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Lego Batman 3: Beyond Gotham eGuide
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Contents

  • Walkthrough (Console)
    • Level 1: Pursuers in the Sewers
      • Objective 1: Get through the Sewers
      • Objective 2: Defeat Killer Croc
    • Hub Visit 1: Batcave
      • Objective 1: Activate the Elevator
    • Level 2: Breaking BATS!
      • Objective 1: Catch up to Batman
      • Objective 2: Blast the Batmobile
      • Objective 3: Bring Down Batman!
    • Hub Visit 2: Watchtower
      • Objective 1: Restore the Com Link
    • Level 3: Space suits you, Sir!
      • Objective 1: Ready the Rocket
      • Objective 2: Attack the Watchtower
      • Objective 3: Infiltrate the Watchtower
      • Objective 4: Open the Hangar Door
    • Hub Visit 3: Watchtower
      • Objective 1: Get through the First Security Door
      • Objective 2: Get through the Second Security Door
      • Bypassing the Security Gate
    • Level 4: Space Station Infestation
      • Objective 1: Secure the Control Room
      • Objective 2: Catch Killer Croc and Grundy
      • Objective 3: Defeat the Joker and Lex Luthor!
    • Hub Visit 4: Watchtower
      • Objective 1: Pass through the Containment Cells
    • Hub Visit 5: Watchtower
      • Objective 1: Defeat Mr Freeze
      • Objective 2: Open the Hangar Door
    • Level 5: The Big Grapple
      • Objective 1: Escape from Confinement
      • Objective 2: Activate the Elevator
      • Objective 3: Free Robin, Lex Luthor, and Killer Croc
      • Objective 4: Grapple Brainiacs Ship
    • Level 6: The Lantern Menace
      • Objective 1: Access the Ships Power Core
      • Objective 2: Open the Security Door
      • Objective 3: Breach the Control Room
      • Objective 4: Defeat Brainiac!
      • Objective 5: Plummet!
    • Hub Visit 6: Watchtower
      • Objective 1: Access the Justice League Computer
    • Level 7: Europe Against it
      • Objective 1: Save LEGO France!
      • Objective 2: Save LEGO England!
      • Objective 3: Save LEGO Italy!
    • Hub Visit 7: Watchtower
      • Objective 1: Track Down Brainiac
    • Level 8: Big Trouble in Little Gotham
      • Objective 1: Defend ACE Chemicals!
      • Objective 2: Defend the Fairground!
      • Objective 3: Defend the Botanical Gardens!
      • Objective 4: Defeat Brainiac!
    • Hub Visit 8: Watchtower
      • Objective 1: Choose Your Mission!
    • Level 9: Power of Love
      • Objective 1: Open the First Gate
      • Objective 2: Open the Second and Third Gates
      • Objective 3: Defeat the Zamaron Beast!
    • Level 11: Jailhouse Nok
      • Objective 1: Investigate the Surface
      • Objective 2: Pursue Indigo1
      • Objective 3: Restore the Lantern Battery
    • Level 10: A Blue Hope
      • Objective 1: Neutralize the Reach Dropship
      • Objective 2: Find Saint Walker
    • Level 12: All the Rage
      • Objective 1: Breach the Security Gates
      • Objective 2: Steal the Red Lantern's Power Battery!
    • Level 13: Need for Greed
      • Objective 1: Enter the Temple
      • Objective 2: Bribe the Statue
      • Objective 3: Defeat Larfleeze!
    • Level 14: Aw-Qward Situation
      • Objective 1: Breach Sinestro's Defenses
      • Objective 2: Defeat Sinestro!
    • Level 15: Breaking the Ice
      • Objective 1: Power the Crystal
      • Objective 2: Save Superman!
  • Checklists, Achievements & Trophies
    • Red Bricks
    • Gold Bricks
    • Character Tokens
    • Vehicle Tokens
    • Achievements and Trophies
    • Cheat Codes
  • Characters and Suits (Handheld)
    • Characters
    • Suits
  • Hub Areas (Console)
    • Unlocking the Hubs
    • Traveling Around the Hubs
    • Hub Free Play
    • Batcave
      • Main Room
      • Trophy Room
      • Character Customizer
      • Lab
      • Batcave Quests
    • Hall of Justice
      • Hub Overview
      • Hall of Justice Quests
    • Watchtower
      • Lobby
      • Control Room and Meeting Room
