Oh no! Batman has managed to avoid the Batcave’s security measures and has taken shelter inside the Batmobile, quickly raising its shield. In this new area of the Batcave, use the nearby checkpoint terminal before heading downstairs to find another Illumination Suit charging station.
Juice up Robin’s Illumination Suit and then run around the stairs, moving to the dark side near the foreground. Brighten up the place with the Illumination Suit and then smash everything you see to discover hopping bricks that form a Toy Wonder terminal. Activate that terminal with Robin’s Techno Suit to build the Batboat.
After building the Batboat, hop aboard, aim at the Batmobile, and tap the Attack button to fire. Keep shooting until Batman sends out missiles that blast the Batboat to bits. Batman then elevates the Batmobile’s platform to a safer vantage.
Building the Batcycle
With the Batboat destroyed, toggle to Alfred and walk through the fiery stairs that are now accessible. Build the hopping bricks at the top into an extinguisher that is quickly put to use, letting Robin join you. With the fire out, move Alfred and Robin onto the two nearby buttons in the background. Once both buttons are pressed, a lift activates that brings you up to the Batcycle’s platform.
Smash everything in sight to find hopping bricks, then build them into the Batcycle. Hop on and pepper the Batmobile until more missiles send your Batcycle to the scrap heap.
Toy Wonder Strikes Again
You’re running out of vehicles! With the Batcycle destroyed, climb the nearby ladder to reach a higher ledge. Build the hopping bricks here into a Toy Wonder hatch, then hold the Interact button to pull out Robin’s remote-controlled Toy Wonder. Move Toy Wonder close to the hatch and press the Interact button to send it through.
The Toy Wonder emerges from a matching door near the Batcomputer. Steer Toy Wonder over to the nearby terminal and hack it to drop a ramp down for Robin and Alfred.
Vacuum up the surrounding LEGO bricks with Robin’s Hazard Suit if you haven’t yet, then scale the ramp to reach the Batcomputer. Unfortunately, Batman launches more missiles that bring the Batcomputer crashing down! Build the hopping bricks into a Hazard Suit contraption, then suck up more scattered LEGO bricks and deposit 25 of them into the contraption to rebuild the Batcomputer. Take a seat to begin a vital virtual reality mission!
VR Mission
The Batwing should be able to finish off the Batmobile, but to use it, you need to hack the Batcomputer by way of virtual reality infiltration. Fortunately, this is short work. Just trigger each button in the virtual reality space by stepping on them as they appear.
Stepping on a button causes the VR space to change and reveals the next button.
Ride up the elevator platforms to reach the higher platforms.
Avoid the red floor tiles; these quickly fall under your weight!
Blasting the Batmobile
Completing the VR mission sends out the mighty Batwing. Now you just have to board it! Avoid Batman’s missiles and circle around the Batmobile, heading to the right. When you reach the end of the walkway, grapple a distant hook to the right to extend a bridge to the Batwing.
Search the Batwing platform for studs if you like (there are even more in the foreground), then pilot the Batwing and bring down the Batmobile. Unfortunately, this only enrages the crazed Batman, who uses a high-tech gadget to surround himself in a massive swarm of bats!