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LEGO Marvel's Avengers eGuide
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Contents

  • Changelog
    • Updates
  • Super Hero Training
    • Story Mode
    • Free Play Mode
    • Hubs
    • Manhattan
    • Super Feats
    • Rewards
    • Getting 100% Completion
  • Characters
    • Unlocking Characters
    • Character Abilities
    • Characters
  • Vehicles
    • Unlocking Vehicles
    • Vehicle Showroom
  • Walkthrough (Console)
    • Level 1 | Story Mode
      • Struck Off the List
      • Black Widow (A:AoU) and Hawkeye (A:AoU)
      • Hulk (A:AoU) and Iron Man (MK43)
      • Captain America (A:AoU) and Thor (A:AoU)
      • Captain America (A:AoU) and Iron Man (MK43)
    • Level 1 | Free Play
      • Struck Off the List: A
      • Struck Off the List: B
    • Hub Transit: S.H.I.E.L.D. Base
      • Hub Overview
      • Agent Coulson, Maria Hill, and Nick Fury
    • Level 2 | Story Mode
      • A Loki Entrance
      • Hawkeye and Nick Fury
      • Agent Williams and Maria Hill
    • Level 2 | Free Play
      • A Loki Entrance: A
      • A Loki Entrance: B
      • A Loki Entrance: C
    • Hub Transit: Stark Tower
      • Agent Coulson, Pepper Potts, and Tony Stark
    • Level 3 | Story Mode
      • Rail HYDRA
      • Steve Rogers (Boxing Gloves) and Nick Fury
      • Captain America (Classic) and Bucky Barnes
    • Level 3 | Free Play
      • Rail HYDRA: A
      • Rail HYDRA: B
      • Rail HYDRA: C
    • Hub Transit: Manhattan
      • Hub Overview
      • Agent Coulson and Steve Rogers (Gym)
    • Level 4 | Story Mode
      • Shakespeare in the Park
      • Black Widow, Bruce Banner, and Steve Rogers (Civilian)
      • Captain America and Iron Man (MK6)
    • Level 4 | Free Play
      • Shakespeare in the Park: A
      • Shakespeare in the Park: B
    • Hub Transit: S.H.I.E.L.D. Helicarrier
      • Captain America and Agent Williams
    • Level 5 | Story Mode
      • Helicarrier Havoc
      • Black Widow and Agent Williams
      • Thor
      • Maria Hill and Nick Fury
      • Captain America and Iron Man (MK6)
    • Level 5 | Free Play
      • Helicarrier Havoc: A
      • Helicarrier Havoc B
      • Helicarrier Havoc C
    • Hub Transit: S.H.I.E.L.D. Helicarrier
      • Captain America and Iron Man (MK6)
      • Black Widow and Hawkeye
    • Level 6 | Story Mode
      • Avengers Assemble
      • Thor and Black Widow
      • Black Widow, Captain America, and Hawkeye
      • Black Widow, Captain America, Hawkeye, and Thor
      • Hulk and Iron Man (MK7)
    • Level 6 | Free Play
      • Avengers Assemble: A
      • Avengers Assemble: B
      • Avengers Assemble: C
    • Hub Transit: Manhattan
      • Black Widow and Captain America
    • Level 7 | Story Mode
      • Earth's Mightiest
      • Hulk and Thor
      • Captain America and Hawkeye
      • Captain America and Thor
      • Hulk and Black Widow
    • Level 7 | Free Play
      • Earth's Mightiest: A
      • Earth's Mightiest B
      • Earth's Mightiest C
    • Level 8 | Story Mode
      • Lack of Insight
      • Brock Rumlow and Captain America
      • Black Widow and Captain America
      • Captain America and Falcon
    • Level 8 | Free Play
      • Lack of Insight: A
      • Lack of Insight: B
      • Lack of Insight: C
    • Level 9 | Story Mode
      • Ready A.I.M. Fire
      • Tony Stark and Pepper Potts (MK42)
      • Tony Stark and Harley Keener
      • Iron Man (MK42) and Iron Patriot
    • Level 9 | Free Play
      • Ready A.I.M. Fire: A
      • Ready A.I.M. Fire: B
      • Ready A.I.M. Fire: C
    • Level 10 | Story Mode
      • Lost in the Aether
      • Fandral, Sif, Thor, and Volstagg
      • Loki and Thor
      • Erik Selvig, Jane Foster, and Thor
    • Level 10 | Free Play
      • Lost in the Aether: A
      • Lost in the Aether: B
      • Lost in the Aether: C
    • Hub Transit: Baron Strucker's Castle
      • Hub Overview
      • Baron Strucker and Doctor List
    • Level 11 | Story Mode
      • No Strings On Me
      • Bruce Banner (A:AoU) and Tony Stark (A:AoU)
      • Captain America (A:AoU No Helmet), Maria Hill (A:AoU), Thor (A:AoU), and Tony Stark (A:AoU)
      • Captain America (A:AoU No Helmet), Hawkeye (A:AoU), Tony Stark, and Maria Hill (A:AoU)
    • Level 11 | Free Play
      • No Strings On Me: A
      • No Strings On Me B
      • No Strings On Me: C
    • Hub Transit: South Africa
      • Black Widow (A:AoU), Captain America (A:AoU), Hawkeye (A:AoU), Iron Man, and Thor
    • Level 12 | Story Mode
      • Anger Management
      • Black Widow (A:AoU), Captain America (A:AoU), and Thor (A:AoU)
      • Hulkbuster
    • Level 12 | Free Play
      • Anger Management: A
      • Anger Management: B
      • Anger Management: C
    • Hub Transit: Barton Farm
      • Steve Rogers (Gym) and Tony Stark (A:AoU)
    • Level 13 | Story Mode
      • Korea Prospects
      • Captain America (A:AoU) and Black Widow