      • Lab
      • Trophy Room
      • Containment Cells
      • Hangar
      • Watchtower Quests
    • Hall of Doom
      • Hall of Doom (Exterior)
      • Hall of Doom (Interior)
      • Hall of Doom Quests
    • Oa
      • Hub Overview
    • Zamaron
      • Hub Overview
      • Zamaron Quests
    • Odym
      • Hub Overview
      • Odym Quests
    • Nok
      • Hub Overview
      • Nok Quests
    • Ysmault
      • Hub Overview
      • Ysmault Quests
    • Okaara
      • Hub Overview
      • Okaara Quests
    • Qward
      • Hub Overview
      • Qward Quests
  • Walkthrough (Handheld)
    • Mission 1-1: Gotham Sewers
    • Mission 1-2: Sewers Interchange
    • Mission 1-3: Killer Croc
    • Mission 1-4: Batcave
    • Mission 2-1: The Bat Observatory
    • Mission 2-2: The Batcave
    • Mission 2-3: The Bat Monster
    • Mission 2-4: Batcave
    • Mission 3-1: The Bat-rocket Hangar
    • Mission 3-2: Watchtower Battle
    • Mission 3-3: Watchtower Access
    • Mission 3-4: Watchtower
    • Mission 4-1: The Control Room
    • Mission 4-2: The Armory
    • Mision 4-3: The Containment Facility
    • Mission 4-4: Watchtower
    • Mission 5-1: Superman in Space
    • Mission 5-2: The Weapons Lab
    • Mission 5-3: The Docking Bay
    • Mission 5-4: Watchtower
    • Mission 6-1: Brainiacs Ship
    • Mission 6-2: Brainiac Battle
    • Mission 6-3: Super Skydive
    • Mission 6-4: Watchtower
    • Mission 7-1: LEGO Paris
    • Mission 7-2: LEGO London
    • Mission 7-3: LEGO Pisa
    • Mission 7-4: Watchtower
    • Mission 8-1: Ace Chemicals
    • Mission 8-2: The Fun House
    • Mission 8-3: Wayne Tower
    • Mission 8-4: Watchtower
    • Mission 9-1: The Zamarons
    • Mssion 9-2: Zamaron Encounter
    • Mission 9-3: Predator
    • Mission 10-1: The Reach
    • Mission 10-2: Odym Jungle
    • Mission 10-3: Saint Walker
    • Mission 11-1: Nok Approach
    • Mission 11-2: The Underground Caverns
    • Mission 11-3: The Indigo Power Battery
    • Mission 12-1: Rivers of Jam
    • Mission 12-2: Ysmault
    • Mission 12-3: The Butcher
    • Mission 13-1: The Breach of Okaara
    • Mission 13-2: Larfleeze's Vault
    • Mission 13-3: Larfleeze Attack
    • Mission 13-4: Watchtower
    • Mission 14-1: The Mines of Qward
    • Mission 14-2: Sinestro's Surprise
    • Mission 14-3: Sinestro Showdown
    • Mission 14-4: Watchtower
    • Mission 15-1: The Fortress of Solitude
    • Mission 15-2: Atrocitus Attack
    • Mission 15-3: Brainiac's Final Stand
  • Super Hero Training
    • Flow of the Game
    • Heroic Feats
    • Rewards of Valor
  • Same Bat-time! Same Bat-channel!
    • OBJECTIVE 1: Build the Batmobile
    • OBJECTIVE 2: Catch The Joker!
    • OBJECTIVE 3: Defeat The Joker!
  • Characters and Vehicles
    • Unlocking Characters
    • Character Abilities
    • Story Characters
    • Unlockable Characters
      • (A – B)
      • (C – G)
      • (H – L)
      • (M – R)
      • (S – Z)
    • Vehicles
      • Unlocking Vehicles
  • Introduction
    • How to Use This Guide
  • Hub Areas (Handheld)
    • Hub Overview
    • Batcave
    • Watchtower
  • Checklists (Handheld)
    • Red Bricks
    • The Joker Cards
    • Smash Challenges
    • Combat Challenges
    • Stud Collect Challenges
  • Trophies (Handheld)
    • Playstation Vita Trophies
  • DLC Packs
    • DLC Character Packs
      • DLC Pack 1: Man of Steel Characters
      • DLC Pack 2: Batman 75th Anniversary Characters
      • DLC Pack 3: Dark Knight Trilogy Characters
      • DLC Pack 4: Batman Beyond Characters
      • DLC Pack 5: Downloadable Content Characters
    • Man of Steel
      • Objective 1: Reach the Escape Pod
      • Objective 2: Put Kal-El into the Pod
    • Batman 75th Anniversary
      • Redecorate!
    • Dark Knight Trilogy
      • Objective 1: Lose the Police
      • Objective 2: Bust The Joker
    • DLC Achievements
      • Man of Steel DLC
      • Batman 75th Anniversary DLC
      • Dark Knight Trilogy DLC
  • Credits
    • Strategy Guide Credits

