Traps Available
- Flying Saucer Shooter
- Snow Cone Brain Freezer
- Surfboard Barrier
- Springing Umbrella
- Volleyball Net Shield
- Beach Ball Launcher
- Healing Tiki
- Duckling Decoy
- Space Adventure Cannon
Enemies
- Collection Unit BG-4021
- Collection Unit MD-7510
- Collection Unit BG-5904
- Collection Unit LT-422
This level gives you a single stack of ducklings to defend. However, there are three enemy doors around you and four different pathways to get to the stack. Since you get enemies coming from all three enemy doors right at the start in the first wave, concentrate your traps near the stack. The townspeople are scattered around and take some time to retrieve and deliver to the doorway, so you may want to hold off on that.
Enemies can attack your single stack from three different enemy doors along narrow pathways surrounded by lava.
Since you get attacked from several different directions, stay close to the stack. Try to engage enemies at the closer enemy doors with ranged attacks, but don’t stray too far away. You have to deal with collectors that have ranged attacks in the first wave—so be ready with a character who has powerful ranged attacks as well as some powerful melee attacks. Be sure to collect all the coins since you need all the money you can get for more traps.
This level sends collectors with ranged attacks right in the first wave.
The second wave is not too tough. It consists of the same collectors as before and the flying LT-422s. The third and fourth waves are very similar. Position brain freezers along their pathways and then attack them when they are frozen. Be sure to include a shooter near the brain freezers to hit them while they are chillin’. Since many of the collectors have ranged attacks, consider placing some traps at a distance from the stack to attack them before they can fire on the stack. During the waves, watch where they stop to begin firing and then place your traps in that area.