      • Captain America (A:AoU), Quicksilver, and Scarlet Witch
    • Level 13 | Free Play
      • Korea Prospects: A
      • Korea Prospects: B
      • Korea Prospects: C
    • Hub Transit: Avengers Tower
      • Quicksilver and Scarlet Witch
    • Level 14 | Story Mode
      • Rise of Ultron
      • Hulk (A:AoU) and Black Widow (A:AoU)
      • Hawkeye (A:AoU) and Scarlet Witch
      • Thor (A:AoU) and Captain America (A:AoU)
    • Level 14 | Free Play
      • Rise of Ultron: A
      • Rise of Ultron: B
      • Rise of Ultron: C
    • Hub Transit: Sokovia
      • Black Widow (A:AoU), Captain America (A:AoU), and Quicksilver
    • Level 15 | Story Mode
      • Ultron Undone
      • Iron Man (MK45) and War Machine
      • Thor (A:AoU) and Vision
      • Black Widow (A:AoU), Hawkeye (A:AoU), and Quicksilver
      • Iron Man (MK45), Quicksilver, and Thor (A:AoU)
      • Iron Man (MK45), Thor (A:AoU), and Vision
    • Level 15 | Free Play
      • Ultron Undone: A
      • Ultron Undone: B
      • Ultron Undone: C
  • Hubs (Console)
    • Hub 1: S.H.I.E.L.D. Base
      • Hub Overview
      • Character Tokens: Discovery
      • Character Tokens: Missions
      • Gold Bricks
    • Hub 2: South Africa
      • Hub Overview
      • Character Tokens: Discovery
      • Character Tokens: Missions
      • Gold Bricks
    • Hub 3: Barton's Farm
      • Hub Overview
      • Character Tokens: Discovered
      • Character Tokens: Missions
      • Gold Bricks
    • Hub 4: Sokovia
      • Hub Overview
      • Character Tokens: Discovered
      • Character Tokens: Missions
      • Gold Bricks
    • Hub 5: Washington D.C.
      • Hub Overview
      • Character Tokens: Discovered
      • Character Tokens: Missions
      • Gold Bricks
    • Hub 6: Malibu
      • Hub Overview
      • Character Tokens: Discovered
      • Character Tokens: Missions
      • Gold Bricks
    • Hub 7: Asgard
      • Hub Overview
      • Character Tokens: Discovered
      • Character Tokens: Missions
      • Gold Bricks
  • Manhattan
    • Overview
    • Points of Interest in Manhattan
    • Characters on the Move
    • Financial District
    • Times Square
    • China Town
    • Residential District
    • Central Park
    • Industrial District
    • Slums
    • Forest
    • S.H.I.E.L.D. Helicarrier
  • Achievements
    • Achievements and Trophies
  • Characters (Handheld)
    • Characters
  • Walkthrough (Handheld)
    • Level 1
      • Prologue
      • Captain America (A: AoU) and Black Widow (A: AoU)
      • Hulk (A: AoU) and Captain America (A: AoU)
      • Hulk (A: AoU), Captain America (A: AoU), Black Widow (A: AoU) and Thor (A: AoU
    • Level 2
      • HYDRA Fortress
      • Iron Man (MK43)
      • Iron Man (MK43), Iron Man (MK16), Iron Man (MK25),
    • Level 3
      • Loki's Escape
      • Maria Hill
    • Level 4
      • HYDRA Train
      • Captain America (Classic) and Bucky Barnes
    • Level 5
      • Shakespeare in the Park
      • Iron Man (MK6)
      • Captain America
      • Captain America and Iron Man (MK6)
    • Level 6
      • Attack on the Helicarrier
      • Black Widow
      • Thor
    • Level 7
      • Raising the Helicarrier
      • Agent Coulson (Shades)
      • Iron Man (MK6) and Captain America
    • Level 8
      • The Battle of New York
      • Iron Man (MK7)
      • Captain America, Black Widow, and Hawkeye Part 1
      • Captain America, Black Widow, and Hawkeye Part 2
      • Hulk and Iron Man (MK7)
    • Level 9
      • Leviathan Ride
      • Thor
      • Thor and Hulk
      • Hulk
      • Thor and Hulk (Continued)
    • Level 10
      • Saving New York
      • Hulk
      • Black Widow and Hulk
      • Iron Man (MK7)
    • Level 11
      • Freighter Black Market
      • Thor (A: AoU), Iron Man (MK43), Black Widow (A: AoU), and Captain America (A: AoU)
      • Hawkeye (A: AoU), Captain America (A: AoU), and Thor (A: AoU)
    • Level 12
      • Hulkbuster vs. Hulk
      • Hulkbuster
    • Level 13
      • Seoul Chase
      • Captain America (A: AoU)
      • Black Widow (A: AoU)
      • Black Widow (A: AoU) and Captain America (A: AoU)
      • Quicksilver and Scarlet Witch
    • Level 14
      • Attack on Sokovia
      • Vision
      • Scarlet Witch and Hawkeye (A:AOU)
      • Scarlet Witch, Quicksilver, Iron Man (MK45), and Hawkeye (A:AOU)
    • Level 15
      • The Fall of Sokovia
      • Captain America (No Helmet) and Thor (A: AoU)
      • Black Widow (A: AoU) and Hawkeye (A: AoU)
      • Scarlet Witch and the Vision
      • Thor (A: AoU) and Iron Man (M45)
      • Captain America (No Helmet) and Hulk (A: AoU)
      • Iron Man (M45), Thor (A: AoU), and The Vision
      • Iron Man (M45)
      • Thor (A: AoU)
  • Hub (Handheld)
    • Overview
    • Hub: Manhattan
    • Hub: Helicarrier
  • Red Bricks (Handheld)
    • Red Bricks
  • Codes (Handheld)
    • Codes
  • PlayStation Vita Trophies (Handheld)
    • PlayStation Vita Trophies

