Prima Games eGuides Lego Batman 3: Beyond Gotham eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Lego Batman 3: Beyond Gotham eGuide Walkthrough (Handheld)

Mission 11-3: The Indigo Power Battery

Objective 1: Restore the Power Battery

Before you begin the fight with Indigo-1, take a moment to locate and smash the three Lex Luthor props. One is above the door on the left side of the area. The second is in the upper left corner among some leaves. The third is in the upper right corner.

Lex Luthor Smash Challenge: 3 / 3

Next, use Martian Manhunter to fly behind the Power Battery and claim The Joker Card from behind it.

The Joker Card

Indigo-1 does not get stunned during your attacks, so keep that in mind when you engage her. The easiest way to attack her is by hovering in the air as Martian Manhunter. That way you can use your laser to keep your distance from her.

After she has taken some damage, she cuts loose cages from the ceiling. Inside are some baddies waiting to fight with you. Perform some swift counters to complete the combat challenge while dispensing some justice.

Combat Challenge: Counters

With her goons defeated, she traps your current character in a cage. To free them, use Martian Manhunter’s Detective Mode to reveal a gold LEGO padlock on the cage. Use a laser to destroy it and build the bricks left behind into a piece of the Power Battery.

Indigo-1 rejoins the fight. This time, she tries to ground smash you. Keep moving and pay attention to the red reticle that appears on the ground to evade her. As before, staying in the air and bombarding her with lasers is preferable.

After taking some more damage, Indigo-1 retreats and drops another cage of enemies again. After you defeat the baddies, Indigo-1 unleashes a giant hammer on you. Dodge it until it shatters itself against the wall. Build the bricks left behind into part of the Power Battery.

Indigo-1 changes her attack pattern again. This time, she swings her staff in circles … until she gets dizzy, that is. Take the opportunity to attack her while she’s stunned. After taking more damage, she drops more cages.

Take out the goons and then Indigo-1 unleashes another trick. This time, she takes hold of The Flash. Equip Cyborg with the Demolition Suit and destroy the silver LEGO shackles holding The Flash. Build the bricks that are left behind into the final piece of the Power Battery and end the level.