Prima Games eGuides Disney Infinity Originals eGuide

Sign in or create an account

We'll email you a link. No password needed, and if you don't have an account yet, the link makes one.

Disney Infinity Originals eGuide Toy Box Games Stitchs Tropical Rescue

Quack to the Beach

Traps Available

  • Flying Saucer Shooter
  • Snow Cone Brain Freezer
  • Surfboard Barrier
  • Springing Umbrella

Enemies

  • Collection Unit LT-888
  • Collection Unit MD-2190
  • Collection Unit LT-422
  • Collection Unit BG-4021
The conveyor belts near the enemy doors help the enemies move much faster towards the ducklings.

This level has a single stack of ducklings in the middle of the area. There are only two enemy doors on opposite sides of the ducklings. One is closer to the ducklings than the other. There are conveyor belts in front of each enemy door. This prevents you from placing traps along those paths and helps the enemies move faster as they advance. For the first wave, the enemies come from both enemy doors. For the one closest to the ducklings, you don’t have a lot of depth for traps due to the conveyor belts. Place a brain freezer near the conveyor belt and back it up with a shooter. Then place another brain freezer and shooter along the narrow pathway from the other enemy door, close to the ducklings. Focus on defeating the enemies from the closest enemy door first, then turn your attention to the enemies from the other enemy door, since they take longer to get to the ducklings.

The enemies from the closest enemy door are the first threat you need to eliminate.

After the first wave, spend your money on more traps. However, begin concentrating them along the narrow pathway between the ducklings and the far enemy door. You then focus on fighting off the enemies from the closest enemy door with a few defenses near the ducklings. By the time you have finished them off, you can turn your attention on the attacks from the other enemy door, which have been delayed and weakened by your traps.

Position most of your defenses along the pathway from the enemy door farther from the ducklings.

Waves 2 and 3 add some larger collectors as part of the attack. Again, focus on the attacks from the close enemy door and then deal with the other attacks. As you add more traps to that side, you will find that there are fewer enemies getting through and that they are taking longer to get to the ducklings.

Brain freezers can stop an entire group of enemies. This is a great chance to move in and finish them off before they thaw and renew their attacks.

The LT-422s begin attacking the last few waves. Plus you have more medium collectors and lots of small collectors. Use the same strategies as before and you will be fine. Load up on shooters around the ducklings if you have already saturated the pathway with traps. In the final wave, the enemy sends lots of medium collectors to try to occupy you while smaller collectors rush in behind and try to get past you. Defend near the ducklings to prevent the enemy from attacking it. Defeat all the enemies and victory is yours.