wood
      • Faerie Tomb - Eastern Watch
      • Museum Catacombs
      • Tomb Of Necteaux - Nectar Catacombs
      • Tomb Of Necteaux - Tomb Of Isael
      • Tomb Of Necteaux-Tomb Of Jean Necteaux
      • Secret Garden
    • Egypt
      • Welcome To Egypt
      • Shopping And Skills
    • Sight-Seeing - Egypt
      • Community Locations
      • Vacation Homes
      • Collectables
    • Adventure List - Egypt
      • Adventure List
    • Tomb Maps - Egypt
      • Ancient Library
      • Bazaar Tomb
      • Copper Quarry
      • Hatshepsut's Getaway
      • James Vaughn's Command Center
      • Karnak Treasure Hall
      • MorcuCorp HQ
      • Temple Of Queen Hatshepshut
      • Soulpeace Chambers-Sphinx
      • Tomb Of Burning Sands-Pyramid Of Burning Sands
      • Tomb Of Death - Great Pyramid
      • Tomb Of Discovery
      • Tomb Of Infinite Halls-Pyramid Of The Wind
      • Trap Nexus
      • Abu Simbel
      • Tomb Of The Desert Ocean-Pyramid Of The Sky
    • Tomb Building
      • Do-It-Yourself Tombs
      • Getting Started
      • Triggers And Activated Behaviors

The Sims 3 World Adventures Guide › Walkthrough › Whats New

Adventures

When Sims arrive at their destinations, they have so many different options. Shop? Learn a skill? Socialize? The most thrilling activity at each destination, though, is the adventure.

Adventures are similar to opportunities in The Sims 3, but are typically tied to a specific task, such as diving into a tomb or looking for a special relic.

Adventures are usually given out by Sims who live at the destination. They present you with an opportunity that you can accept or decline.

If you accept, the adventure goes into your Adventure Tracker (more on that in a moment) and you’re off to fulfill the task at hand. If you complete an adventure, you are typically awarded points for your visa and some Ancient Coins.

Some adventures have multiple steps and might require additional trips to a destination to complete. However, the harder the adventure, the greater the reward.

Note

All of the adventures for each destination are cataloged and detailed in the China, Egypt, and France chapters. Use the maps in each of those chapters to complete the adventures.

Why Adventure?

There are many reasons to take on an adventure. The most obvious is to increase your visa level so you can spend longer at a destination. But the adventure itself is often the reward.

Adventures send you on cool missions to explore dark tombs and seek out unseen treasures.

If you combine going on adventures with all of the stuff to do above ground, you can have wonderful, well-rounded vacations that leave your Sim fulfilled on all levels.

And your Sim usually brings home a suitcase full of neat stuff, like relics.

Adventure Journal

As soon as you take your very first trip, you receive an Adventure Journal. This is similar to a Skill Journal, which you use to track the progress of skills such as Writing and Guitar.

The Adventure Journal keeps track of all relevant statistics regarding your travels, so keep an eye on it.

The journal also monitors your progress toward fulfilling a handful of Adventure Challenges. These are the adventure equivalent of Skill Challenges.

When you meet certain criteria, your Sim gains a challenge title. This title comes with benefits, such as increased ease of performing a certain action or the improved value of having certain relics.

Adventures: This page tracks all current adventures, organized by the three destinations. The details of the current adventure are displayed here for easy access.

If you have no active adventure, then this page reminds you to visit the Adventure Board or answer the phone to embark on a new adventure.

Common Relics: This page charts the number of relics found by locations and all information relevant to your personal history.

Relic Collections: As mentioned, there are nine relic collections. This page in the journal tracks your progress toward completing each collection.

About China: This page displays the current visa level and stats (such as how long you’ve spent there) for China.

About Egypt: This journal page shows your current visa level and stats for Egypt.

About France: This page reveals your current visa level and stats for France.

Tomb Stats: This journal page tracks dozens of tomb statistics such as how many traps you have disarmed, the number of treasure chests found, and the number of rubble piles cleared.

Common Relics

The Common Relics page of the journal offers a top view of your efforts to collect relics throughout your adventures. Every time you collect a relic, it is recorded in this section of the journal.

Now, the journal does not record the exact moment or place the relic was found.

But it does record important information such as how many relics have been found in each destination, the number of relics analyzed by your Sim, the oldest relic found, and the most valuable relic discovered.

There is a single Common Relics challenge:

Historical Hoarder: A Historical Hoarder has collected 20 relics from each culture. Relics discovered by Historical Hoarders are 50 percent more valuable.

Relic Collections

The general categorization of relics is by culture. But relics are also divided into nine different collections. These collections are tracked in this page of the Adventure Journal.

Every time a relic from a new collection is discovered, that collection is logged in the journal so you can track which of the nine collections you have thus far uncovered, and how many relics within that collection you’ve found.

This is a great resource for Sims who seek to complete entire collections for reasons of art, mood, or just that natural drive to finish off a collection.

There is a single Relic Collections challenge:

Relic Collection Connoisseur: Relic Collection Connoisseurs have completed six relic collections. The Wondrous Collection moodlet is 50 percent more powerful on Relic Collection Connoisseurs.

Tomb Stats

This page of the Adventure Journal tracks your activities in the tombs. This is where you can monitor how many keys you have used, how many traps you’ve disarmed, how many rubble piles you’ve cleared away, and more. Most of these stats are just for fun.

Why not track how many switches you’ve stood on? (And how fast can you push that stat into triple digits?)

Three challenges will make you want to revisit this page often and check specific tomb states.

These challenges are related to exploration, and every time you complete one of them, you get a benefit that helps with scouring the tombs.

Here are the three challenges related to tomb stats:

Rubble Excavator: After excavating 10 rubble piles, you’ll excavate them 35 percent faster.

Well Spelunker: After diving into 10 dive wells, you’ll clear them 80 percent faster.

Hazmat Sim: After disarming 10 traps, you’ll have an 80 percent higher chance of successfully disarming them.

Adventure Board

When you first arrive at a destination, you are dropped off at base camp. Each base camp has an Adventure Board. Check out this board to read about new adventures and opportunities being offered by Sims at the location.

Later on, Sims may offer missions and adventures over the phone, but the Adventure Board is definitely the best place for new travelers to start.

Adventure Tracker

The Adventure Tracker is a useful tool that appears above the Moodlet window. It appears after you’ve accepted an adventure, and it tells you the current objective.

In some cases, left-clicking on the Adventure Tracker will send your Sim to the stated goal.

For example, if you have grabbed the relic from a tomb sought by another Sim, clicking on the Adventure Tracker will direct your Sim to return to the relic-requester.

Tip

Click on the little arrow in the lower-right corner of the Adventure Tracker to toggle it on and off.

Tombs

Tombs are a major part of your travels. You will likely spend as much time under the surface as you do mingling with Sims or working on skills in the sunlight.

There are dozens of tombs across the three destinations to explore, each filled with tricks, traps, and most importantly treasures.

The more adventures you accept, the more complex the tombs become. At first, they seem like a straightforward collection of rooms.

Soon, though, you start stumbling upon hidden chambers and devious traps. The harder it is to reach the bottom of a tomb, the likelier it is you will find greater relics.

Tombs are spooky places, full of mystery. Do you really want to put your hand in that hole?

Tombs are dangerous places, though. There are many ways to get in trouble while poking around the underworld, such as ancient traps.

There are many ways to get around traps or even disable them, but as you know from just having a fireplace, any time you start dealing with things like fire, you are flirting with danger. And then there are the mummies...

Note

For everything you need to know about surviving tombs, check the Tombs 101 chapter.

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