Your Sim slips down the newly revealed steps into the inky unknown. The crackling torch on the wall, newly breathed to life, casts light on an ancient chamber that has not seen illumination for centuries.
Shadows are thrown against the wall, making it look as if the Sim is not the only thing moving in this forgotten tomb. But she is.
Or at least, she thinks she is.
A lone sarcophagus leans against the far wall. Near it are three treasure chests.
Does one of them contain the treasure she was sent to seek?
One by one, she opens the chests, feeling around the dust and debris for relics of long ago. She keeps an eye on the sarcophagus as she inches closer to it.
Surely the rumors of mummies that walk the tomb in search of living flesh are just stories to keep children from poking around, right?
Finally, she reaches the third treasure chest—the one closest to the sarcophagus.
She hoists the lid up and reaches inside. Her fingers feel the unnatural edges of carved stone. This is it.
This is the relic. She just has to take it and return to the surface. But the lid of the treasure chest slams shut with a sharp thud, loud enough to wake the dead.
And that’s exactly what happens next.
A mummy explodes from the sarcophagus, arms outstretched to grab the intruder. The Sim tumbles backward, barely avoiding the mummy’s bandaged hands.
Centuries of decay have curled the mummy’s fingers into claws. She regains her footing and starts to run.
There’s a fire trap ahead, but if she can make it to the pool of water first and drench her clothes, she can get through the belching pillars of flame unharmed.
The mummy will be unable to follow her. The trap that almost killed her on the way down will now be the very thing that saves her life.
She starts to run. And she will not stop running until the ground beneath her feet is warmed by daylight.