LEGO Marvel's Avengers Guide › Walkthrough (Console) › Level 3 | Story Mode

Captain America (Classic) and Bucky Barnes

Destroy the First Cannon

The fighting begins before the Red Skull’s mocking ends. Take down the black-clad HYDRA agents until one approaches a cylindrical device on a higher floor. The device activates a cannon defense system .

Use Captain America’s shield to put out the fires in the middle of the room. Use the bricks salvaged from the flames to build a Red Grapple Handle at the base of the cannon.

Tag to Bucky Barnes and pull the handle to remove a chunk of the cannon’s armor. To destroy the cannon, target the silver tubes with sticky grenades, courtesy of Bucky Barnes.

Destroy the Second Cannon

A second cannon emerges from under the floor , and this one has a force field protecting it. You must avoid the cannon’s shots for 20 seconds. At the end of the 20 seconds, the force field drops.

Pull on the Red Grapple Handle (it comes pre-installed, so you don’t need to build anything) to expose silver tubes. Lob a sticky grenade at the tubes to eliminate the second cannon.

Destroy the Third Cannon

Arnim Zola deploys the third cannon across the room from the first. Like the second cannon, it has a Red Grapple Handle already in place and is also protected by a force field (one that lasts for 30 seconds). You destroy it in the same way as you did the previous cannons.

The third cannon leaves behind a pile of bricks. Build the bricks into an air-based elevator. Then hop into the air current to reach the next floor.

Reach the Control Room

The Red Skull sends down a cadre of his guards in an elevator. You can’t engage them until you remove the glowing blue bars blocking the elevator shaft . Target the silver bricks above the bars with Bucky Barnes. Tag to Captain America and aim for the newly exposed Shield Switch.

