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The Sims 3 World Adventures eGuide
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Contents

  • Essentials
    • The Sims 3 Primer
      • Introduction
      • What's New In The Sims 3
      • Create A Sim
      • Lifetime Wishes
      • Creating a House
      • A Day in the Life
      • Mood Boosting Tips and Tricks
      • Wishes
      • Opportunities
      • Relationships And Socializing
      • The Art Of Conversation
      • Family And Aging
    • Skills
      • Introduction
      • Athletic
      • Charisma
      • Cooking
      • Fishing
      • Gardening
      • Guitar
      • Handiness
      • Logic
      • Painting
      • Writing
    • Careers
      • Introduction
      • Business
      • Criminal
      • Culinary
      • Journalism
      • Law Enforcement
      • Medical
      • Military
      • Music
      • Politics
      • Professional Sports
      • Science
      • Part-time work
    • New Simology
      • Introduction
      • Personality
      • Skills
      • Socials
      • Opportunities
    • New Objects
      • Object Catalog
    • Tombs 101
      • Understanding The Underworld
      • Tomb Features
      • Traps
      • Mummies!
    • The Catalog
      • Objects
      • Socials
  • Walkthrough
    • Whats New
      • World Traveler
      • The Basics Of Travel
      • Frozen Time
      • New Skills
      • Relics
      • Adventures
    • Catherine's First Trip
      • Catherine’s First Trip
      • Day One
      • Day Two
      • Day Three
    • Destination Guide
      • Touring
      • Collectables
    • China
      • Welcome To China
      • Shopping And Skills
    • Sight-Seeing - China
      • Sight-Seeing
      • Community Locations
      • Vacation Homes
      • Collectables
    • Adventure List - China
      • Adventure List
    • Tomb Maps - China
      • Ancient Monk Retreat
      • Dong Hou Treasure Trove-Market Caves
      • Temple Of The Dragon
      • Hot Spring Hidden Temple
      • Tomb Of The Dragon Emperor
      • Temple Of Heaven
      • Temple Of Heaven-Annex of The Resolute Fist
      • Temple Of Heaven-Pangu's Haven
      • Rice Paddy Hidden Temple
    • France
      • Welcome To France
      • Shopping And Skills
    • Sight-Seeing - France
      • Community Locations
      • Vacation Homes
      • Collectibles
    • Adventure List - France
      • Adventure List
    • Tomb Maps - France
      • Celtic Burial Site
      • Chateau Du Landgraab
      • Faerie Tomb - Little Wood
      • Faerie Tomb - Eastern Watch
      • Museum Catacombs
      • Tomb Of Necteaux - Nectar Catacombs
      • Tomb Of Necteaux - Tomb Of Isael
      • Tomb Of Necteaux-Tomb Of Jean Necteaux
      • Secret Garden
    • Egypt
      • Welcome To Egypt
      • Shopping And Skills
    • Sight-Seeing - Egypt
      • Community Locations
      • Vacation Homes
      • Collectables
    • Adventure List - Egypt
      • Adventure List
    • Tomb Maps - Egypt
      • Ancient Library
      • Bazaar Tomb
      • Copper Quarry
      • Hatshepsut's Getaway
      • James Vaughn's Command Center
      • Karnak Treasure Hall
      • MorcuCorp HQ
      • Temple Of Queen Hatshepshut
      • Soulpeace Chambers-Sphinx
      • Tomb Of Burning Sands-Pyramid Of Burning Sands
      • Tomb Of Death - Great Pyramid
      • Tomb Of Discovery
      • Tomb Of Infinite Halls-Pyramid Of The Wind
      • Trap Nexus
      • Abu Simbel
      • Tomb Of The Desert Ocean-Pyramid Of The Sky
    • Tomb Building
      • Do-It-Yourself Tombs
      • Getting Started
      • Triggers And Activated Behaviors

The Sims 3 World Adventures Guide › Essentials › The Sims 3 Primer

Family And Aging

Few bonds in this world are more powerful than family—and family is a strong force inside The Sims 3, too. The family is a close unit that is always on the lookout for each other’s best interests, both socially and with the tending of moods and needs.

Time is a constant that cannot be avoided in The Sims 3. It is a steady drumbeat in the back of every day, sometimes barely audible above the din of career, socialization, and the little joys of life.

Over time, Sims age. They transition between the stages of life, from toddler to child, from adult to elderly. And at the end of the strange, fascinating trip that is life, Sims will die.

There are seven stages of life in The Sims 3 : baby, toddler, child, teen, young adult, adult, and elder. Each stage has a different number of days that completes an age.

At the end of the age, the Sim transitions into the next age. Here are the number of days in each age:

Baby: 2 days
Toddler: 7 days
Child: 7 days
Teen: 14 Days
Young Adult: 21 days
Adult: 21 days
Elderly: 16 days (minimum)

Age Transitions

When a Sim closes in on the transition date, you are given a two-day warning. If the Sim about to age up is younger than a young adult, this transition period is extremely important.

When a toddler transitions to a child and a child transitions to a teen, the Sim picks up an additional trait.

If the Sim is doing well in life by specific metrics at the point of transition, you get to pick that new trait. If the Sim is struggling, then the trait is either randomly chosen or is chosen from a list of negative traits.

Baby

The most helpless of all Sims, the baby requires a lot of care. Fortunately, this age lasts only a couple days and parents are given the time off from their careers to tend to the baby. Babies are typically carried around by their parents (or adult/elder Sims).

While carrying a baby, Sims must limit their interactions to sitting (not in front of a table), using the phone, and any socialization that does not require touching.