Lego Batman 3: Beyond Gotham Guide › Walkthrough (Console) › Level 2: Breaking BATS!

Objective 1: Catch up to Batman

Batman’s really lost it! He’s running amok in the Batcave and must be stopped. Begin by running up the stairs toward Batman’s perch. As Robin, hold the Attack button and target the twirl pole socket in the wall and release, which lowers it within reach.

Leap onto Robin’s twirl pole, then leap across each of the poles in the wall that follow to reach Batman. He starts a time bomb and then flees to another ledge in a puff of smoke and bats. Quickly mash the button shown onscreen to escape before Batman’s bomb explodes!

Into the Fire

After Batman has fled to his second perch, toggle to Alfred and descend the stairs. Go right, smashing more objects on your way to a wall of fire. Move Alfred through the flames without fear; his trusty serving tray protects him! Once you’re past the flames, Batman launches a few missiles at you that miss and end up blowing up some silver objects. Build their bricks into two separate water tanks. Once both tanks are built, the fire suppression system activates and douses the flames, letting Robin join you.

Toy Wonder

Switch to Robin (Techno Suit) and press the Interact button while standing near the far panel, which was previously revealed by Batman blowing up silver LEGO. Robin whips out his Toy Wonder tool and activates the panel. Press the indicated button when the meter fills, and you align the nearby planetary display, revealing a grapple hook.

Grapple the planetary display’s hook to swing over to Batman’s second perch. Again, the mad Batman starts up a bomb before fleeing to a third ledge. Mash the button shown onscreen to flee before you’re blown to bricks!

Illuminating Discovery

Head back to the middle of the area, and Batman fires more missiles that smash objects and bring down debris. Build the hopping bricks left behind into a computer screen, then activate the screen with Robin, revealing a techno panel. For this one, simply detach the two clamps shown onscreen, and the same happens to the clamps near Batman, lowering stairs that lead up to him.

Go up the stairs to confront Batman, who once more uses time and smoke bombs to make good his escape. The resulting blast knocks a Suit Token down to you. Collect it to obtain Robin’s Illumination Suit!

Stand near the vending machine on the right and hold the Interact button. Robin saps energy from the machine and uses it to power his new suit. When the Illumination Suit starts glowing brightly, head up the ladder and into the dark tunnel through which Batman fled.

The Illumination Suit remains lit for a limited time and must be recharged for extended use. The meter on the back of the suit, as well as the meter next to Robin’s character portrait, lets you know how much charge is left. Tap the Interact button to turn off the suit and conserve power.

With the aid of the Illumination Suit, you can see an orange hook inside the tunnel. Grapple and pull the hook to rip open a passage that leads to the next area.

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