After the bars vanish, don’t rush into the room with the elevator to fight the Red Skull’s henchmen. Most are the same rank-and-file enemies you’ve faced up to this point, but a more powerful foe dual-wielding large guns guards the elevator doors.

Wait for the weaker enemies to charge from the elevator room and dispatch them. To tackle the tougher guard, put Captain America in Shield Mode to deflect the incoming shots. Move in close to knock out the two-gun terror.

The elevator requires one character to stand on each of the two activator panels on its floor. If you’re playing solo, move the character you’re controlling to one of the panels and your partner should automatically stand on the other. When Captain America and Bucky Barnes reach the control room, the Red Skull and Arnim Zola scurry away and seal the exit behind them.

Minikit: On the Catwalk

Attack the large container outside the control room and attach the leftover bricks as hanging bars to the exterior of the control room. Use the bars to reach the catwalk on the other side of the control room, where a Minikit is waiting to be collected.

Find Another Way Around

A round door on a high ledge bursts open. A fresh wave of guards emerges from the door and attacks. After handling the enemies, target the Red Grapple Handle below the round door (the handle is on the same level as your heroes) with Bucky Barnes. Pulling the handle reveals a ladder that leads up to a landing in front of the round door.

The door is built from silver bricks, which call for a sticky grenade from Bucky Barnes. Climb the ladder and go through the blasted-open door to continue the pursuit of Red Skull.

Battle the Red Skull

The Red Skull guards one end of the narrow catwalk . Battle the Red Skull with Captain America through a Quick Time Event. The Red Skull uses a powerful weapon to blast anyone who steps on the lighter-colored section of the walkway. Put Captain America in Shield Mode to deflect the Red Skull’s blasts and move in close. Arnim Zola quickly destroys a large part of the catwalk and starts a small fire, forcing Captain America to retreat.

Extinguish the fire with Captain America’s shield, then target the debris behind the fire with Bucky Barnes. The sticky grenade turns the debris into bricks that can be built into a springboard.

Tag to Captain America and jump from the springboard to the Twirl Poles. Avoid the grenades thrown by the Red Skull while swinging between the poles. When you reach the other side, the scene briefly flashes back to the present.

Hopping Train Cars

This next stretch takes place atop a train. There are new hazards in addition to the black-clad HYDRA guards. Avoid falling off the train while fighting. Extended combinations where characters leap during an attack may carry them over the edge. Handrails line each train car but your character may not always grab one before falling to the ground.

There are also turrets that shoot bullets, and coils that discharge electricity between them. Take out both hazards from a safe distance with a thrown shield or other ranged attack.

To capture Arnim Zola, you must work toward the front of the train. After advancing past a few cars, one of the powerful guards armed with two guns appears and destroys the roof of a train car, dropping Captain America and Bucky Barnes inside the train .

Extinguishing the fire reveals two sets of building bricks. One set becomes a hanging bar attached to the wall of the car. The other is a control device that lowers and raises the hanging bar.

Minikit: Caboose

Backtrack from the start point and drop down the back of the train using the hanging bars. Grab the Minikit attached to the lowest bar, then hop back up to the top of the train.

Get Back On Top

Use the control device to move the bar to its lower position. Double-jump with Captain America to reach it. Jump up to the roof of the car and be ready for a fight. Defeat the guard and destroy the nearby container.

The bricks in the container include a Red Grapple Handle. Use the rest to build a tracked sleigh. Push the sleigh down the track until Bucky Barnes can target the handle and hoist himself up.

The next coils are shielded by silver bricks that must be removed with a sticky grenade. The enemies beyond the coils are supported by twin turrets, so work quickly to clear the area before your heroes take too much damage.

Destroy the Cannon

Upon reaching the next car , Arnim Zola taunts Captain America. He then unveils his ultimate weapon: a large, gold brick-plated cannon that fires a devastating energy beam.

The energy beam destroys the containers in front of it to show its power. Keep the turret just off-screen while you construct a Shield Deflect Pad. Move Captain America on top of the pad and redirect the energy beam back at the turret. Target each of the gold bricks until they are destroyed.

Final Fight on the Train

Put out the fire and drop down the hatch from which the cannon emerged. A short jaunt through the train cars ends when an explosion leaves Bucky Barnes clinging to the outside and Captain America fighting on his own on the inside. Defeat the final enemies inside the train to return to the present.

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