Babies have fewer needs than other Sims, but the needs they do have are critical. Here is what you need to monitor on a baby:

Energy: Babies tend to get tired much faster than other ages. When a baby gets tired, it can fall asleep, as long as it is not in the middle of an activity. Babies typically sleep in a crib, though, so make sure you buy one if your household has a baby in it.

Hygiene: Babies need to relieve themselves like every other Sim, but they do so in their diapers.

This makes the baby Smelly, which can cause a negative moodlet on other Sims if the Change Diaper interaction is not selected after the baby alerts you of its stinky predicament.

Hunger: Babies need a lot of feeding, but not the kind of food you prepare in the kitchen. Babies need bottles. To feed a baby when it needs it, select the Feed Baby interaction on the baby.

Social: Babies need interaction and entertainment, so be sure to regularly play with your new baby.

Caution

You must attend to the baby or the baby will get the Lonely moodlet. You must also feed the baby regularly so the Hunger need never drops into the red.

If you neglect a baby (or any Sim younger than young adult), you risk a visit from a Social Worker. The Social Worker will take away a child who is being neglected.

Toddler

Babies age up into toddlers. Toddlers cannot take much better care of themselves than babies, but at least they are somewhat mobile, thanks to the ability to crawl, and they can amuse themselves via toys.

Toddlers can be taught how to walk via a special interaction with an teen or older Sim. In fact, teaching a toddler to walk is one of three critical lessons you need to teach a toddler before it ages up into a child.

The other necessary lessons are Teach to Talk and Potty Train. Toddlers need attention like babies, so if a toddler starts to fuss, you should definitely pick it up and socialize with it.

Toddlers love toys. You can keep them busy for hours by giving them a few toys to play with, like the baby xylophone.

Toddlers have four needs that must be attended to:

Energy: Toddlers need to sleep a little less than babies, but they still get sleepy on a much more regular basis than older Sims.

Fun: To keep toddlers in a good mood, you need to either play with them or direct their attention to some toys. You can purchase several toys in Buy Mode from the Kids Room catalog.

Hunger: Toddlers need to eat. You can either go the bottle route or feed a toddler in a high chair, which can also be purchased from the Kids Room catalog. To feed a toddler actual food, you need the food processor to puree the meal.

Hygiene: Toddlers use diapers. If not potty trained, a toddler will fill its diapers and demand immediate changing. If a toddler has been taught to use the potty, it can use the training potty.

You need to teach the toddler for it to properly age up. If you have not taught the toddler all three skills before it ages, you cannot choose the third trait it receives during the transition.

Teach to Walk and Teach to Talk are selectable when you left-click on the toddler. The older Sim sits down next to the toddler and starts the lesson. Lesson progress is viewable just like learning a skill in adulthood.

A blue bar appears over the toddler’s head and fills over the course of the lesson. When the bar fills to the max, the skill has been taught.

To handle potty training, you need to buy the small training toilet from Buy Mode. As soon as the toddler has learned any of these skills, that skill vanishes from the interaction menu.

Tip

Elder Sims are great teachers for toddlers.

Child

Child Sims have survived being a toddler and are ready to take on a little responsibility of their own: school.

Child Sims can socialize and make friends with other children, feed themselves with quick snacks from the fridge, and even learn a few of the skills that will give them a leg up on teen and adult life.

Children still like to play, so let them have a little fun with toys and games when not working on homework for school and socializing with the family.

A child who gets regular good grades and has an A at the time of the age transition gets to choose the next trait. Anything less and the trait is either random or purposefully negative. However, in addition to going to school, children can learn a few skills, such as Cooking.

Teen

Teen Sims graduate to high school and are impressed with a whole new level of responsibility.

Teen Sims can get part-time jobs to help contribute to the household worth, although doing so leaves them less time to get homework done or be social, both of which are important activities for the teen.

Teen Sims must pay attention in school and get homework done so when they graduate to adulthood, they can select the fifth and final trait.

Tip

When Sims reach teen, they get to choose a Lifetime Wish.

Teen Sims share a lot with adult Sims. They can perform most socials at this point, save for marriage and WooHoo.

Romance is a big part of the teen experience, as teens want to have relationships and go steady with another teen. (Teens cannot be romantic outside of their age level.)

Teens have a special LTR: Best Friends Forever. This is the teen version of Best Friends. To designate this special friend, use the BFF social on a fellow teen with a high relationship.

BFFs long to hang out together. Teens can only have one BFF at a time. If a teen chooses a new BFF, the relationship with the previous BFF takes a significant hit and has an insulting STC.

Tip

Teen Sims can learn all skills, just like adult Sims. This is a good time to figure out what kind of skills you want to nurture and get an early start on them.

Young Adult/Adult

Adult Sims have great responsibilities to take care of their charges and maintain a positive household, all while juggling career, skills, and socializations.

It’s not an easy task. There are thousands of choices to make, from sitting down to write a book to going into the military to looking for butterflies up at SimHenge.

But it’s the stage and all of its freedoms that makes The Sims 3 such a wonderful experience.

Elder

Elder Sims are not that different from adult Sims. They learn skills, have careers, like to socialize, and still have Lifetime Wishes. However, they are nearing the end of the great arc of life. But they still deserve to live this final age with grace and poise.

Keep elder Sims active even if they retire from work (and enjoy a nice pension) by continuing to develop skills and relationships.

That way, when death finally does knock on your front door, there are zero regrets and the family that the elder Sim leaves behind has a wealth of memories, lessons, and Simoleons.

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